The Steam Spring Sale is now in full swing
The Steam Spring Sale is now in full swing
At least 9/10 have in the past, because my thought is that surely I will get to them in a few months well after the refund window.
I leave a few large installed games I don’t play in my library to remind me to pace my purchases. Now I’m down to 3/4 gathering dust!
That said, don’t regret any that I picked up but didn’t end up working out.
Wildermyth follows heroes over their whole careers, from their pitchfork days to their powerful primes, and on into old age and memory. It’s a party-based procedural storytelling RPG where tactical combat and story decisions will alter your world and reshape your cast of characters.
I just bought Brotato for like $3.74, because I just finished 100%ing Vampire Survivors on my Steam Deck.
Mandatory you should own Stardew Valley by now, and his big v1.6 update finally comes out next week.
Hades is on sale for like $12.50. It’s on sale for $12.50 more than it’s not on sale, really.
Red Dead redemption 2 and two spider man games are also on sale.
Really, it’s a steam sale. Just buy everything that’s at least 40% off till you’re broke. My backlog is probably already bigger than I have years left.
4, for it faults, is a wonderful framework for mods and survival playstyles.
Enjoy!
If you liked FO3 you’ll like 4.
It’s a lot stronger mechanically than 3 or NV - shooting is a lot less janky and the gun customization adds some great emergent quests.
The Boston of FO4 has its moments - a certain duck pond stands out to me in particular - but aside from Nick Valentine the questlines are largely forgettable.
Still, the core game loop is a lot of fun - go here, blow stuff up, scavenge bits to upgrade your stuff.
As a longtime Fallout fan (came for the isometric apocalypse, stayed for the 3D googie architecture) I still put 80 hours into FO4.
It’s a good fuckin’ game. It’s just competing with the legacy of a lot of other great games in the series.
blocks you out of content for no reason
Example? Most of the sequential questing is mecessary for the complex narrative of a tabletop campaign.
same here, did entire playthrough with no guides and never ran into something like this. Was just very thorough on each map, like any rpg I play.
Only complaint I have is the underwater prison in act 3, that one I save scummed. The game makes it seem like Gortash is gonna blow it up in a instant, but you have enough time to dock and do your thing. That is not clear at all, and if you try to go back a second time, then it is instant.
There’s far too much sequential quest nesting that blocks you out of content for no reason.
The reason is for replayability and having a fresh experience each time. You get blocked out of content because there are about 60 unique paths you can take through the game with different content for each.
Not to mention the bugs
The few I experienced personally were fixed within a couple months of release. I haven’t seen a bug of any sort, actually, since January.
Save scumming shouldn’t be a part of normal gameplay
Then… Don’t do that. Save scumming also isn’t a part of tabletop gameplay. You fail a roll or fuck up your plan, you deal with the outcome. Saves are only for emergencies if some bug does come up.
You’re allowed to not enjoy the game, and that’s fine, it’s not for everyone. But your reasons why are poor reasons.
I do think BG3 is a very impressive game and deserves a lot of the praise it gets.
That said, it sucks how finicky it is to run away from a fight. There’s way too many fights that just sort of happen with very little explanation as to why they’re attacking you. It’s also waaay too easy to accidentally steal things and trigger fights, especially on controller.
You basically do have to save scum a little, because one accident can lead to an entire town being pissed at you. If the game had better ways to de escalate combat and some better signposting of consequences, it’d be a 10/10 game
Hold A on a controller and it gives you a much easier way to search for interactables.
This pretty much solved the stealing issue for me.
Facts sister/brother, spit your shit indeed!
Everyone knows the best games ever made belong to the King’s Quest series by Sierra.
/j…mostly…
Ah, Sierra. The game company almost singlehandedly responsible for creating a generation of masochists.
You’re still right.
126 hours it’s probably the total time the writing team gets budget for per title in most ‘AAA’ studios now.
After that its down to chat gpt to fill in the gaps…
No, it is $60, I just feel like other studios don’t work half as hard as Larian does per title and still charge more money.
The sheer amount of script and voice acting in the game is insane. All the balanced fights, scripted scenes, level designs, characters, mo-cap, and rigging…I don’t even want to think how many hours that all mist have taken. Not to mention developing and writing a script, each with multiple choices and logic branches.
…meanwhile COD and 2K Sport game are reskinning their games every year and charging $70 and putting Nicki Minaj as an operator, haha. More power to them. It just feels like one studio is putting in the effort to justify a higher price and still charging the normal price.
Dear Ubisoft.
This is what a AAAA game looks like.