If an artist or game director ever tells you that you need to add an "eclipse mode", it's actually pretty easy to do just by modifying your shadow map PCF kernel! Just set the weights to match the shape of an occluded disk.
@mjp Googling "eclipse mode" mostly led me to Ultraman costumes (go figure). What did you have in mind by this?
@oparisy since the shape of the sun as an emitter effectively changes as it becomes occluded, the shape of the sun is effectively reflected in the shadows. It’s most noticeable where there’s only a small point of light in the shadows, which effectively acts as a pinhole camera: https://dcer237tfveol.cloudfront.net/img/wbrz/images/news/2024-04/240407_shadows.png
@mjp I was not aware of this phenomenon! Thanks for sharing