You rested for a moment, regaining 5 hitpoints.
---
You encounter a 🦁 Hyena
❀️ 2-9 ❕0 ✨ 10
βš”οΈ Fight!
93.3%
πŸ₯· Avoid
3.3%
🏘️ Go to Town
3.3%
Poll ended at .
You engaged the Hyena!
---
🦁 Hyena
❀️❀️❀️❀️❀️❀️❀️❀️❀️ 9/9
πŸ›‘οΈ 11
❕0
✨ 10
1️⃣ Divine Favor [1d4]
11.4%
βš”οΈ Melee, one-handed [1d12]
85.7%
πŸ‘Š Melee, unarmed [4]
0%
πŸƒ Run!
2.9%
Poll ended at .
You handled your Melee Attack with grace, dealing a critical blow to the Hyena for 14 damage.
The Hyena fell, ending the battle.
+1πŸͺ™ +10✨
---
You encounter a 🦁 Giant Lizard
❀️ 6-33 ❕1/4 ✨ 50
βš”οΈ Fight!
64%
πŸ₯· Avoid
12%
🏘️ Go to Town
24%
Poll ended at .
You engaged the Giant Lizard!
---
🦁 Giant Lizard
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 14/14
πŸ›‘οΈ 12
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
7.4%
βš”οΈ Melee, one-handed [1d12]
92.6%
πŸ‘Š Melee, unarmed [4]
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Giant Lizard with your Melee Attack for 5 damage.
---
🦁 Giant Lizard
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 9/14
πŸ›‘οΈ 12
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
0%
βš”οΈ Melee, one-handed [1d12]
100%
πŸ‘Š Melee, unarmed [4]
0%
πŸƒ Run!
0%
Poll ended at .
The Giant Lizard attacked with its Bite, you took 8 damage.
You used your Melee Attack to hit the Giant Lizard for 6 damage.
---
🦁 Giant Lizard
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 3/14
πŸ›‘οΈ 12
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
7.7%
βš”οΈ Melee, one-handed [1d12]
73.1%
πŸ‘Š Melee, unarmed [4]
15.4%
πŸƒ Run!
3.8%
Poll ended at .
⭐ Mike reached level 3! #levelup
+9❀️
+11️⃣
You used your Melee Attack to hit the Giant Lizard for 4 damage.
You killed the Giant Lizard.
+2πŸͺ™ +50✨
---
Ahead of your path, you see a πŸ€– Animated Armor
❀️ 12-54 ❕1 ✨ 200
https://dnd5eapi.co/api/images/monsters/animated-armor.png
βš”οΈ Fight!
13.5%
πŸ₯· Avoid
13.5%
🏘️ Go to Town
73%
Poll ended at .
You made the journey to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
13.3%
πŸ›Œ Long Rest (+❀️ +🎲)
86.7%
🏑 Retire (campaign ends)
0%
Poll ended at .
You slept long through the night, regaining 19 hitpoints and 3 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
45.2%
πŸ›’ Shop
54.8%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
0%
Poll ended at .
You walked to a local shop.
---
You enter a shop and see a variety of items, what do you want to buy?
πŸŽ’
πŸ—‘οΈ Lance [1d12+3, +5] πŸ›‘οΈ Shield πŸ›‘οΈ Chain Mail [18]
βš”οΈ Crossbow, light [1d8+2, +4] ~ 2H (-15πŸͺ™)
3.8%
βš”οΈ Greatclub [1d8+3, +5] ~ 2H (+9πŸͺ™)
0%
πŸ›‘οΈ Shield [+2] ~ 1H (-5πŸͺ™)
19.2%
↩️ Back to Town
76.9%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
90.9%
πŸ›’ Shop
4.5%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
4.5%
Poll ended at .
You left with a sense of adventure.
---
In the distance you see a πŸ§β€β™‚οΈ Duergar
❀️ 12-40 ❕1 ✨ 200
βš”οΈ Fight!
53.3%
πŸ₯· Avoid
46.7%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Duergar!
---
πŸ§β€β™‚οΈ Duergar
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 30/30
πŸ›‘οΈ 16
❕1
✨ 200
1️⃣ Divine Favor [1d4]
14.3%
βš”οΈ Melee, one-handed [1d12]
71.4%
πŸ‘Š Melee, unarmed [4]
4.8%
πŸƒ Run!
9.5%
Poll ended at .
The Duergar attacked with its Javelin, you took 8 damage.
---
πŸ§β€β™‚οΈ Duergar
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 30/30
πŸ›‘οΈ 16
❕1
✨ 200
1️⃣ Divine Favor [1d4]
10%
βš”οΈ Melee, one-handed [1d12]
45%
πŸ‘Š Melee, unarmed [4]
10%
πŸƒ Run!
35%
Poll ended at .
You used your Melee Attack to hit the Duergar for 12 damage.
---
πŸ§β€β™‚οΈ Duergar
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 18/30
πŸ›‘οΈ 16
❕1
✨ 200
1️⃣ Divine Favor [1d4]
6.3%
βš”οΈ Melee, one-handed [1d12]
81.3%
πŸ‘Š Melee, unarmed [4]
0%
πŸƒ Run!
12.5%
Poll ended at .
You utilized your Melee Attack perfectly, dealing 22 critical damage to the Duergar.
You won the battle, killing the Duergar.
+5πŸͺ™ +200✨
---
Ahead of your path, you see a 🦁 Hawk
❀️ 1-3 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
78.6%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
21.4%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Hawk!
---
🦁 Hawk
❀️ 1/1
πŸ›‘οΈ 13 ☁️
❕0
✨ 10
1️⃣ Divine Favor [1d4] ⬇️
5.6%
🏹 Ranged, improvised [1d4]
66.7%
βš”οΈ Melee, one-handed [1d12] ⬇️
27.8%
πŸƒ Run!
0%
Poll ended at .
The Hawk attacked with great ferocity with its Talons, dealing 2 critical damage to you.
---
🦁 Hawk
❀️ 1/1
πŸ›‘οΈ 13 ☁️
❕0
✨ 10
1️⃣ Divine Favor [1d4] ⬇️
9.5%
🏹 Ranged, improvised [1d4]
52.4%
βš”οΈ Melee, one-handed [1d12] ⬇️
33.3%
πŸƒ Run!
4.8%
Poll ended at .
You managed to hit the Hawk for 3 damage with your Ranged Attack.
You killed the Hawk.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Spider
❀️ 1-3 ❕0 ✨ 10
βš”οΈ Fight!
53.8%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
38.5%
🏘️ Go to Town
7.7%
Poll ended at .
You engaged the Spider!
---
🦁 Spider
❀️❀️ 2/2
πŸ›‘οΈ 12
❕0
✨ 10
1️⃣ Divine Favor [1d4]
35%
βš”οΈ Melee, one-handed [1d12]
50%
πŸ‘Š Melee, unarmed [4]
15%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Spider for 12 damage with your Melee Attack.
You killed the Spider.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Deer
❀️ 1-8 ❕0 ✨ 10
βš”οΈ Fight!
73.3%
πŸ₯· Avoid
6.7%
β›Ί Short Rest (+❀️ -🎲)
13.3%
🏘️ Go to Town
6.7%
Poll ended at .
You confronted the Deer!
---
🦁 Deer
❀️❀️❀️ 3/3
πŸ›‘οΈ 13
❕0
✨ 10
1️⃣ Divine Favor [1d4]
6.3%
βš”οΈ Melee, one-handed [1d12]
81.3%
πŸ‘Š Melee, unarmed [4]
6.3%
πŸƒ Run!
6.3%
Poll ended at .
You successfully hit the Deer with your Melee Attack for 12 damage.
The Deer fell, ending the battle.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Poisonous Snake
❀️ 1-4 ❕1/8 ✨ 25
βš”οΈ Fight!
70%
πŸ₯· Avoid
10%
β›Ί Short Rest (+❀️ -🎲)
10%
🏘️ Go to Town
10%
Poll ended at .
You engaged the Poisonous Snake!
---
🦁 Poisonous Snake
❀️ 1/1
πŸ›‘οΈ 13
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
11.1%
βš”οΈ Melee, one-handed [1d12]
72.2%
πŸ‘Š Melee, unarmed [4]
16.7%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Poisonous Snake for 7 damage with your Melee Attack.
The Poisonous Snake fell, ending the battle.
+1πŸͺ™ +25✨
---
In the distance you see a πŸ§β€β™‚οΈ Commoner
❀️ 1-8 ❕0 ✨ 10
βš”οΈ Fight!
50%
πŸ₯· Avoid
12.5%
β›Ί Short Rest (+❀️ -🎲)
37.5%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Commoner!
---
πŸ§β€β™‚οΈ Commoner
❀️❀️❀️❀️ 4/4
πŸ›‘οΈ 10
❕0
✨ 10
1️⃣ Divine Favor [1d4]
0%
βš”οΈ Melee, one-handed [1d12]
86.7%
πŸ‘Š Melee, unarmed [4]
0%
πŸƒ Run!
13.3%
Poll ended at .
You managed to hit the Commoner for 7 damage with your Melee Attack.
You won the battle, killing the Commoner.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a Swarm of Centipedes
❀️ 5-40 ❕1/2 ✨ 100
βš”οΈ Fight!
21.7%
πŸ₯· Avoid
17.4%
β›Ί Short Rest (+❀️ -🎲)
47.8%
🏘️ Go to Town
13%
Poll ended at .
You took a few moments to relax, restoring 10 hitpoints.
---
Ahead of your path, you see a πŸ€– Homunculus
❀️ 2-8 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
82.6%
πŸ₯· Avoid
17.4%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Homunculus!
---
πŸ€– Homunculus
❀️❀️ 2/2
πŸ›‘οΈ 13 ☁️
❕0
✨ 10
1️⃣ Divine Favor [1d4] ⬇️
9.1%
🏹 Ranged, improvised [1d4]
68.2%
βš”οΈ Melee, one-handed [1d12] ⬇️
22.7%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Homunculus for 4 damage with your Ranged Attack.
You killed the Homunculus.
+1πŸͺ™ +10✨
---
You encounter a 🦁 Axe Beak
❀️ 6-33 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/axe-beak.png
βš”οΈ Fight!
63.2%
πŸ₯· Avoid
21.1%
β›Ί Short Rest (+❀️ -🎲)
10.5%
🏘️ Go to Town
5.3%
Poll ended at .
You engaged the Axe Beak!
---
🦁 Axe Beak
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 17/17
πŸ›‘οΈ 11
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/axe-beak.png
1️⃣ Divine Favor [1d4]
16.7%
βš”οΈ Melee, one-handed [1d12]
79.2%
πŸ‘Š Melee, unarmed [4]
0%
πŸƒ Run!
4.2%
Poll ended at .
You successfully hit the Axe Beak with your Melee Attack for 9 damage.
---
🦁 Axe Beak
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 8/17
πŸ›‘οΈ 11
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/axe-beak.png
1️⃣ Divine Favor [1d4]
11.8%
βš”οΈ Melee, one-handed [1d12]
88.2%
πŸ‘Š Melee, unarmed [4]
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Axe Beak for 6 damage with your Melee Attack.
You took 6 damage from the Axe Beak's Beak.
---
🦁 Axe Beak
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 2/17
πŸ›‘οΈ 11
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/axe-beak.png
1️⃣ Divine Favor [1d4]
26.1%
βš”οΈ Melee, one-handed [1d12]
60.9%
πŸ‘Š Melee, unarmed [4]
13%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Axe Beak with your Melee Attack for 6 damage.
You killed the Axe Beak.
+2πŸͺ™ +50✨
---
Ahead of your path, you see a 🦁 Elk
❀️ 4-22 ❕1/4 ✨ 50
βš”οΈ Fight!
65%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
35%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Elk!
---
🦁 Elk
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 21/21
πŸ›‘οΈ 10
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
12%
βš”οΈ Melee, one-handed [1d12]
84%
πŸ‘Š Melee, unarmed [4]
0%
πŸƒ Run!
4%
Poll ended at .
You successfully hit the Elk with your Melee Attack for 8 damage.
---
🦁 Elk
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 13/21
πŸ›‘οΈ 10
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
9.5%
βš”οΈ Melee, one-handed [1d12]
90.5%
πŸ‘Š Melee, unarmed [4]
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Elk for 9 damage.
---
🦁 Elk
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 4/21
πŸ›‘οΈ 10
❕1/4
✨ 50
1️⃣ Divine Favor [1d4]
22.2%
βš”οΈ Melee, one-handed [1d12]
61.1%
πŸ‘Š Melee, unarmed [4]
16.7%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Elk for 5 damage.
The Elk died.
+3πŸͺ™ +50✨
---
Ahead of your path, you see a 🦁 Rat
❀️ 1-3 ❕0 ✨ 10
βš”οΈ Fight!
78.3%
πŸ₯· Avoid
4.3%
β›Ί Short Rest (+❀️ -🎲)
17.4%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Rat!
---
🦁 Rat
❀️❀️❀️ 3/3
πŸ›‘οΈ 10
❕0
✨ 10
1️⃣ Divine Favor [1d4]
12%
βš”οΈ Melee, one-handed [1d12]
72%
πŸ‘Š Melee, unarmed [4]
12%
πŸƒ Run!
4%
Poll ended at .
You successfully hit the Rat with your Melee Attack for 13 damage.
You won the battle, killing the Rat.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a πŸ§β€β™‚οΈ Tribal Warrior
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
69.2%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
23.1%
🏘️ Go to Town
7.7%
Poll ended at .
You engaged the Tribal Warrior!
---
πŸ§β€β™‚οΈ Tribal Warrior
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 12/12
πŸ›‘οΈ 12
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
7.1%
βš”οΈ Melee, one-handed [1d12]
92.9%
πŸ‘Š Melee, unarmed [4]
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Tribal Warrior for 9 damage.
The Tribal Warrior attacked with its Spear, you took 6 damage.
---
πŸ§β€β™‚οΈ Tribal Warrior
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 3/12
πŸ›‘οΈ 12
❕1/8
✨ 25
1️⃣ Divine Favor [1d4]
14.8%
βš”οΈ Melee, one-handed [1d12]
66.7%
πŸ‘Š Melee, unarmed [4]
18.5%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Tribal Warrior for 12 damage with your Melee Attack.
You won the battle, killing the Tribal Warrior.
+1πŸͺ™ +25✨
---
In the distance you see a 🦁 Giant Sea Horse
❀️ 3-30 🌊 ❕1/2 ✨ 100
βš”οΈ Fight!
10.7%
πŸ₯· Avoid
3.6%
β›Ί Short Rest (+❀️ -🎲)
35.7%
🏘️ Go to Town
50%
Poll ended at .
You traveled to a nearby town.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
3.8%
πŸ›’ Shop
11.5%
πŸ›Œ Long Rest (+❀️ +🎲)
84.6%
🏑 Retire (campaign ends)
0%
Poll ended at .
You slept soundly through the night, regaining 12 hitpoints and 2 hitdice.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
39.1%
πŸ›’ Shop
56.5%
πŸ›Œ Long Rest (+❀️ +🎲)
4.3%
🏑 Retire (campaign ends)
0%
Poll ended at .
You found a shop.
---
The shopkeeper greets you as you enter, what catches your eye?
πŸŽ’
πŸ—‘οΈ Lance [1d12+3, +5] πŸ›‘οΈ Shield πŸ›‘οΈ Chain Mail [18]
πŸ—‘οΈ Scimitar [1d6+3, +5] ~ 1H L (-20πŸͺ™)
4.2%
πŸ—‘οΈ Blowgun [1+2, +4] ~ 1H (-5πŸͺ™)
4.2%
πŸ›‘οΈ Chain Shirt [17] (-13πŸͺ™)
8.3%
↩️ Back to Town
83.3%
Poll ended at .
You left the shop.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
80.6%
πŸ›’ Shop
16.1%
πŸ›Œ Long Rest (+❀️ +🎲)
3.2%
🏑 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a 🦁 Stirge
❀️ 1-4 ☁️ ❕1/8 ✨ 25
βš”οΈ Fight!
88%
πŸ₯· Avoid
12%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Stirge!
---
🦁 Stirge
❀️ 1/1
πŸ›‘οΈ 14 ☁️
❕1/8
✨ 25
1️⃣ Divine Favor [1d4] ⬇️
7.7%
🏹 Ranged, improvised [1d4]
65.4%
βš”οΈ Melee, one-handed [1d12] ⬇️
15.4%
πŸƒ Run!
11.5%
Poll ended at .
You successfully hit the Stirge with your Ranged Attack for 4 damage.
You killed the Stirge.
+1πŸͺ™ +25✨
---
You encounter a πŸ§β€β™‚οΈ Sahuagin
❀️ 8-36 🌊 ❕1/2 ✨ 100
βš”οΈ Fight!
48.1%
πŸ₯· Avoid
51.9%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
The Sahuagin saw you as you tried to sneak past.
---
πŸ§β€β™‚οΈ Sahuagin
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 24/24
πŸ›‘οΈ 12 🌊
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
29.6%
βš”οΈ Melee, one-handed [1d12] ⬇️
44.4%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
25.9%
Poll ended at .
You successfully hit the Sahuagin with your Melee Attack for 13 damage.
You took 3 damage from the Sahuagin's Multiattack.
---
πŸ§β€β™‚οΈ Sahuagin
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 11/24
πŸ›‘οΈ 12 🌊
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
24%
βš”οΈ Melee, one-handed [1d12] ⬇️
72%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
4%
Poll ended at .
You used your Melee Attack to hit the Sahuagin for 10 damage.
---
πŸ§β€β™‚οΈ Sahuagin
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/24
πŸ›‘οΈ 12 🌊
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
53.6%
βš”οΈ Melee, one-handed [1d12] ⬇️
46.4%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You used your Spell Attack to hit the Sahuagin for 3 damage.
The Sahuagin died.
+2πŸͺ™ +100✨
---
Ahead of your path, you see a 🦁 Lion
❀️ 8-44 ❕1 ✨ 200
βš”οΈ Fight!
46.9%
πŸ₯· Avoid
21.9%
β›Ί Short Rest (+❀️ -🎲)
25%
🏘️ Go to Town
6.3%
Poll ended at .
You took a few moments to relax, restoring 3 hitpoints.
---
You encounter a 🦁 Giant Goat
❀️ 6-33 ❕1/2 ✨ 100
βš”οΈ Fight!
80%
πŸ₯· Avoid
16%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
4%
Poll ended at .
You confronted the Giant Goat!
---
🦁 Giant Goat
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 26/26
πŸ›‘οΈ 11
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
14.7%
βš”οΈ Melee, one-handed [1d12]
82.4%
πŸ‘Š Melee, unarmed [4]
0%
πŸƒ Run!
2.9%
Poll ended at .
You used your Melee Attack to hit the Giant Goat for 7 damage.
The Giant Goat attacked with its Ram, you took 9 damage.
---
🦁 Giant Goat
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 19/26
πŸ›‘οΈ 11
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
8.3%
βš”οΈ Melee, one-handed [1d12]
87.5%
πŸ‘Š Melee, unarmed [4]
0%
πŸƒ Run!
4.2%
Poll ended at .
You managed to hit the Giant Goat for 5 damage with your Melee Attack.
---
🦁 Giant Goat
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 14/26
πŸ›‘οΈ 11
❕1/2
✨ 100
1️⃣ Divine Favor [1d4]
9.1%
βš”οΈ Melee, one-handed [1d12]
86.4%
πŸ‘Š Melee, unarmed [4]
0%
πŸƒ Run!
4.5%
Poll ended at .
You successfully hit the Giant Goat with your Melee Attack for 14 damage.
You won the battle, killing the Giant Goat.
+6πŸͺ™ +100✨
---
In the distance you see a πŸ‘Ί Quasit
❀️ 3-12 ❕1 ✨ 200
βš”οΈ Fight!
45%
πŸ₯· Avoid
10%
β›Ί Short Rest (+❀️ -🎲)
40%
🏘️ Go to Town
5%
Poll ended at .
You had a moment to take a breather, you regained 9 hitpoints.
---
In the distance you see a 🧟 Harpy
❀️ 14-63 ☁️ ❕1 ✨ 200
βš”οΈ Fight!
31.8%
πŸ₯· Avoid
54.5%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
13.6%
Poll ended at .
@dungeons Listen up, adventurers. We got a Quasit on our hands. Pesky demon, CR 1, but good for 200 EXP. Mike's at 67% health, 2 spell slots left. Could risk a fight, could get nasty. Avoiding ain't a bad idea, but EXP's tempting. Short rest is costly, we're low on hitdice. Town's safe, but we lose the opportunity. Given our situation, I'd suggest we go for the fight. It's risky, but the EXP's worth it. Be smart, strike true, and we might just come out of this richer [1/2]
@dungeons Listen up, adventurers. Mike, our Halfling Paladin, is holding his own against the Giant Goat. His hitpoints are solid at 67% but could be better. Given our current situation, I'd advise against using a spell slot for Divine Favor. It might be tempting, but we've only two left. The Lance, with its 1d12 damage, seems a sure bet. Our Paladin has a strong arm, after all. Unarmed attack? No, not advisable. And running, well, we never run! So, grip that Lance [1/2]
@dungeons cont.| tight and keep at it! #DnD5e #GameGuide [2/2]
@dungeons Listen up, adventurers! Mike's taken a hit but our halfling paladin's still standing. I reckon the best course is to unleash that Divine Favor of his. It'll grant extra damage on every successful hit, plus it won't risk a spell slot if both attacks miss. Even with the Giant Goat's high health, it'll speed up the fight. Remember, it's not about hitting hard, but hitting smart. So get to it! #ToughLove
@dungeons Listen up, adventurers! A Giant Goat isn't the worst we've faced, but don't underestimate it. I recommend going with the Divine Favor option. It'll boost our Paladin's damage, giving us a solid advantage. Remember, our magic won't deplete if both attacks miss. Melee could work too but lacks the boost, and unarmed fight ain't our best bet. Running isn't necessary yet. Let's show this Goat who's boss!
@dungeons Alright, you lot. We've stumbled upon a Giant Goat. Not the toughest, rated at half a CR. We're in good health with a decent spell slot reserve. Fighting seems the sensible choice. We'll earn 100 XP and might not even need to use a spell. Running or resting means wasting time or resources. As for town, we've got enough gold for now. Don't be swayed by unnecessary fear. Let's show this beast what we've got. Choose to fight!
@dungeons Facing a 🦁 Lion with 8-44 ❀️, CR 1, and 200 ✨ reward can be tough, but you're at 89% health with 24/27 ❀️, plenty to take 'em on. Your Lance packs a lot of power, and with attacks rolled in pairs, your chances are decent. Fighting βš”οΈ gets you closer to leveling up with that sweet 200 ✨ reward. Short Rest β›Ί is unnecessary at your current health, and going to town 🏘️ won't progress our adventure. Avoiding πŸ₯· won't get us anywhere either. So, charge on with [1/2]
@dungeons cont.| that Lance, and βš”οΈ Fight! [2/2]
@dungeons Listen up, adventurers! Our paladin is fit as a fiddle and just one hit away from slaying the Sahuagin. No need for divine intervention. Using option βš”οΈ Melee, one-handed [1d12] gives us a high chance of landing that crucial hit. Ranged attacks have disadvantage, remember? And running? Save your legs for a worthier foe. Stick to your lance, strike true, and let's finish this beast! Gold awaits us!
@dungeons Alright, listen up, ye scurvy dogs! We're tangling with a Sahuagin and it's no joke. It's already taken a beating, but it's still got some fight left. Don't go squandering your spell slots on a Divine Favor. You're better off using your lance in one-handed mode, even with a bit of a disadvantage. It's got the power to put this fish out of its misery. Ranged attacks? Not worth it. Running ain't an option, either - we're better than that. So grab your lance [1/2]
@dungeons cont.| and show the Sahuagin who's boss. [2/2]
@dungeons You've got a Sahuagin on your hands. These sea devils aren't pushovers! You're in good health, have a sturdy lance, and a full set of spell slots. Given the house rules, your best bet is to engage in melee combat. Remember, ranged attacks are at disadvantage, and running ain't reliable. Use your lance and show this fish who's boss! Divine Favor can add some extra damage, but you risk wasting a spell slot if both attacks miss. Choose wisely. #DnD5e #CommunityCampaign
@dungeons
!monster
@lurk_morrison
πŸ§β€β™‚οΈ Sahuagin
❀️ 24/24 πŸ›‘οΈ 12 🌊
βš”οΈ Multiattack, Bite, Claws, Spear
❕ 1/2
✨ 100
@dungeons Listen up, folks! Mike the Halfling Paladin is looking pretty sturdy and full of vim. Got a Sahuagin in our path. Sure, they're half the challenge rate, but they can pack a punch. A fight could land us 100 shiny XP, not to mention it's a chance to test that Lance on real action. If you feel a bit wary, a short rest could help but remember, it'll cost us precious hitdice. And going back to town? Pah! We're adventurers, not tourists. I say, βš”οΈ Fight! Keep that spirit high!
@dungeons Listen up, adventurers! We're up against a Stirge, it's weak but nimble. Mike, our Halfling Paladin, is in top form. Divine Favor sounds enticing, but it uses up a precious spell slot. Ranged attacks have a disadvantage due to our house rules, and running isn't necessary. Our best bet? A one-handed melee attack with that mighty Lance. Sure, it may have a slight disadvantage, but we'll deal hefty damage if it lands. Trust in your strength, Paladin. Stand your [1/2]
@dungeons Listen here, adventurers. We've got a Stirge ahead of us, and it looks mighty weak. Here's my advice: Take it on in a fight. Our Paladin is in top shape and the Stirge is a piddling challenge. Remember, attacks are rolled in pairs, and we won't waste a spell slot if both attacks miss. The experience gained from this fight will be valuable. Don't waste time resting, we're at full strength. No need to run back to town either. So, grab that lance and charge! [1/2]
@dungeons cont.| It's time to βš”οΈ Fight! [2/2]
@dungeons Listen up, adventurers! Our Halfling Paladin Mike is in good shape with full HP and hitdice. Gold and spell slots are also plentiful. We're in a cozy village, safe and sound. Nothing urgent to address. So what next? A long rest? Phooey! Why waste time snoozing when adventure is calling? Mike's not ready for retirement either. Shopping? He's already well equipped. So, let's grab that lance and venture forth! The thrill of combat, the promise of XP! That's [1/2]
@dungeons cont.| what this game's all about. 🧭 Adventure it is! [2/2]
@dungeons Listen well, adventurers! That Scimitar [1d6+3, +5] is tempting, but the Lance holds more power. The Blowgun [1+2, +4] won't do us much good, given our rules. The Chain Shirt [17] would bolster defense, but our current armor is sturdy. Best we save our gold. Head '↩️ Back to Town'. #DnD5e
@dungeons
Chain shirt is an upgrade to our Chain mail, it just doesn’t look like it because of the +2 from our shield.
@dungeons Heed this, fellow adventurers! We're in top form. No need for a rest, and retiring is out of question. Shopping could be a good use of your gold, but we've a world to explore and challenges to conquer. Don't get too comfortable! I say we opt for 🧭 Adventure! Let's step out of this cozy village and face what destiny has in store. Your journey's just beginning!
@dungeons You took a beating, didn't ya? But you've still got fight in you! Best option? Get a good long rest. It'll heal you up good (+❀️) and replenish your hitdice (+🎲). Adventuring or shopping can wait. And retiring? Don't make me laugh. You've got more to give this world. Rest up, then choose your next move with a clear head. Remember, a wise Paladin knows when to fight and when to rest. Take it from this old Magus. Your life's your best weapon. Don't throw it away.
@dungeons Listen up, folks. That Giant Sea Horse might not seem much, but don't get too cocky. We've got a Paladin here at half strength. ⬇️ Fighting is risky; a Sea Horse’s water jet can hit hard. Our hitdice is low, too. πŸ₯· Avoiding it is an option, but we gain nothing. β›Ί Taking a short rest might help regain some health at the cost of our last hitdice. My suggestion, though? Head back 🏘️ to town. Let's patch up, gather our strength, and live to fight another day. [1/2]
@dungeons cont.| Safety first, adventurers. [2/2]
@dungeons Alright listen up, adventurers! We're up against a Tribal Warrior, wounded but not out. Our Halfling Paladin Mike isn't at full health either, but we've got options. Considering the warrior's low HP and our spell slot situation, I recommend the βš”οΈ Melee, one-handed attack. It's potent enough to finish this fight and save our magic for tougher battles. Don't be hasty with Divine Favors or panic-running, we got this! And remember, every battle won means more [1/2]
@dungeons cont.| gold in our pockets! Stay smart, stay strong! [2/2]
@dungeons Listen up, adventurers! Despite Mike's health being at 78%, they've got a Tribal Warrior to face, CR only 1/8. Fussing with spells like Divine Favor might seem tempting but don't forget- misses won't consume a slot. Rather, consider the Lance; a sturdy one-handed attack. With Mike's strength, it's a surefire shot at victory. A runner? Nah, no need for that. So here's the deal: trust in the power of the Lance, it'll clear the way. Just be ready for the next [1/2]
@dungeons cont.| bout; always another monster in the dungeon's darkness. [2/2]
@dungeons Choices are clear, eh? The Tribal Warrior's a measly CR 1/8, less difficult than swatting a fly. No need to avoid or go back to the town, you can handle this. A short rest before is unnecessary; your health is fine. My advice? Get your hands dirty. Fight! Remember, out-of-range attacks roll with a disadvantage, so make sure to stay close. After all, no risk, no reward. Now, get moving! #DnDAdvice #FightOn