My talk on geometric algebra from this year's Strange Loop/@[email protected] Conference is up! Here's a mini-site with the video, a transcript, and links to all the papers I mention.
My talk on geometric algebra from this year's Strange Loop/@[email protected] Conference is up! Here's a mini-site with the video, a transcript, and links to all the papers I mention.
For those who would like a video introduction to GA that shows loads of lovely algebra, check out this one!
This talk from the always great
@acegikmo provides a very nice explanation of the geometric product:
@acegikmo @jack :-) Me neither, it just a curiosity itch!
… more practically, it seems like “PGA” is the algebra nearest to what graphics practitioners currently use? It does homogeneous coordinates, I think.
I have not found a clear account of it yet though, and it seems to use the simplest vectors to represent planes (not points), unless I’m very confused? Which I would like to have explained as if to a child to me!