@fullStackRacc haha yeah really. i mean there's the 'impostor' system (sus) but it's really no substitute for an actual quest-compat.
might possibly be able to edit a copy in unity to leave out a bunch of...oh. oh wait. dps requires light sources, that's probably why it's not quest compat. if it's not super high poly and you limit the outfits it'd probably work for quest.
@fullStackRacc it's hilarious as well because its like, it uses ray casting (hence the light sources) and i think also contact senders/receivers? so you can build a toggleable prop with a contact receiver that uses the same variable name as the sender, then turn the range way up, and walk through a public instance to see if anyone forgot to turn their dongs off.
....or so i hear...allegedly...
@fullStackRacc i have learned a great many highly amusing things in the last year in vrc.
i used to think "ERP" stood for "enterprise resource planning"...