What is a bad writing trope you hate in fantasy fiction ?
What is a bad writing trope you hate in fantasy fiction ?
Except, of all people, those idiots Crabbe and Goyle busting out a living dragon made of fire. I mean, they shouldn’t have, but they managed it.
Nothing but direct strikes from aurors and death eaters.
I think the other person doesn’t word it well. First, the fighting isn’t the main plot of the story, its more about everything in between. The MCs are powerful, but still need to be careful in their fights. or they will die.
The story doesn’t want dragon ball fights that are 20 chapters long, or have an impassible monster that de-rail the goal for 20 more chapters. Their obsticals are more about the world and people they interact with.
The magic combat system is pretty well thought out, but not complex.
The MC basically has lots of mana. That’s their “op” trait. They developed a stragedy to spam cast the basic damage spell.
I’m making up some numbers here to kind of paint a picture of how this “basic spell” work. Attack spell =
Defence spell =
For most hitting the defence spell a hundred times is a stupid stratagy, so everyone came up with different spells that break through it in a few hits.
Out MC instead trained the basic spell so much, they can cast it 20 times a second over a long period of time. This forces the opponent to burn mana trying to maintain defence. The opponent is overwhelmed and get hit. However the stratagy only works if they back the openent into a postion where they can’t counterattack or have a buddy attack MC from behind.
Pretty much, yes, but infinate isn’t quite true.
(The magic system isn’t DnD, so I’m spending way too much time making up a lot of shit here to give a general idea that no one really asked for. (And because its fun to brutely mash one magic system into another)).
Let’s say your average mid to high level mage has 100x spell slots (and for now assume all other stats are also equal). In this system, there are no spell levels. Instead, more complex spells require more slots to be used at once.
The basic defence and attack spell are 1 to 10. 1 defence spell blocks 10 basic attacks. However, you can’t attack and defend at the same time, and 1 defence is only for a small area. Full 360° coverage would cost a lot of slots per second. You conserve slots by precicly blocking the opponents spells as they come.
To break the defence you need to to be able to hit it really hard and follow up before they can cast more defence or counter attack. To do more damage in a spell, it costs more slots. This is where things like the other stats, skills, refelx time, unique spells, and combat stratagy become deciding factors in fights. Slot count also varies, a young mage might start of with one slot, but can become a very high level mage with 300 slots.
MC has 200 slots to start with and trained to get a very fast cast per second rate for both basic attack and defence. They are so proficient in the spell, it’s the equivelent effort of you or me walking.
While MC’s magic mistle does little damage, they can cast the spell 20 times in a second from multiple directions. This forces opponents to use up all their slots to defend until they run out or get overwhelmed by the numbers. The only defence is to do 360 defence, which can’t be maintained for long. (For simplicity sake, assume all the magic is a one shot kill. If you don’t defend or dodge, you die).
To make things more fun, MC has no idea they are insanly strong because their only reference growing up was their mentor who has the 5000 slot cheat code.
Yes, I am over thinking this. And yes, I should be sleeping right now.
A tavern is a perfect place to meet strangers. It is a social hangout where new things are bound to be found!
The problem is always starting an adventure by interacting with a mysterious stranger they have no reason to trust. Why isn’t Aunt Elovynn sending them on their way from a family get together? Or the religious leader that the characters know and trust giving them a start?
Zero consistency to magic systems. I get it, having all sorts of spells in the story is fun and gives a lot of creative ways to make fights more interesting, but…
If teleportation magic exists, why don’t people who own it teleport everywhere?
If time travel magic exists, why isn’t everyone doing everything in their power to get it and use it? Looking at you, harry potter.
The villains usually have spells that are supposed to be ultra powerful and can kill anyone quickly but somehow it doesn’t work against main characters and there’s no excuse for why fights drag on for so long. Imagine seeing the villain introduced by vaporizing someone but never seeing them do it again.
Main character(s) breaking the rules of magic just because…
I’m a fan of stories like Avatar the last airbender or Witch Hat Atelier because their magic is very consistent. It makes things way more interesting when a character can’t just pull something out of their ass to save them in the middle of a fight.
Shoutout to every story that alludes to the fact that mages can run out of mana but is insanely inconsistent how and when it happens. Sometimes they spam spells for hours and sometimes it’s just “Oh no, I can’t use [spell] anymore because… Um… The plot says I can’t!”
I stopped reading after the 4th book at release. Never really had interest in picking up the next couple of books.
When my interest in “well, might as well give it a go again” started back up, JKR started to go insane and now I don’t want to have anything to do with the series anymore
For a woman who wrote “it matters not what someone is born, but what they grow to be.” She seems awful fucking concerned with what categroies people were born into.
If only there was an epic saga about the conquering power of love over bigotry that she could read. Maybe one involving a boy who lives or some fantastic magical beasts?
I feel like the best “magic system” has the be the alchemy used in Full Metal Alchemist. Given they treat it more like a science and there are some very clear ground rules regarding alchemy.
To those that don’t know. With in FMA you can use Alchemy to create new matter out of old matter as long as it’s equal in value. For instance if you want to make a wooden table with alchemy, you can but you would need to have a proper amount of wood to actually make it (otherwise it would be either a very tiny or very badly structured table). So now ask yourself, what would it take to actually create a human person?
Same reasons I find extended comic universes to be appalling. Why don’t superheroes just use all of their powers all the time? Why isn’t the more powerful superhero conveniently here right now? Why do we have to pretend there is a struggle?
The minute 2 or more superheroes are put together, it’s basically ruined.
There’s a thing I heard somewhere about how your magical system needs to have a balance between how well it’s understood vs. how useful it is, or else it will break the plot.
If a magic system is extremely useful, then it must also be extremely mysterious, so that you can say “Well, it can’t immediately fix all problems because the gods work in mysterious ways.”
If a magic system is extremely well understood in-universe, then it has to have hard limits on how useful it is, so you can say something like “Well, the Law of Equivalent Exchange says that to solve all our problems would require a blood sacrifice of the entire population, so that’s not an option.”
If your magic is pretty well-understood AND very useful, then by all rights it OUGHT to solve all your problems, and when it doesn’t then readers rightly begin to question why any of the plot needs to happen at all (see, for example, the time turners in Harry Potter).
If teleportation magic exists, why don’t people who own it teleport everywhere?
Because you die and a copy of you is created.
If time travel magic exists, why isn’t everyone doing everything in their power to get it and use it? Looking at you, harry potter.
It can only be used by women who have borne children, to travel to a point before they bore children. Obviously, this means their child disappears from existence.
The villains usually have spells that are supposed to be ultra powerful and can kill anyone quickly but somehow it doesn’t work against main characters and there’s no excuse for why fights drag on for so long. Imagine seeing the villain introduced by vaporizing someone but never seeing them do it again.
The main character leaves his normal life when a villain’s casual disappearing spell actually “doubles” him, resulting in the origin of his heroic power.
Main character(s) breaking the rules of magic just because…
Because schizophrenia. Main character hears voices and they occasionally meld into a chorus in a way that produces unique magical outcomes.
If teleportation magic exists, why don’t people who own it teleport everywhere?
Another wizard and I absolutely wrecked our DM’s in game economy just teleporting everywhere. Wizard Instant Shipping Inc.
Shoutout to every story that alludes to the fact that mages can run out of mana but is insanely inconsistent how and when it happens. Sometimes they spam spells for hours and sometimes it’s just “Oh no, I can’t use [spell] anymore because… Um… The plot says I can’t!”
hhahahaa, just like reload when dramatically appropriate.
You’re looking for opinions? I got opinions.
The Chosen One who gets dragged around like a sack of potatoes until they Come Into Their Own and go on to Turn The Tide.
The Wise Yet Enigmatic Sage.
The Sharp-Tongued Princess.
The Rogue With A Heart of Gold.
Plots based on misunderstanding ancient prophecies that are so vaguely written they could be cookie recipes.
Gods that slot into neat roles on a godly table of elements.
Magic systems so detailed and prosaic you may as well call them technology.
Elves that are exactly like every other elf character you’ve ever read about except for one glaring but superficial difference which is there to make you think the author’s not plagiarising their own favourite author.
Elves that are exactly like every other elf character you’ve ever read about except for one glaring but superficial difference which is there to make you think the author’s not plagiarising their own favourite author.
For real. There has to be a better use of elves other than “they live in the woods and appreciate nature and hate dark elves or night elves or whatever your story calls them”
www.dandwiki.com/wiki/Urban_Elf_(5e_Subrace)
Well they tried…
The Chosen One who gets dragged around like a sack of potatoes until they Come Into Their Own and go on to Turn The Tide.
The Wise Yet Enigmatic Sage.
The Sharp-Tongued Princess.
The Rogue With A Heart of Gold.
I was expecting a joke about Star Wars: A New Hope later in the post!
Yeah, those have all been done to death in novels and I’m sick of the reluctant chosen one the most.
Me reading the wheel of time:
The Chosen One ✓ the main male characters, but definitely Rand
The Wise Yet Enigmatic Sage ✓Moiraine
The Sharp-Tongued Princess. ✓Nynaeve
The Rogue With A Heart of Gold. ✓Mat
Plots based on misunderstanding ancient prophecies that are so vaguely written they could be cookie recipes. ✓All the prophecies
Gods that slot into neat roles on a godly table of elements. ✓The forsaken all having distinct methods to get to the top
Magic systems so detailed and prosaic you may as well call them technology. ✓The one power
Elves ✓Warders
All that said, I’m still enjoying the series thus far.
The Eye of the World suffers from being a fantasy work published in its era, when publishers wanted Lord of the Rings. So it’s basically Lord of the Rings. Chock-full of cliches because that’s what got published. The series gets significantly better from there on.
Jordan wasn’t without his shortcomings as a writer, but he was very good at two things I find most appealing in a fantasy author: worldbuilding and hard magic systems. This is the same reason I love Brandon Sanderson, despite his (comparatively) weak prose against someone like, say, Rothfuss.
He also, when he knew he was dying, managed to outline enough of his planned ending that another author was able to take it up and write the final three books of his series after he died, which is a really cool gesture for his fans.
Magic systems so detailed and prosaic you may as well call them technology.
I’m just the opposite. I like magic systems that are basically alternative physics. Gimme some of that inherent plausibility Brandon Sanderson.
By modern standards this is pretty bad, and it boils down to an exposition problem.
The author needs to explain certain basic information up front (or at least pretty early on). A good way to do this is to have one character be a novice who needs to be told basic details, thereby informing the audience. In fact the “new guy” angle to exposition delivery is so good that it itself is becoming cliche.
In the example you brought up the author wanted to take advantage of the “new guy” trope but for whatever could not do that. Maybe the character needed social status or standing that a rookie would not have in order to make the plot work. Rather than find a creative workaround that made sense in their story they pulled out the old amnesia trick to eat their cake and have it, too.