I'm so glad I waited nearly 3 years to play Cyberpunk 2077, but I dread the fact that this is our new normal

How did we get here?

https://www.pcgamer.com/im-so-glad-i-waited-nearly-3-years-to-play-cyberpunk-2077-but-i-dread-the-fact-that-this-is-our-new-normal/

I'm so glad I waited nearly 3 years to play Cyberpunk 2077, but I dread the fact that this is our new normal

How did we get here?

pcgamer

It’s weird - when I played at launch, I had precisely one bug that impacted my gameplay. Other than that, the game ran pretty smooth and was a joy to play.

Now mind you, I was playing on a PC with a Xeon, 64GB of RAM, and an RTX 2080ti. Nothing ram badly on that system three years ago. Nowadays the older CPU, slower RAM and admittedly older GPU without all the newest bells and whistles (DLSS Framegen I’m looking at you) can’t quite measure up to the latest titles.

Cyberpunk, at launch, was great. For me. Specifically for me. I loved it and still do. But this article hits a point for me that I’ve been struggling to find reason to write about without feeling like I’m ignoring people who primarily play on consoles or can’t afford a nice PC. Regardless…

Man it fuckin’ sucks how you can spend a huge amount of money on a new GPU and then four months later a new one comes out that blows it out of the water. New hardware is so much better and - because all the game devs are using that hardware to design their games both on and for - systems like mine that are still fairly new can’t run the latest games at high settings anymore.

It used to be that if you ponied up the money for a high-end rig, you could expect decent performance for years to come. But I guess blowing a grand on a GPU these days just means you’ll be doing it again in a year or something, instead of the decade or so before.

I’m not saying my PC is bad. Most of what I play runs excellently. But when I spend a grand on just a GPU I expect that GPU to run the newest games at high settings for a long time. Jedi Survivor, Starfield, both run like crap on my system. Never mind the 2TB NVMe drive everything’s installed on.

But I’m just bitching to bitch. Ignore me.

I had a similar "it's great I don't get what people are talking about" experience, only I was running it on lesser hardware than yours: 4GB GTX 970, 12-core i7-5820k, 32GB ram. I ran into a handful of bugs that were funny but not really disruptive (e.g. some dude's corpse floating behind a car as I was on the highway) and otherwise had a blast.

Nonetheless, it didn't really feel finished, y'know? That part wore on me, and I think is what undermined my enjoyment the most. It really was released to early.

Nonetheless, it didn’t really feel finished, y’know? That part wore on me, and I think is what undermined my enjoyment the most. It really was released too early.

The performance issues seem to be what every article and blog post focuses on because it’s the easy thing to talk about, but I think this right here is what the actual biggest issue was and the real reason people shat on the game.

I didn’t hate it by any means. And I, like you, ran it without issue. I just sort of lost interest because it was janky and super unpolished. Like I was playing an early access game. It wasn’t big bugs as in the game breaking and not running. It was just lots of little annoyance that felt unfinished or half conceived, or like they didn’t undergo full play testing.

The massive performance issues experienced by some just compounded those issues that existed even when it did run perfectly well.