I really, really, REALLY hate 'Eye Adaption' as a graphics technology. Like, a lot. It's never done well and it just makes it harder to see things when I need to. Not least of all because it's always based on the position of the camera, not the character I'm controlling

Can we please just kill this tech? Please, #gamedev #vfx?

@neatchee
Never heard of that is it new or something?
@S_H_K Nope. Eye Adaption is the thing that makes the brightness change when you transition between outdoors and indoors. Most games just have it permanently enabled now. It used to be a toggleable option in settings for most games.