Age of Mythology: Retold's developers are going 'way beyond' the definitive editions for Age of Empires: 'We want to build the game in your head'
Age of Mythology: Retold's developers are going 'way beyond' the definitive editions for Age of Empires: 'We want to build the game in your head'
which might or might not become the definitive AoM to play long-term
AoE2 DE and AoE3 DE definitely supplanted their predecessors pretty much entirely. In the case of AoE2, it even managed to unify the two disparate playerbases of those who stuck to the old OG game and used Voobly and those who were playing on the HD Steam release. Worldās Edge has done an incredible job stewarding the franchise up until now, and with the exception of how terrible Age of Empires Mobile seems like itās going to be, I have every faith in them to continue doing that in the future, including with AoM Retold.
Honestly, I wanted to like the og one, but Iām so burnt out on games using the same three pantheons when thereās a genuine trove of them out there.
I hope it dies well and maybe they can do more than the same three, especially considering the one dlc it got wasnāt what Iād call good either, but at least it was different.
Iām so burnt out on games using the same three pantheons when thereās a genuine trove of them out there
Based on an I recommend Dominions to you? Itās like civ and battle simulator has a baby, but the actual civilizations are based around fictionalizations of actual lore from a wide variety of cultures. And you get to create a god to lead them in each game.
Dominions 6 is the newest one, but 5 is just as good, cheaper and has a more sprawling mod scene.
I was disappointed to see that they seem to have opted not to include the Chinese in Retold. In an interview a year or two ago Adam Isgreen specifically mentioned that they would find a way to include them. The same interview where he first publicly floated the idea of making god-powers reuseable.
Obviously the Tale of the Dragon DLC was extremely poorly-received, but that was down to bad design decisions when designing the Chinese civ, as well as some poor balance changes to the core civs that came out at the same time as the DLC (Greeks getting a healer, Norse getting an archer, etc.) wich fundamentally broke the most basic design decisions at the core of the civs. The fan community had basically assumed we were getting a revamped Chinese civ, and were additionally hoping to see another new civ in addition to thatāpossibly the Aztecs, given the popularity of a fan-made mod for that civ. So getting fewer civs than we were expecting is a pretty big disappointment.
Hopefully the Chinese are coming in a future DLC down the line, and they just decided they needed more time to be able to spend coming up with a new civ design and new campaign for them. And hopefully itās a big enough success to spur on further DLCs like Aztecs in the future. Given the quality of work being done on AoE2, 3, and 4, I certainly have faith that they could do it if they set their minds to it.
Personally I never played it without The Titans. I first played it in probably 2005 on the Gold Edition. I loved it in that version; it was probably my most-played game for a long time. The campaign was a brilliant sequel to the original, and some of the multiplayer custom scenarios were incredible. I must have played dozens of hours of escape scenarios alone.
I was absolutely gutted when my disk got a scratch and no longer worked, back at a time before I was aware of no-CD patches. I went searching all over the place until I could find a store that still sold Age of Mythology. I was so excited, untilā¦on the bus back I read the back of the box. This was an edition published by Ubisoft, which did not support online play. From then until EE came out, I basically completely stopped playing. EE brought me back in, mostly playing casual multiplayer with friends against each other or against AI, or the occasional custom scenario made by one of my friends.
I basically stopped playing the game within a month or two of Tales of the Dragon being released. The DLC itself, and the ābalanceā changes to the other civs that came out at the same time, just killed my motivation and that of my gaming group.
a dlc with Titans
Well, not so much a DLC back in the day! Just an old-school expansion.
Not sure about Linux. I know that the original game had an official Mac version which could do multiplayer cross-play, but The Titans was never released for Mac, and unlike the modern DLCs, back in the day you couldnāt do multiplayer between Titans and OG players.