I wonder if critical discussion about board games is in a very early, fragile state, where we can't yet voice passionate disagreement, because it is always seen as reactionary dismissal of game criticism as a whole.
It seems incredibly difficult to say "this take is wrong", without worrying about people reading it as "stop thinking, it's just a game" or worse yet "stop being so woke".
But I do think that criticism must eventually allow for passionate disagreement, in order to actually develop distinct stances, views and viewpoints.
We can't have nuance without difference.