"Tactical" and "Cinematic" in a sentence together referring to an rpg is an interesting pitch. I'm curious.
@newbiedm I would call 4E that.
@Alphastream cinematic? Oh, I probably would't.
@newbiedm 4E is fights on swinging rope bridges, fantastic terrain, epic bosses, flashy PC powers. It’s the D&D movie Druid, changing shape constantly. The tavern that of course has a fighting pit and a block of wood over it. Swinging from chandeliers or battling on a moving vehicle.

@Alphastream it is. 4e's use of terrain and its big set pieces was definitely a different big idea thing.

But It's also decision paralysis, counting squares, long drawn out rounds, and slogs that got longer the more powerful the players got. If they can square that circle, kudos to them.

@newbiedm @Alphastream our group felt like 4e became increasingly cumbersome after level 10. But early play was pretty great. The choice to cap 4e Gamma World at 10 seemed like a good decision. That was a super fun box set!