#ttrpg GM TIP:
Let your Players have Friends!
Not every NPC needs to be hostile, or even neutral
Don't demand Persuade rolls for everything.
Sometimes, just say "Yes, your friend will help".

@ArmouredWizard There are many great ways to handle "friend" NPCs, but I think it's often interesting to put them in danger.

For the PCs I've played with, "friend" NPCs are often much higher stakes than widows and orphans.

@BrainburnerGames While this can work well, don't over-do it!
If every friend your PC makes gets captured/killed/put in harms way, it can lead to Players not wanting to make attachments.
As I said: Let your Players have Friends!
Not plot-points, not people-to-rescue :)

Your table may vary.