Godot Object/Local Space dissolve shaders.

Even if the object is transformed in world space (moved around and rotated), the dissolve position and offset are preserved.

There's also a variation that allows you to set a dissolve angle/offset.

Shaders and sample project: https://github.com/alfredbaudisch/GodotShaderCollection

Should I put these in godotshaders too?

I published them almost two years ago, re-sharing because they "got lost".

@nekoto helped fix a bug back then too.

#GodotEngine #Shader

GitHub - alfredbaudisch/GodotShaderCollection: A collection of 3D Shaders for Godot 4

A collection of 3D Shaders for Godot 4. Contribute to alfredbaudisch/GodotShaderCollection development by creating an account on GitHub.

GitHub

What's that shader for? What about filling a jar with sugar cane juice?

By the way, if you want to make and sell Brazilian Sugar Cane Juice, wishlist my game Brazilian Street Food Simulator. 😍 https://bit.ly/BRSSteam

Brazilian Street Food Simulator on Steam

Experience the dynamics of preparing Brazilian Street Food, such as Sugar Cane Juice, Pastel, and Tapioca. Play around with typical equipment, vehicles and processes from Brazilian street vendors. A casual simulator game without time pressure.

@alfredbaudisch: I've had sugarcane juice in Misr and it's pretty good. What's Brasil's special recipe?