Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'

https://sopuli.xyz/post/3218355

Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC' - Sopuli

lol. has anyone found ways to optimize starfield for their pc, like reducing stuttering, FPS drops, etc?

I’ll believe they actually optimized their PC port when their PC ports start showing some signs of effort at being actual PC ports

No FOV slider after FO76 had one is, to me, a great sign of how little Bethesda actually cares about the platform that keeps them popular (thanks to mods)

They don’t want to put the work in for the biggest benefit of PC gaming.

I don’t think any PC should be able to run a game well at max settings on release. Leave room for it to still look good five years from now.

And have the bare bones setting be able to work on shitty systems that do need upgraded.

Bethesda just wants to make games that run on a very small slice of PCs, and who can blame them when they can’t even release a stable game on a single console? They’re just not good at

I don’t think any PC should be able to run a game well at max settings on release. Leave room for it to still look good five years from now.

This is the mentality they want you to have. And it's a shit one.

If you’ve got a 5 year old pc, sorry you shouldn’t expect to play on max, let alone anything over medium.

People need to temper their expectations about what a PC can actually do over time.

Remember when “could it run crysis” was a good thing to understand? Now everyone acts like max settings should run on 5 year old gpus and complaining about devs instead.

We’re on PCs guys, there’s a shit load of variables as to why a game might run poorly on your device, there is absolutely no way a game dev can (or should) be able to account for all those variables. If you want a standard gaming experience with preset settings that run fine, get a console.

“Could it run Crysis” was a pro for your computer, but it was also always a bit of a dog on the fact that the game was largely unplayable for a lot of people.
It was because it pushed the boundaries on what was possible with current gen hardware at the time, that didn’t make it unoptimized or a bad game, but that concept seems to be lost on a lot of people.
Are you seriously suggesting that Starfield pushes any boundary? The game still uses the god forsaken “boxes” from Oblivion, every slice of world pales in comparcomparison to both the size and quality of like, all modern open worlds of comparable budget.