I've been digging into #GOAP #gameai #gamedev. Here is a bunch of resources:
Jeff Orkin's GDC talk: https://www.gdcvault.com/play/1013282/Three-States-and-a-Plan
A shorter intro: https://www.youtube.com/watch?v=PaOLBOuyswI
Even shorter intro: https://www.youtube.com/watch?v=tdBWk2OVCWc
A more recent #GDCtalk about GOAP: https://www.youtube.com/watch?v=gm7K68663rA (the statistics are quite interesting!)
The Fear SDK source code with all GOAP goodies: https://github.com/xfw5/Fear-SDK-1.08
Another simpler GOAP implementation in #cpp: https://github.com/cpowell/cppGOAP