ok it has now been about a week and my apple goggles feedback is that there are so many parts of it that are janky but also i am deeply viscerally in love with this device.

it's reached the point where I'm starting to really love the jank because the jank means i get to watch how it comes together over the next couple years. a lot of the jank is in that people just have no idea how to make apps for this thing. it feels like early iphone and im excited to watch people figure this stuff out

@helvetica do you think you can legit replace irl monitors with it or not yet (eg too heavy, not enough resolution etc)
@anna @helvetica Butting in with an unsolicited opinion:
The screen mirroring from a Mac is excellent, but I’d still use my 27” monitor most of the time for exactly the reasons you suggest. The biggest limitation IMO is that it can only mirror one screen at a time. Native apps look sharper and you can have more windows open, position them around the space.
For traveling with a laptop, though, it could be very useful as a huge screen.
@SasquatcherGeneral @anna @helvetica thank you for the insights! Quick question: do you mean that you can disconnect the windows from the virtual screen to drag them anywhere? Or does it have to stay on the same plane?

@anna @helvetica Currently? It’s the latter. There’s one window in 3D space that mirrors your Mac screen; it effectively works like a big monitor.

Because it’s doing screen mirroring, the display isn’t quite as sharp as a native app. (Absolutely useable; it’s kind of like the difference between 1080p and 4k, and not even that dramatic). Plus it’s using the Mac UI, so many UI elements aren’t designed for “look and pinch.”

@anna @helvetica I don’t want to undersell it, since it’s really good. It’s just not as cool as what you describe, where I can drag and arrange windows from my Mac into 3D space.

To me, it feels like maintaining backwards compatibility until there are more native apps. And support for apps that may never be native at the current rate, eg Xcode, Unity, Unreal, Blender, etc.

@SasquatcherGeneral @anna @helvetica yeah those would be really critical for game dev work..
@SasquatcherGeneral @anna @helvetica well, I could totally live with two of those. And when I say "live", I mean throwing my current irl monitors to the curb in favor of this as soon as it's available (in a lighter set).
@anna @helvetica Yeah, I bet version 3 of the headset is going to be fantastic.