@yogthos This principle denies the possibility of things not going according to plan.
I'm working on a web game. My purpose of the game is to let players move around. I accidentally flip a != with an == and oopsie no players can move. Is the purpose of the game to be a game where no one can move?
@escarpment because the point there is that it's necessary to recognize what the system actually does and separate that from whatever intent is being espoused.
Acknowledging that the system is broken instead of talking about the intent of the system is the whole point of the principle. That's the prerequisite to making change.
@yogthos That's your first clue that it's an empty statement- "makes perfect sense the first time you read it", without any scrutiny or examination of counter arguments.
There is a persistent problem of what I would call pseudo-philosophy. "Property is theft." "We all die alone." And this principle. They resonate with people because they seem satisfyingly profound, when they are really just linguistic perplexities that confuse and bewilder rather than clarifying or informing.
@yogthos If "it makes perfect sense" despite that meaning being in gross defiance of the generally agreed upon meanings of the words that constitute the principle, it's not a principle but a Rorschach test where you can impose whatever meaning you like.
Sure, the words themselves "the purpose of the system is what it does" are false, because we all agree that purpose and actual implementation are separate ideas. So here's what it *actually* means (insert your favored "interpretation").
@escarpment the words "the purpose of the system is what it does" are not false, you just intentionally choose to interpret them in a nonsensical way, which is why what you're doing here amounts to sophistry.
Human language is fundamentally subject to personal interpretation. That's just how language works.