Well that isn't the kind of news you enjoy receiving on a Saturday afternoon…looks like something changed in the WidgetKit Image Size limit or enforcement in iOS 17.1…so now *every* small Widgetsmith widget which uses a single photo will now fail to load, and be replaced with an empty grey box.

😱

Somehow I didn't catch this during my testing on the iOS 17.1 betas, so now I'm in a race to see if I can fix & deploy an update before iOS 17.1's adoption reaches a critical mass. 🤪

Wish me luck!

Thankfully it turned out that the fix for this iOS 17.1 widget photo limit change wasn't too complex to implement. The fix is now off to App Review.

Typically I would do a slow rollout of any updates to ensure I didn't introduce regressions, but since the userbase running iOS 17.1 is rapidly growing (~5% so far) I think I'll have to do a fast rollout. So if anyone has time to try out this TestFlight, it would greatly put my mind at ease to have more users try it first. https://testflight.apple.com/join/61ix2Uc0

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Available on iOS

@_Davidsmith What was the fix?
@jeff The issue was that iOS 17.1 was much more restrictive about how large of an image resource could be shown in a widget. There were situations where previously I would show an image which was larger than the widget itself (and it would be scaled down)...but now instead I only ever show photos at the exact size of the widget and things seem to be much happier.

@_Davidsmith Thank you for the details!

I think my widget is probably going to be fine, but this gives me something to look into should 17.1 cause problems.

Thanks again, David. 👍