Hey #graphics #GameDev folks, I just finished a software #rasterizer in C++ (as part of Graphics Programming 1 at #Howest) and I really enjoyed the journey. I'd like to explore this further, but I'm unsure what topics would be interesting/accessible for me to explore. Would appreciate any suggestions!

@allpurposemat that looks really awesome!
reminds me of the last video that @acerola_t made. check it out. ('acerola' on youtube).

i really would love to do more stuff like that.

@jerobarraco @acerola_t I recently found @acerola_t 's chanmel through their video on smoke simulation, and ended up implementing it for a raytracer in the same course. A (very laggy) version of it can be found at https://allpurposem.at/raytracer/game.html
Maybe I can do something like shell texturing for this?
Emscripten-Generated Code

@allpurposemat wow i love those things ! youre awesome !
shell texture is very fun. give it a try. look his challenge about it, people used it for many different things.
you can check his channel and attempt to implement the things he shows.
the practice will make you learn and find new things 🙏👏👍
@allpurposemat btw i recommend acerola's last video specifically since at the end he recommends pathways and materials to learn more.