Baldur's Gate 3 Patch 2 will be "chonky," with fixes for performance issues and other issues
Baldur's Gate 3 Patch 2 will be "chonky," with fixes for performance issues and other issues
They desperately need to fix CPU affinity - this engine barely touches 4 threads, let alone leverage modern CPUs.
But the game is so well loved that whenever I pointed this out, I was downvoted. A criticism of the engine isn’t a criticism of the game design.
You joke, but it’s curious they’re promising performance patches right after getting Microsoft’s engineering help to find issues with the engine.
There’s also the fun fact that any game being released with any sort of badly optimized PC code get absolutely hammered on Lemmy and Reddit for “rushing things out” and “not having good enough QC” and “ship now, patch later”… why aren’t you there commenting “silly developer, why didn’t they think of this earlier?”
The fact that you like the game/studio doesn’t change the fact that they’ve shipped an engine that treats modern CPUs like Core 2 Quads.
The fact that you like the game/studio doesn’t change the fact that they’ve shipped an engine that treats modern CPUs like Core 2 Quads.
Still playable on most systems. It's not like cyberpunk level of gank
I’ve not yet reached Act 3 where I hear it has the most impact so performance has been fine for me
And unless you plan on stopping the game on Act 2, eventually you will reach Act 3 and understand why I and others are complaining about CPU affinity.
Take the Steam Deck, for instance. The community started by celebrating how Baldur’s Gate 3 ran at a locked 40 FPS on the system, how great the studio is, how fun. Wait a few days for people to reach Act 3, and now they’re struggling to maintain 20 FPS, borderline unplayable. That’s the difference.