A downside of being a party of narcoleptic adventurers.

https://startrek.website/post/4393619

A downside of being a party of narcoleptic adventurers. - Star Trek: Website

Boss, the adventurers broke in, killed most of our men, and now are sleeping in the larder. They didn’t even lock the door, should we slit their throats while they sleep?

…no… Let them come to me.

But boss!

Silence! I said let them come to me.

ACKSHUALLY 🤓

BG3 won’t let you go to camp/long rest in “dangerous areas” (usually a bad guy stronghold-esque place) or whatever they’re called. But if you backtrack to the beginning of that dangerous area and nap right outside of their gate? Then you’re A-OK :)

It lets you camp in the defiled temple, even after you attack the goblin leaders.
The only places I can think where you can’t long rest are the mind flayer colony and the nautiloid I think. I think everywhere else is good to go for long rest as long as you aren’t in combat.
Yeah… there’s a good number more than that. Hag’s lair is another one, moonrise towers towards the end of the act, Wyrm’s Crossing after the Iron Throne…
Wyrms crossing is only like that from the time you go to the iron throne until you kill gortash. As soon as he’s dead you can sleep. Same with hags lair. Moonrise is also the same. I was talking more about places where you can’t save at all.