@fuchsiii Chucklefish iirc. I think exploring new tools is super valuable, even if you return to where you came from. Usually, you'll have a new perspective on your old state of affairs.
Console access for anything not sanctioned by the manufacturers has always been pain. See Godot,
@badlogic @fuchsiii Granted, @godotengine does get a workaround via #W4Games providing the sanctioned, invite-only #Console #DevTools for them, similar to #Unity3D, @defold and #UnrealEngine...
Granted, the locked-down nature of #GameConsoles is part of the "Razor & Blades" model they use...