but of course, VSE is a bit niche area of Blender. Among other goodies: a bunch of geometry nodes stuff, OpenImageDenoise is now on GPU, the GPU compositor has way better feature parity with CPU one, a bunch of animation/rigging stuffs, etc.
...oh and also: you can drag & drop some model files (OBJ, USD, Alembic, STL, PLY) from your file explorer onto blender. Imagine that! Future! (not FBX / glTF yet though, that's for future)