Four years of my life, $2M invested, thousands of customers, and a product+team+brand I couldn't be prouder of.
A retrospective on my time building Muse: https://adamwiggins.com/muse-retrospective
Four years of my life, $2M invested, thousands of customers, and a product+team+brand I couldn't be prouder of.
A retrospective on my time building Muse: https://adamwiggins.com/muse-retrospective
The story includes:
• research origins
• rocket-ship ride after 1.0 launch
• golden age of the product and the podcast
• a mysterious crash from which we never fully recovered
• attempt at a B2B pivot
• team scale-down and product continuity
Takeaways:
• new document type + emerging product category = hard mode
• partnership model and gradual team growth was a delight
• strong principles can come at the expense of building a business
• iOS/Mac native has some big advantages, but you still need to be on the web
Overall this was one of the most fulfilling experiences of my professional life, even though it wasn’t a financial success.
I feel grateful for all the parts of this that worked: the stellar team, the podcast, the community of toolmakers we got to be a part of.
Most of all, I loved working with our wonderful users and customers, who shared our vision for a more thoughtful world.
❤️
@adamwiggins I loved this piece you wrote, both for the general "it's lovely when people retro I'm public" and for the specific thoughts and learning. Having followed Muse for a while I was definitely in the categories of "this looks like the kind of thing that would change everything about how I work" and also "can I afford an iPad just for this".
The problem you set out to solve is still very much unsolved in my reckoning. Excited to see what you do next.
@ratkins Yes exactly. The success stories I've seen are usually solo entrepreneurs or duos, and maybe they support themselves with freelance gigs etc for the first few years of development. Only grow the team years later.
But hard to do anything more ambitious with that setup! Obsidian managed to do it, there are plenty of others as well. But pretty rare and there's no reliable playbook like there is for fully-funded startups.
@adamwiggins Right! Getting all the design, dev, product, marketing and business skill in 2 people is, well, impossible (even if they had the time to do all those things.) If you take VC, then you have to eat the world revenue-wise to make it worthwhile to them.
Is the problem App Store race-to-the-bottom pricing (and subsequent consumer unwillingness to pay), VC rapaciousness or the inherent complexity in building a quality app these days? Or all of the above?
@pirijan Good question! Offhand I'd say "start as a one-person business and reach sustainability" but seems like you've got that covered ;)
Maybe resisting the urge to be an "everything app" with plenty of integrations—easier for you to do than it would have been for us, because you're web-based.