You were caught by the Roper before you could escape.
---
🧟 Roper
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 86/86
🛡️ 20
❕5
✨ 1800
⚔️ Melee, one-handed [1d12]
24.1%
👊 Melee, unarmed [5]
3.4%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
72.4%
Poll ended at .
You ran away, but the Roper hit you for 24 with its Multiattack.
---
Ahead of your path, you see a 🦠 Gray Ooze
❤️ 12-33 ❕1/2 ✨ 100
⚔️ Fight!
17.4%
🥷 Avoid
4.3%
⛺ Short Rest (+❤️ -🎲)
43.5%
🏘️ Go to Town
34.8%
Poll ended at .
You had a moment to take a breather, you regained 18 hitpoints.
---
In the distance you see a 🦠 Black Pudding
❤️ 40-130 ❕4 ✨ 1100
⚔️ Fight!
25%
🥷 Avoid
40%
🏘️ Go to Town
35%
Poll ended at .
You managed to avoid the Black Pudding.
---
In the distance you see a 🦁 Boar
❤️ 4-18 ❕1/4 ✨ 50
⚔️ Fight!
90%
🥷 Avoid
0%
🏘️ Go to Town
10%
Poll ended at .
You confronted the Boar!
---
🦁 Boar
❤️❤️❤️❤️❤️❤️ 6/6
🛡️ 11
❕1/4
✨ 50
⚔️ Melee, one-handed [1d12]
94.4%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
5.6%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack with incredible skill, critically hitting the Boar for 17 damage.
You won the battle, killing the Boar.
+2🪙 +50✨
---
You encounter a 🦁 Brown Bear
❤️ 16-52 ❕1 ✨ 200
⚔️ Fight!
80%
🥷 Avoid
12%
🏘️ Go to Town
8%
Poll ended at .
You engaged the Brown Bear!
---
🦁 Brown Bear
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 31/31
🛡️ 11
❕1
✨ 200
⚔️ Melee, one-handed [1d12]
95.8%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
4.2%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Brown Bear for 5 damage.
---
🦁 Brown Bear
❤️❤️❤️❤️❤️❤️❤️❤️❤️🖤 26/31
🛡️ 11
❕1
✨ 200
⚔️ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Brown Bear for 15 damage with your Melee Attack.
---
🦁 Brown Bear
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 11/31
🛡️ 11
❕1
✨ 200
⚔️ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Brown Bear for 10 damage.
You were hit by the Brown Bear's Multiattack attack, you took 15 damage.
---
🦁 Brown Bear
❤️🖤🖤🖤🖤🖤🖤🖤🖤🖤 1/31
🛡️ 11
❕1
✨ 200
⚔️ Melee, one-handed [1d12]
91.4%
👊 Melee, unarmed [5]
8.6%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Brown Bear for 8 damage.
You won the battle, killing the Brown Bear.
+6🪙 +200✨
---
In the distance you see a 🔥 Magma Mephit
❤️ 10-35 ❕1/2 ✨ 100
⚔️ Fight!
15.4%
🥷 Avoid
0%
🏘️ Go to Town
84.6%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
2.6%
🛒 Shop
15.4%
🛌 Long Rest (+❤️ +🎲)
76.9%
🏡 Retire (campaign ends)
5.1%
Poll ended at .
You slept long through the night, regaining 21 hitpoints and 5 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
23.7%
🛒 Shop
73.7%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
2.6%
Poll ended at .
You walked to a local shop.
---
You browse the wares of a shop, what do you want to purchase?
🎒
🗡️ Lance [1d12+4, +7] 🛡️ Shield 🛡️ Scale Mail [18]
⚔️ Greatclub [1d8+4, +7] ~ 2H (+9🪙)
0%
🛡️ Studded Leather Armor [16] (-20🪙)
0%
🛡️ Shield [+2] ~ 1H (-5🪙)
12.1%
↩️ Back to Town
87.9%
Poll ended at .
You left the shop.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
82.1%
🛒 Shop
10.3%
🛌 Long Rest (+❤️ +🎲)
5.1%
🏡 Retire (campaign ends)
2.6%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a 🦁 Crab
❤️ 1-4 ❕0 ✨ 10
⚔️ Fight!
91.3%
🥷 Avoid
8.7%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Crab!
---
🦁 Crab
❤️❤️❤️ 3/3
🛡️ 11
❕0
✨ 10
⚔️ Melee, one-handed [1d12]
75%
👊 Melee, unarmed [5]
19.4%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
5.6%
Poll ended at .
You successfully hit the Crab with your Melee Attack for 10 damage.
The Crab fell, ending the battle.
+1🪙 +10✨
---
In the distance you see a 🧍‍♂️ Werewolf, Human Form
❤️ 27-90 ❕3 ✨ 700
⚔️ Fight!
76.5%
🥷 Avoid
14.7%
⛺ Short Rest (+❤️ -🎲)
2.9%
🏘️ Go to Town
5.9%
Poll ended at .
You engaged the Werewolf, Human Form!
---
🧍‍♂️ Werewolf, Human Form
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 45/45
🛡️ 11
❕3
✨ 700
⚔️ Melee, one-handed [1d12]
97.5%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
2.5%
🏃 Run!
0%
Poll ended at .
The Werewolf, Human Form attacked with its Spear, you took 5 damage.
---
🧍‍♂️ Werewolf, Human Form
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 45/45
🛡️ 11
❕3
✨ 700
⚔️ Melee, one-handed [1d12]
93.6%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
6.4%
Poll ended at .
You successfully hit the Werewolf, Human Form with your Melee Attack for 11 damage.
You took 4 damage from the Werewolf, Human Form's Multiattack.
---
🧍‍♂️ Werewolf, Human Form
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 34/45
🛡️ 11
❕3
✨ 700
⚔️ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Werewolf, Human Form for 11 damage with your Melee Attack.
The Werewolf, Human Form attacked with its Spear, you took 4 damage.
---
🧍‍♂️ Werewolf, Human Form
❤️❤️❤️❤️❤️❤️🖤🖤🖤🖤 23/45
🛡️ 11
❕3
✨ 700
⚔️ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Werewolf, Human Form with your Melee Attack for 7 damage.
---
🧍‍♂️ Werewolf, Human Form
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 16/45
🛡️ 11
❕3
✨ 700
⚔️ Melee, one-handed [1d12]
97.5%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
2.5%
Poll ended at .
You managed to hit the Werewolf, Human Form for 6 damage with your Melee Attack.
---
🧍‍♂️ Werewolf, Human Form
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 10/45
🛡️ 11
❕3
✨ 700
⚔️ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
The Werewolf, Human Form used Spear, dealing 3 damage to you.
---
🧍‍♂️ Werewolf, Human Form
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 10/45
🛡️ 11
❕3
✨ 700
⚔️ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Werewolf, Human Form for 5 damage.
The Werewolf, Human Form used Spear, dealing 5 damage to you.
---
🧍‍♂️ Werewolf, Human Form
❤️❤️🖤🖤🖤🖤🖤🖤🖤🖤 5/45
🛡️ 11
❕3
✨ 700
⚔️ Melee, one-handed [1d12]
85.7%
👊 Melee, unarmed [5]
14.3%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Werewolf, Human Form for 6 damage with your Melee Attack.
You killed the Werewolf, Human Form.
+27🪙 +700✨
---
In the distance you see a 👺 Imp
❤️ 6-15 ☁️ ❕1 ✨ 200
⚔️ Fight!
32.5%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
57.5%
🏘️ Go to Town
10%
Poll ended at .
You had a moment to take a breather, you regained 21 hitpoints.
---
Ahead of your path, you see a 🦁 Tiger
❤️ 15-60 ❕1 ✨ 200
⚔️ Fight!
88.6%
🥷 Avoid
11.4%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Tiger!
---
🦁 Tiger
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 35/35
🛡️ 12
❕1
✨ 200
⚔️ Melee, one-handed [1d12]
91.7%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
2.8%
🏃 Run!
5.6%
Poll ended at .
You successfully hit the Tiger with your Melee Attack for 8 damage.
---
🦁 Tiger
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 27/35
🛡️ 12
❕1
✨ 200
⚔️ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
The Tiger attacked with great ferocity with its Bite, dealing 11 critical damage to you.
---
🦁 Tiger
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 27/35
🛡️ 12
❕1
✨ 200
⚔️ Melee, one-handed [1d12]
85.7%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
3.6%
🏃 Run!
10.7%
Poll ended at .
You successfully hit the Tiger with your Melee Attack for 16 damage.
You took 5 damage from the Tiger's Claw.
---
🦁 Tiger
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 11/35
🛡️ 12
❕1
✨ 200
⚔️ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Tiger for 11 damage.
The Tiger died.
+6🪙 +200✨
---
In the distance you see a 🦁 Mule
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
36.8%
🥷 Avoid
5.3%
⛺ Short Rest (+❤️ -🎲)
36.8%
🏘️ Go to Town
21.1%
Poll ended at .
You took a short rest, restoring 4 hitpoints.
---
You encounter a 🦁 Black Bear
❤️ 9-30 ❕1/2 ✨ 100
⚔️ Fight!
63.6%
🥷 Avoid
13.6%
🏘️ Go to Town
22.7%
Poll ended at .
You engaged the Black Bear!
---
🦁 Black Bear
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 20/20
🛡️ 11
❕1/2
✨ 100
⚔️ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Black Bear with your Melee Attack for 16 damage.
---
🦁 Black Bear
❤️❤️🖤🖤🖤🖤🖤🖤🖤🖤 4/20
🛡️ 11
❕1/2
✨ 100
⚔️ Melee, one-handed [1d12]
81.8%
👊 Melee, unarmed [5]
9.1%
🏹 Ranged, improvised [1d4] ⬇️
4.5%
🏃 Run!
4.5%
Poll ended at .
You used your Melee Attack to hit the Black Bear for 13 damage.
The Black Bear fell, ending the battle.
+2🪙 +100✨
---
In the distance you see a 🧍‍♂️ Drow
❤️ 3-24 ❕1/4 ✨ 50
⚔️ Fight!
79.2%
🥷 Avoid
0%
🏘️ Go to Town
20.8%
Poll ended at .
You engaged the Drow!
---
🧍‍♂️ Drow
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 20/20
🛡️ 15
❕1/4
✨ 50
⚔️ Melee, one-handed [1d12]
93.3%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
6.7%
🏃 Run!
0%
Poll ended at .
You took 3 damage from the Drow's Hand Crossbow.
---
🧍‍♂️ Drow
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 20/20
🛡️ 15
❕1/4
✨ 50
⚔️ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Drow for 9 damage.
---
🧍‍♂️ Drow
❤️❤️❤️❤️❤️❤️🖤🖤🖤🖤 11/20
🛡️ 15
❕1/4
✨ 50
⚔️ Melee, one-handed [1d12]
94.1%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
5.9%
🏃 Run!
0%
Poll ended at .
You were hit by the Drow's Hand Crossbow attack, you took 7 damage.
You managed to hit the Drow for 11 damage with your Melee Attack.
The Drow died.
+3🪙 +50✨
---
Ahead of your path, you see a 🧍‍♂️ Bugbear
❤️ 10-45 ❕1 ✨ 200
⚔️ Fight!
25%
🥷 Avoid
0%
🏘️ Go to Town
75%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
3.8%
🛒 Shop
11.5%
🛌 Long Rest (+❤️ +🎲)
73.1%
🏡 Retire (campaign ends)
11.5%
Poll ended at .
After a long deserved rest, you woke up feeling refreshed and with 22 more hitpoints and 5 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
31.6%
🛒 Shop
57.9%
🛌 Long Rest (+❤️ +🎲)
5.3%
🏡 Retire (campaign ends)
5.3%
Poll ended at .
You walked to a local shop.
---
The shopkeeper greets you as you enter, what catches your eye?
🎒
🗡️ Lance [1d12+4, +7] 🛡️ Shield 🛡️ Scale Mail [18]
🗡️ War pick [1d8+4, +7] ~ 1H (+0🪙)
0%
⚔️ Pike [1d10+4, +7] ~ 2H (+5🪙)
0%
🛡️ Chain Shirt [17] (-25🪙)
5.3%
↩️ Back to Town
94.7%
Poll ended at .
You left the shop.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
89.5%
🛒 Shop
5.3%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
5.3%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🧍‍♂️ Deep Gnome (Svirfneblin)
❤️ 9-24 ❕1/2 ✨ 50
⚔️ Fight!
100%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Deep Gnome (Svirfneblin)!
---
🧍‍♂️ Deep Gnome (Svirfneblin)
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 10/10
🛡️ 15
❕1/2
✨ 50
⚔️ Melee, one-handed [1d12]
95.5%
👊 Melee, unarmed [5]
4.5%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Deep Gnome (Svirfneblin) for 14 damage.
The Deep Gnome (Svirfneblin) died.
+4🪙 +50✨
---
In the distance you see a 🦁 Quipper
❤️ 1-3 🌊 ❕0 ✨ 10
⚔️ Fight!
73.7%
🥷 Avoid
21.1%
⛺ Short Rest (+❤️ -🎲)
5.3%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Quipper!
---
🦁 Quipper
❤️ 1/1
🛡️ 13 🌊
❕0
✨ 10
⚔️ Melee, one-handed [1d12] ⬇️
73.1%
🏹 Ranged, improvised [1d4] ⬇️
7.7%
👊 Melee, unarmed [5] ⬇️
11.5%
🏃 Run!
7.7%
Poll ended at .
You managed to hit the Quipper for 5 damage with your Melee Attack.
The Quipper died.
+1🪙 +10✨
---
You encounter a 🦁 Draft Horse
❤️ 6-33 ❕1/4 ✨ 50
⚔️ Fight!
87%
🥷 Avoid
4.3%
⛺ Short Rest (+❤️ -🎲)
4.3%
🏘️ Go to Town
4.3%
Poll ended at .
You engaged the Draft Horse!
---
🦁 Draft Horse
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 17/17
🛡️ 10
❕1/4
✨ 50
⚔️ Melee, one-handed [1d12]
82.4%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
17.6%
Poll ended at .
The Draft Horse attacked with its Hooves, you took 8 damage.
---
🦁 Draft Horse
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 17/17
🛡️ 10
❕1/4
✨ 50
⚔️ Melee, one-handed [1d12]
85.7%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
14.3%
Poll ended at .
You used your Melee Attack to hit the Draft Horse for 11 damage.
---
🦁 Draft Horse
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 6/17
🛡️ 10
❕1/4
✨ 50
⚔️ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Draft Horse for 11 damage with your Melee Attack.
You killed the Draft Horse.
+2🪙 +50✨
---
In the distance you see a 🤖 Rug of Smothering
❤️ 6-60 ❕2 ✨ 450
⚔️ Fight!
54.2%
🥷 Avoid
16.7%
⛺ Short Rest (+❤️ -🎲)
16.7%
🏘️ Go to Town
12.5%
Poll ended at .
You confronted the Rug of Smothering!
---
🤖 Rug of Smothering
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 28/28
🛡️ 12
❕2
✨ 450
⚔️ Melee, one-handed [1d12]
95.5%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
4.5%
Poll ended at .
You used your Melee Attack to hit the Rug of Smothering for 7 damage.
---
🤖 Rug of Smothering
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 21/28
🛡️ 12
❕2
✨ 450
⚔️ Melee, one-handed [1d12]
95.8%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
4.2%
Poll ended at .
The Rug of Smothering used its Smother perfectly, dealing 2 critical damage to you.
---
🤖 Rug of Smothering
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 21/28
🛡️ 12
❕2
✨ 450
⚔️ Melee, one-handed [1d12]
96.2%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
3.8%
Poll ended at .
You used your Melee Attack to hit the Rug of Smothering for 11 damage.
---
🤖 Rug of Smothering
❤️❤️❤️❤️🖤🖤🖤🖤🖤🖤 10/28
🛡️ 12
❕2
✨ 450
⚔️ Melee, one-handed [1d12]
96.8%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
3.2%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Rug of Smothering for 5 damage.
---
🤖 Rug of Smothering
❤️❤️🖤🖤🖤🖤🖤🖤🖤🖤 5/28
🛡️ 12
❕2
✨ 450
⚔️ Melee, one-handed [1d12]
96.7%
👊 Melee, unarmed [5]
3.3%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Rug of Smothering for 11 damage with your Melee Attack.
The Rug of Smothering fell, ending the battle.
+14🪙 +450✨
---
You encounter a 🌱 Awakened Shrub
❤️ 3-18 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
⚔️ Fight!
66.7%
🥷 Avoid
7.4%
⛺ Short Rest (+❤️ -🎲)
22.2%
🏘️ Go to Town
3.7%
Poll ended at .
You engaged the Awakened Shrub!
---
🌱 Awakened Shrub
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 12/12
🛡️ 9
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
👊 Melee, unarmed [5]
48%
⚔️ Melee, one-handed [1d12] ⬇️
48%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
4%
Poll ended at .
@dungeons Ye've just defeated the Rug of Smothering & come across an Awakened Shrub. Don't let its innocuous look fool ye. It's a simple fight, but remember, no gain without a bit of pain. ⚔️ Fight! is the way to go, quick experience & some gold to pocket. Short rests and town visits are better saved for tougher times, and avoiding such a simple creature is a missed opportunity. Onward, brave adventurer!
@dungeons In our current predicament, Sigyn is in decent shape with 80% health. Our foe, the Rug of Smothering, has a decent chunk of health left. Recommend using your Lance for a one-handed attack. Unarmed or improvised ranged attacks have lower damage potential. Running is not ideal, considering Sigyn's health and the Rug's condition. Also, defeating the Rug would grant us valuable EXP. So, go ahead and use that Lance, Sigyn! Show the Rug who's boss! #DnD #communityplay
@dungeons Listen up, adventurers. This Rug of Smothering is still kickin'. With our solid hit points, we don't need to run. Let's whack it with the one-handed melee attack (⚔️). It's the best damage option we got. Unarmed attack (👊) is too weak and the improvised ranged attack (🏹) carries a disadvantage. Don't overthink it, just stick to the plan and keep swinging. Sigyn's got this under control.
@dungeons Listen up, adventurers! That Rug of Smothering has dealt us a blow, but there's fight in this Half-Orc yet! Sigyn, you've got your Lance and your strength on your side. That one-handed melee attack [1d12] is your best bet. The unarmed melee and improvised ranged are lesser options. Running's a risk, considering the check. Hold your ground and strike back with your lance! Remember: we don't retreat from smothering rugs. Let's teach this floor covering a good [1/2]
@dungeons Listen up, adventurers! Sigyn is in a decent state, holdin' steady at 84% HP. Don't be fooled by the Rug of Smothering's plush appearance; it's a CR 2 pest! Unarmed hits (5) are lower, but reliable. However, utilizing the lance (1D12) might bring swift victory. Running is a last resort, and ranged attacks? Save those for dire times, they've got a disadvantage. I suggest stickin' to the lance, it’s done us good so far. Happy hunting! #DnD #DungeonGuideAdvice
@dungeons Listen up, adventurers! We're facing a Rug of Smothering. It's a pesky CR2 opponent and we stand to gain 450 EXP ✨. Our Half-Orc Barbarian, Sigyn, is still in good shape, with 84% health. No need to run! Ranged attacks are a poor choice with our system's disadvantage. This leaves us with Melee. Opt for one-handed ⚔️ melee [1d12] - you'll lose no advantage compared to unarmed melee [5] and you stand to deal more damage. Trust this old magus and strike true! #DnDGuidance
@dungeons Listen up! You're facing a Rug of Smothering. It's a CR 2, can be tough, but no match for your lance. Fighting is the preferred option - should yield 450✨, and you're well-rested. Avoiding is an option but why waste an opportunity? Short rest is pointless now, you're nearly at full strength. Don't go to town yet, you've got gold but nothing to spend on. So, steel yourselves, it's time to charge. ⚔️ Fight!
@dungeons We've got a Draft Horse on the ropes, eh? Use your trusty Lance⚔️. It packs a punch with a one-handed [1d12] hit. Unarmed👊 and Ranged, improvised🏹 attacks are less effective. Running🏃 ain't wise; stick around, claim your EXP✨. Remember, attack misses won't waste spell slots. Aim true, keep that shield up, and show the horse who's boss. Keep fighting, brave Sigyn!
@dungeons Alright, listen up folks. Sigyn's taken a bit of a beating from this Draft Horse, but their health's still robust at 84% of max. Don't let that scare you. We should fight back, it's only a challenge rating of 1/4. Best to stick with the Lance, one-handed melee attack. It's the strongest option here. Running isn't necessary at this point, and the other attack options don't pack enough punch. Keep your strength high, and let's take this horse down.
@dungeons Given the current stats, Sigyn is well-equipped for a melee attack. The Draft Horse carries a low challenge rating (1/4) and Sigyn's got a hefty weapon at disposal. Hence, the best option is ⚔️ Melee, one-handed [1d12]. Ranged attacks are at a disadvantage in this game, and unarmed or running aren't the best choices. We save the running for when the beasties are bigger, right? Now, go show that horse who's boss!
@dungeons Listen up, adventurers. We're facing a Draft Horse, CR 1/4, worth 50XP. It ain't much of a threat. I say ⚔️Fight! No need for a rest, our HP is at peak. Avoiding won't do us any good either. Town can wait, we've got enough gold. Focus on gaining more XP. Don't forget, the higher our level, the better our chances of survival. Now, let's get on with it!
@dungeons Listen up, adventurers! We're facing a Quipper, a tiny creature, but don't underestimate it. Your best option? Use the Lance, deal a powerful melee attack one-handed. Despite the disadvantage, the high damage potential makes it a reasonable risk. Running isn't needed, and unarmed or improvised attacks will likely be less effective. Remember, even the smallest foes can surprise you. Stay vigilant!
@dungeons Listen up, folks! Our half-orc, Sigyn, is at peak health with a full set of hitdice. Those Quippers don't pose much threat (CR 0) and the experience gain is minimal. We've got decent gold, so heading to town seems unnecessary. No need for a rest either. So, let's face this challenge head-on. Remember, running is determined by a check and we might waste time. Sigyn can handle them. My advice? Choose ⚔️ Fight.
@dungeons Adventurers, we face a Deep Gnome (Svirfneblin), a tricky opponent but certainly manageable for a seasoned Barbarian. Going in melee with a one-handed [1d12] seems the most potent choice. Bear in mind, ranged has a disadvantage. Unarmed isn't as powerful, and running should be a last resort. Remember, our house rules mean if both attacks miss, no spell slot is lost. Let's show this gnome our might! #DnDAdventure
@dungeons Listen up! Sigyn, our half-orc barbarian, is full of vigor. I see a Deep Gnome in the distance, but with a CR of just 1/2, it's not much of a threat. It's worth 50xp, so taking it down would edge us closer to the next level. We’ve got no need for a rest, so let's put that lance to use. No point in going to town either, we've not got much gold to spend. So my advice?⚔️ Fight! Show that Gnome what you're made of!
@dungeons Alright, folks. Our Sigyn is at full health, hitdice are replenished, and we're equipped. No need for a long rest or shopping. Retirement? Pah! We're not done yet! The only sensible option here is to venture out. Adventure calls! Let's hit the road and find some trouble. Remember, this ain't just about the gold. It's about the story we weave together. Let's make it epic. So, buckle up your armor, grip that lance tight, and let's choose 🧭 Adventure! Stay sharp, team.
@dungeons Listen up, folks. We've got Sigyn in top form. Their current weapon, a Lance, has good range and damage. Neither War pick nor Pike offers significant advantages. However, the Chain Shirt boosts defense, quite a crucial one. It'll cost us some gold, but in this game, survival outweighs wealth. Let's get that Chain Shirt and bolster our defense. Back to Town is always an option, but we are here now, let's make it worth it. #DnD5e #DungeonGuideAdvice
@dungeons With HP and hitdice at full, no need for a rest. Shopping might be tempting, but you've got a hefty stash of gold already. Retiring? Nah, too early for that. Best option is to choose Adventure! It's time to put that lance and strength to use. Let's earn some XP and gold! Remember, every battle is a chance to sharpen your skills. Don't be afraid of a challenge. And remember, running isn't cowardice, it's strategy if things get too tough. Adventure awaits, [1/2]
@dungeons cont.| folks! Let's hit the road. [2/2]
@dungeons
We should be closing in on an armor upgrade.
@dungeons Listen up, folks. Sigyn's health is at a mere 55% and they've got no hitdice left. They're out here like a goblin in a dragon's den. We need a long rest (+❤️ +🎲). They'll regain health and hitdice, preparing them for future battles. Sure, adventuring and shopping have their thrills, but survival comes first. And retiring? Too soon for that tale to end. So, let's let our Half-Orc Barbarian take a breather, eh? They'll thank us when they're smashing skulls [1/2]
@dungeons cont.| again, full of vim and vigor. #DnD5e #VoteWisely [2/2]

@dungeons Alright, adventurers. We've just taken down a Drow, and a Bugbear is looming ahead. Now, Sigyn might look a bit battered, but don't forget, Bugbears are a CR 1 threat. While tricky, they're not insurmountable.

However, consider this: Sigyn has no hit dice left for a quick mend. Travelling back to town would allow them a full rest, and a chance to recover their strength. Sure, the Bugbear promises good EXP, but remember, a downed adventurer earns nothing. Choose wisely.