Next one is Amidar, which is based on the amidakuji, or ladder puzzle, from Japan.
There's a grid which you have to fill in by encircling each rectangle, while enemies move around in the same way as how amidakuji works. Once you fill in the corners, you get a Pacman-style power up that lets you kill the enemies temporarily.
You get 3 jump button uses in each stage, which temporarily stops all enemies and makes them jump up, so that you can get yourself out of a nasty situation.
There's also a bonus stage between each stage that is just a regular amidakuji game, but you just have to find the correct path quickly.

). But for Yolympics, it feels like a game that requires a lot of effort, especially when there are so many players who have been scoring this game for ages already.
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). Most of the remaining will be quite brief, since I didn't get to play them much.






