Helldivers 2 CEO says they'll 'never' turn off friendly fire: 'We would have to turn off bullet damage against enemies as well'
Helldivers 2 CEO says they'll 'never' turn off friendly fire: 'We would have to turn off bullet damage against enemies as well'
The premise of the first and second game is built off friendly fire. You can't have Helldivers without friendly fire.
Friendly fire isn't.
I remember the first time I learned this lesson. Cluster bomb called in, killed the other 3 of my team. I learned it again on the 120mm HE, and the 380mm HE. The mortar sentry.
Bouncing a 500kg off something right into your face will never not get a hearty laugh from me. We can send beacons into space, but we can’t mark a location without being in dangerously close range.