The wild successes of Helldivers 2 and Baldur's Gate 3 send a clear message: Let devs cook
The wild successes of Helldivers 2 and Baldur's Gate 3 send a clear message: Let devs cook
I expected Helldivers 2 to be good, but not “unforeseeable appeal that knocks out back-end servers and leaves players in a weeks-long login purgatory” good
It continues to boggle my mind that people will take this objectively bad thing built in to the game’s design and turn it into good press. Being unable to play the game you paid for is a bad thing. They could have let you host the game yourself. Yes, even the dungeon master part that Joel does. That they don’t let you not only leads to login problems with unexpectedly populous launches but also an expiration date that Baldur’s Gate 3 doesn’t even have when it comes to online multiplayer.
I’m not particularly afraid about an expitation date from the DM/online play side
It’s actually inevitable.
Heck, I’d imagine when Arrowhead finally pulla the plug on HD1, they’ll likely update it so it works offline.
I’m pretty sure I can count on my fingers the number of games that have actually patched their online-only functionality to work offline. Off the top of my head, it’s just Knockout City, and I think maybe a Gran Turismo game somewhere along the line.
It is a possibility for sure, but HD1 is still going after 8 years, and because AH doesn’t host the gameplay servers, I reckon the server costs aren’t excessive.
L4D2 is 15 years also, and still going, and still played. I hope and trust HD2 will be up long time.