π I wrote a thing about color spaces in general and oklab()/oklch() in particular.
π I wrote a thing about color spaces in general and oklab()/oklch() in particular.
@eeeps Outstanding, Eric!
I'm an interaction designer prototyping "Google Maps for Color and Light" and better UIs for understanding color and light more generally.
Also incorporating HDR and display-adaptivity into that work, inspired by Rafal Mantiuk's research.
https://www.linkedin.com/company/display-adaptive/
https://www.cl.cam.ac.uk/~rkm38/publications_area.html
Display-Adaptive | 38 followers on LinkedIn. Network of consultants that do applied research and evangelism at the intersection of computer graphics and display tech | The network's vision for the near-future of great display-mediated entertainment experiences (e.g. PC and console gaming) is one where gaming devs-designers and publishers collaborate with display companies (and other hardware companies) to simultaneously optimize games, displays, and other hardware for one another, especially for HDR. We do applied research and build software tools that make that simultaneous optimization practical and broker secure sharing of HDR gameplay and HDR display simulations.