You used your Ranged Attack to hit the Blood Hawk for 3 damage.
---
🦁 Blood Hawk
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 7/10
πŸ›‘οΈ 12 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
67.7%
βš”οΈ Melee, one-handed [1d6] ⬇️
32.3%
πŸ‘Š Melee, unarmed [4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
The Blood Hawk attacked with its Beak, you took 5 damage.
---
🦁 Blood Hawk
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 7/10
πŸ›‘οΈ 12 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
55.6%
βš”οΈ Melee, one-handed [1d6] ⬇️
38.9%
πŸ‘Š Melee, unarmed [4] ⬇️
0%
πŸƒ Run!
5.6%
Poll ended at .
You managed to hit the Blood Hawk for 3 damage with your Ranged Attack.
---
🦁 Blood Hawk
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 4/10
πŸ›‘οΈ 12 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
45.5%
βš”οΈ Melee, one-handed [1d6] ⬇️
45.5%
πŸ‘Š Melee, unarmed [4] ⬇️
4.5%
πŸƒ Run!
4.5%
Poll ended at .
You used your Ranged Attack to hit the Blood Hawk for 5 damage.
You killed the Blood Hawk.
+1πŸͺ™ +25✨
---
In the distance you see a 🦁 Riding Horse
❀️ 4-22 ❕1/4 ✨ 25
βš”οΈ Fight!
45.5%
πŸ₯· Avoid
4.5%
β›Ί Short Rest (+❀️ -🎲)
50%
🏘️ Go to Town
0%
Poll ended at .
You sat down and caught your breath, regaining 5 hitpoints.
---
Ahead of your path, you see a 🦁 Mule
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
79.2%
πŸ₯· Avoid
12.5%
β›Ί Short Rest (+❀️ -🎲)
8.3%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Mule!
---
🦁 Mule
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 17/17
πŸ›‘οΈ 10
❕1/8
✨ 25
βš”οΈ Melee, one-handed [1d6]
96%
πŸ‘Š Melee, unarmed [4]
4%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Mule with your Melee Attack for 5 damage.
---
🦁 Mule
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 12/17
πŸ›‘οΈ 10
❕1/8
✨ 25
βš”οΈ Melee, one-handed [1d6]
84.2%
πŸ‘Š Melee, unarmed [4]
5.3%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
10.5%
Poll ended at .
You managed to hit the Mule for 7 damage with your Melee Attack.
---
🦁 Mule
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 5/17
πŸ›‘οΈ 10
❕1/8
✨ 25
βš”οΈ Melee, one-handed [1d6]
95.2%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
4.8%
Poll ended at .
You successfully hit the Mule with your Melee Attack for 6 damage.
You killed the Mule.
+1πŸͺ™ +25✨
---
Ahead of your path, you see a 🦁 Lion
❀️ 8-44 ❕1 ✨ 200
βš”οΈ Fight!
61.5%
πŸ₯· Avoid
30.8%
β›Ί Short Rest (+❀️ -🎲)
7.7%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Lion!
---
🦁 Lion
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 27/27
πŸ›‘οΈ 12
❕1
✨ 200
βš”οΈ Melee, one-handed [1d6]
60%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
6.7%
πŸƒ Run!
33.3%
Poll ended at .
You successfully hit the Lion with your Melee Attack for 8 damage.
---
🦁 Lion
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 19/27
πŸ›‘οΈ 12
❕1
✨ 200
βš”οΈ Melee, one-handed [1d6]
93.3%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
6.7%
Poll ended at .
You used your Melee Attack to hit the Lion for 7 damage.
---
🦁 Lion
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 12/27
πŸ›‘οΈ 12
❕1
✨ 200
βš”οΈ Melee, one-handed [1d6]
88%
πŸ‘Š Melee, unarmed [4]
4%
🏹 Ranged, improvised [1d4] ⬇️
8%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Lion for 5 damage.
---
🦁 Lion
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 7/27
πŸ›‘οΈ 12
❕1
✨ 200
βš”οΈ Melee, one-handed [1d6]
91.3%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
4.3%
πŸƒ Run!
4.3%
Poll ended at .
You successfully hit the Lion with your Melee Attack for 7 damage.
The Lion fell, ending the battle.
+3πŸͺ™ +200✨
---
In the distance you see a 🦁 Giant Badger
❀️ 6-20 ❕1/4 ✨ 50
βš”οΈ Fight!
95.7%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
4.3%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Giant Badger!
---
🦁 Giant Badger
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 11/11
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, one-handed [1d6]
95.7%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, improvised [1d4] ⬇️
4.3%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Giant Badger for 9 damage.
---
🦁 Giant Badger
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 2/11
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, one-handed [1d6]
81.8%
πŸ‘Š Melee, unarmed [4]
18.2%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
The Giant Badger dealt a critical blow to you with its Multiattack, you took 17 damage.
---
🦁 Giant Badger
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 2/11
πŸ›‘οΈ 10
❕1/4
✨ 50
βš”οΈ Melee, one-handed [1d6]
76.7%
πŸ‘Š Melee, unarmed [4]
16.7%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
6.7%
Poll ended at .
You took 7 damage from the Giant Badger's Multiattack.
You managed to hit the Giant Badger for 6 damage with your Melee Attack.
The Giant Badger fell, ending the battle.
+1πŸͺ™ +50✨
---
You encounter a 🌱 Violet Fungus
❀️ 4-32 ❕1/4 ✨ 50
βš”οΈ Fight!
13%
πŸ₯· Avoid
4.3%
β›Ί Short Rest (+❀️ -🎲)
30.4%
🏘️ Go to Town
52.2%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
10.3%
πŸ›Œ Long Rest (+❀️ +🎲)
86.2%
🏑 Retire (campaign ends)
3.4%
Poll ended at .
You drifted off to sleep, regaining 24 hitpoints and 1 hitdice when you woke.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
17.9%
πŸ›’ Shop
78.6%
πŸ›Œ Long Rest (+❀️ +🎲)
3.6%
🏑 Retire (campaign ends)
0%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper nods in greeting as you enter, what would you like?
πŸŽ’
πŸ—‘οΈ Shortsword [1d6+3, +5] πŸ›‘οΈ Shield πŸ›‘οΈ Scale Mail [18]
πŸ—‘οΈ Shortsword [1d6+3, +5] ~ 1H L (-5πŸͺ™)
34.5%
πŸ›‘οΈ Studded Leather Armor [16] (-20πŸͺ™)
17.2%
πŸ›‘οΈ Leather Armor [15] (+15πŸͺ™)
0%
↩️ Back to Town
48.3%
Poll ended at .
You left the shop.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
87.5%
πŸ›’ Shop
12.5%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
Ahead of your path, you see a 🦁 Cat
❀️ 1-4 ❕0 ✨ 10
βš”οΈ Fight!
62.5%
πŸ₯· Avoid
37.5%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Cat!
---
🦁 Cat
❀️ 1/1
πŸ›‘οΈ 12
❕0
✨ 10
βš”οΈ Melee, one-handed [1d6]
66.7%
πŸ‘Š Melee, unarmed [4]
12.5%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
20.8%
Poll ended at .
You managed to hit the Cat for 7 damage with your Melee Attack.
The Cat died.
+1πŸͺ™ +10✨
---
In the distance you see a 🧟 Harpy
❀️ 14-63 ☁️ ❕1 ✨ 200
βš”οΈ Fight!
50%
πŸ₯· Avoid
43.8%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
6.3%
Poll ended at .
You confronted the Harpy!
---
🧟 Harpy
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 42/42
πŸ›‘οΈ 11 ☁️
❕1
✨ 200
🏹 Ranged, improvised [1d4]
21.4%
βš”οΈ Melee, one-handed [1d6] ⬇️
25%
πŸ‘Š Melee, unarmed [4] ⬇️
0%
πŸƒ Run!
53.6%
Poll ended at .
You easily managed to run away!
---
You encounter a 🦁 Stirge
❀️ 1-4 ☁️ ❕1/8 ✨ 25
βš”οΈ Fight!
91.4%
πŸ₯· Avoid
8.6%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Stirge!
---
🦁 Stirge
❀️❀️❀️ 3/3
πŸ›‘οΈ 14 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
58.3%
βš”οΈ Melee, one-handed [1d6] ⬇️
33.3%
πŸ‘Š Melee, unarmed [4] ⬇️
0%
πŸƒ Run!
8.3%
Poll ended at .
The Stirge dealt a critical blow to you with its Blood Drain, you took 13 damage.
---
🦁 Stirge
❀️❀️❀️ 3/3
πŸ›‘οΈ 14 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
40%
βš”οΈ Melee, one-handed [1d6] ⬇️
46.7%
πŸ‘Š Melee, unarmed [4] ⬇️
6.7%
πŸƒ Run!
6.7%
Poll ended at .
You were hit by the Stirge's Blood Drain attack, you took 5 damage.
---
🦁 Stirge
❀️❀️❀️ 3/3
πŸ›‘οΈ 14 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
29%
βš”οΈ Melee, one-handed [1d6] ⬇️
35.5%
πŸ‘Š Melee, unarmed [4] ⬇️
3.2%
πŸƒ Run!
32.3%
Poll ended at .
You successfully hit the Stirge with your Melee Attack for 6 damage.
You killed the Stirge.
+1πŸͺ™ +25✨
---
You encounter a 🦁 Giant Spider
❀️ 8-44 ❕1 ✨ 200
βš”οΈ Fight!
10%
πŸ₯· Avoid
3.3%
β›Ί Short Rest (+❀️ -🎲)
36.7%
🏘️ Go to Town
50%
Poll ended at .
You made the journey to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
2.5%
πŸ›’ Shop
7.5%
πŸ›Œ Long Rest (+❀️ +🎲)
87.5%
🏑 Retire (campaign ends)
2.5%
Poll ended at .
You drifted off to sleep, regaining 18 hitpoints and 0 hitdice when you woke.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
26.5%
πŸ›’ Shop
70.6%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
2.9%
Poll ended at .
You found a shop.
---
You step into a local shop, what catches your eye?
πŸŽ’
πŸ—‘οΈ Shortsword [1d6+3, +5] πŸ›‘οΈ Shield πŸ›‘οΈ Scale Mail [18]
πŸ—‘οΈ Shortsword [1d6+3, +5] ~ 1H L (-5πŸͺ™)
46.7%
πŸ›‘οΈ Studded Leather Armor [16] (-20πŸͺ™)
6.7%
πŸ›‘οΈ Leather Armor [15] (+15πŸͺ™)
3.3%
↩️ Back to Town
43.3%
Poll ended at .
You decided to buy the Shortsword and left the shop.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
91.9%
πŸ›’ Shop
2.7%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
5.4%
Poll ended at .
You left with a sense of adventure.
---
Ahead of your path, you see a 🌱 Violet Fungus
❀️ 4-32 ❕1/4 ✨ 50
βš”οΈ Fight!
89.5%
πŸ₯· Avoid
10.5%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Violet Fungus!
---
🌱 Violet Fungus
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 14/14
πŸ›‘οΈ 5
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d6 | 1d6]
90%
πŸ”€ Mixed [1d6 | 1d4]
3.3%
πŸ”€ Mixed [1d4 | 1d6]
6.7%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Violet Fungus with your Melee Attack for 9 damage.
The Violet Fungus attacked with its Rotting Touch, you took 8 damage.
---
🌱 Violet Fungus
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 5/14
πŸ›‘οΈ 5
❕1/4
✨ 50
βš”οΈ Melee, two-handed [1d6 | 1d6]
94.3%
πŸ”€ Mixed [1d6 | 1d4]
0%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
5.7%
Poll ended at .
You handled your Melee Attack with expert precision, critically hitting the Violet Fungus for 14 damage.
You killed the Violet Fungus.
+1πŸͺ™ +50✨
---
You encounter a 🦁 Giant Goat
❀️ 6-33 ❕1/2 ✨ 100
βš”οΈ Fight!
50%
πŸ₯· Avoid
16.7%
β›Ί Short Rest (+❀️ -🎲)
28.6%
🏘️ Go to Town
4.8%
Poll ended at .
You confronted the Giant Goat!
---
🦁 Giant Goat
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 26/26
πŸ›‘οΈ 11
❕1/2
✨ 100
βš”οΈ Melee, two-handed [1d6 | 1d6]
96.7%
πŸ”€ Mixed [1d6 | 1d4]
0%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
3.3%
Poll ended at .
You were hit by the Giant Goat's Ram attack, you took 9 damage.
You successfully hit the Giant Goat with your Melee Attack for 9 damage.
---
🦁 Giant Goat
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 17/26
πŸ›‘οΈ 11
❕1/2
✨ 100
βš”οΈ Melee, two-handed [1d6 | 1d6]
61.9%
πŸ”€ Mixed [1d6 | 1d4]
0%
πŸ”€ Mixed [1d4 | 1d6]
2.4%
πŸƒ Run!
35.7%
Poll ended at .
You successfully hit the Giant Goat with your Melee Attack for 14 damage.
---
🦁 Giant Goat
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 3/26
πŸ›‘οΈ 11
❕1/2
✨ 100
βš”οΈ Melee, two-handed [1d6 | 1d6]
91.9%
πŸ”€ Mixed [1d6 | 1d4]
2.7%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
5.4%
Poll ended at .
You used your Melee Attack to hit the Giant Goat for 8 damage.
You killed the Giant Goat.
+3πŸͺ™ +100✨
---
Ahead of your path, you see a 🦁 Giant Frog
❀️ 4-32 ❕1/4 ✨ 50
βš”οΈ Fight!
20%
πŸ₯· Avoid
2.9%
β›Ί Short Rest (+❀️ -🎲)
54.3%
🏘️ Go to Town
22.9%
Poll ended at .
You had a moment to take a breather, you regained 17 hitpoints.
---
You encounter a 🦁 Lion
❀️ 8-44 ❕1 ✨ 200
βš”οΈ Fight!
71%
πŸ₯· Avoid
25.8%
🏘️ Go to Town
3.2%
Poll ended at .
You engaged the Lion!
---
🦁 Lion
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 29/29
πŸ›‘οΈ 12
❕1
✨ 200
βš”οΈ Melee, two-handed [1d6 | 1d6]
85%
πŸ”€ Mixed [1d6 | 1d4]
0%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
15%
Poll ended at .
The Lion attacked with its Bite, you took 9 damage.
You managed to hit the Lion for 8 damage with your Melee Attack.
---
🦁 Lion
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 21/29
πŸ›‘οΈ 12
❕1
✨ 200
βš”οΈ Melee, two-handed [1d6 | 1d6]
81.3%
πŸ”€ Mixed [1d6 | 1d4]
0%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
18.8%
Poll ended at .
You used your Melee Attack to hit the Lion for 9 damage.
---
🦁 Lion
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 12/29
πŸ›‘οΈ 12
❕1
✨ 200
βš”οΈ Melee, two-handed [1d6 | 1d6]
100%
πŸ”€ Mixed [1d6 | 1d4]
0%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Lion for 6 damage with your Melee Attack.
---
🦁 Lion
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 6/29
πŸ›‘οΈ 12
❕1
✨ 200
βš”οΈ Melee, two-handed [1d6 | 1d6]
93.5%
πŸ”€ Mixed [1d6 | 1d4]
0%
πŸ”€ Mixed [1d4 | 1d6]
3.2%
πŸƒ Run!
3.2%
Poll ended at .
You took 6 damage from the Lion's Claw.
You used your Melee Attack to hit the Lion for 8 damage.
The Lion died.
+12πŸͺ™ +200✨
---
Ahead of your path, you see a 🧟 Darkmantle
❀️ 10-35 ☁️ ❕1/2 ✨ 100
βš”οΈ Fight!
13%
πŸ₯· Avoid
4.3%
🏘️ Go to Town
82.6%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
4.2%
πŸ›’ Shop
4.2%
πŸ›Œ Long Rest (+❀️ +🎲)
91.7%
🏑 Retire (campaign ends)
0%
Poll ended at .
You drifted off to sleep, regaining 15 hitpoints and 3 hitdice when you woke.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
26.9%
πŸ›’ Shop
69.2%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
3.8%
Poll ended at .
You walked to a local shop.
---
You step into a local shop, what catches your eye?
πŸŽ’
πŸ—‘οΈ Shortsword [1d6+3, +5] πŸ—‘οΈ Shortsword [1d6+3, +5] πŸ›‘οΈ Scale Mail [16]
βš”οΈ Crossbow, light [1d8+2, +4] ~ 2H (-15πŸͺ™)
6.7%
πŸ—‘οΈ Club [1d4+3, +5] ~ 1H L (+4πŸͺ™)
0%
πŸ›‘οΈ Hide Armor [14] (+15πŸͺ™)
3.3%
↩️ Back to Town
90%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
84%
πŸ›’ Shop
4%
πŸ›Œ Long Rest (+❀️ +🎲)
4%
🏑 Retire (campaign ends)
8%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🧟 Cockatrice
❀️ 12-42 ☁️ ❕1/2 ✨ 100
βš”οΈ Fight!
68.2%
πŸ₯· Avoid
27.3%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
4.5%
Poll ended at .
You engaged the Cockatrice!
---
🧟 Cockatrice
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 28/28
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
πŸ”€ Mixed [1d6 | 1d4]
42.3%
πŸ”€ Mixed [1d4 | 1d6]
0%
🏹 Ranged, two-handed [1d4 | 1d4]
38.5%
πŸƒ Run!
19.2%
Poll ended at .
You used your Mixed Attack to hit the Cockatrice for 6 damage.
---
🧟 Cockatrice
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 22/28
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
πŸ”€ Mixed [1d6 | 1d4]
61.9%
πŸ”€ Mixed [1d4 | 1d6]
9.5%
🏹 Ranged, two-handed [1d4 | 1d4]
23.8%
πŸƒ Run!
4.8%
Poll ended at .
You successfully hit the Cockatrice with your Mixed Attack for 8 damage.
---
🧟 Cockatrice
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 14/28
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
πŸ”€ Mixed [1d6 | 1d4]
78.9%
πŸ”€ Mixed [1d4 | 1d6]
5.3%
🏹 Ranged, two-handed [1d4 | 1d4]
15.8%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Cockatrice for 8 damage with your Mixed Attack.
---
🧟 Cockatrice
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 6/28
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
πŸ”€ Mixed [1d6 | 1d4]
77.8%
πŸ”€ Mixed [1d4 | 1d6]
0%
🏹 Ranged, two-handed [1d4 | 1d4]
22.2%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Cockatrice for 8 damage with your Mixed Attack.
You killed the Cockatrice.
+3πŸͺ™ +100✨
---
Ahead of your path, you see a 🦁 Giant Crab
❀️ 3-24 ❕1/8 ✨ 25
βš”οΈ Fight!
96%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
4%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Giant Crab!
---
🦁 Giant Crab
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 17/17
πŸ›‘οΈ 15
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d6 | 1d6]
92.9%
πŸ”€ Mixed [1d6 | 1d4]
0%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
7.1%
Poll ended at .
You managed to hit the Giant Crab for 6 damage with your Melee Attack.
---
🦁 Giant Crab
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 11/17
πŸ›‘οΈ 15
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d6 | 1d6]
94.1%
πŸ”€ Mixed [1d6 | 1d4]
5.9%
πŸ”€ Mixed [1d4 | 1d6]
0%
πŸƒ Run!
0%
Poll ended at .
@dungeons Listen up, adventurers. We're facing a Giant Crab, a low challenge critter. With Sigyn at full health and her trusty shortswords, we've got a clear edge. Going in with βš”οΈ 'Melee, two-handed [1d6 | 1d6]' is our top strategy. Remember, our attacks are rolled together, so every swing counts. Running ain't an option; we're too tough for shellfish. Let's crack this crab!
@dungeons Giant Crab ain't much of a threat but can still pack a punch. If you're feeling spry, a fight could offer some quick EXP. Avoiding might be safe, but it won't get you anywhere, fast. A short rest ain't needed with your HP full, and town offers little gain right now. I say fight the crustacean, but keep your guard up! #DnD #GameAdvice
@dungeons Sigyn's in good shape, and that Cockatrice's defenses are weakening. Yer safe to keep the pressure up. Use the πŸ”€ Mixed [1d6 | 1d4] attack. It gives ye the best chance for a solid hit, based on your stats and the fact that both character and monster roll at the same time. Don't be too hasty with running; ye've got the upper hand here. Keep yer wits about ye! Keep in mind, running is decided by a check and thus not guaranteed. Face the beast, ye half-orc, and crush it!
@dungeons Ah, the Cockatrice! A nasty creature with a deceptively low CR. Now, remember, we hit hard and our aim is true. Consider the Mixed attack options, either [1d6 | 1d4] or [1d4 | 1d6] as they give us the best odds for damage. Ranged attack isn't our strength here, you'd hit with a disadvantage. Running? Bah! We've the beast on the ropes. Attack, I say! Stand your ground, brave Sigyn! #dnd5e #CockatriceFight
@dungeons Listen up, folks. Sigyn's in good shape, full health and all. That Cockatrice is wounded, too, eight points down. Running? Nah, not for us. Now, the Mixed Attack options, they got the best odds with 2 dice. Ranged? We're risking disadvantage out-of-range. I'd say, play it safe, keep up the pressure. Go for "πŸ”€ Mixed [1d6 | 1d4]". Two dice, and a decent chance at a good hit. Remember, even if we miss, we won't lose a spell slot. Let's keep pushing, one step at a time.
@dungeons Listen up, adventurers! This Cockatrice ain't no chump. With Sigyn's short swords, ranged attacks are at a disadvantage. Keep in mind dual-wielding lets them roll two attacks. Between the Mixed options, [1d6 | 1d4] offers a higher potential damage output. I ain't saying running ain't an option, but considering Sigyn's current health, it's worth a gamble. Use those swords, get up close and personal, and ruffle some feathers! Mixed attack [1d6 | 1d4], that's [1/2]
@dungeons With Sigyn at full health and carrying a strong weapon, a fight against a Cockatrice should be manageable. It's a risk, but the EXP could be beneficial. Avoidance is safer but doesn't yield any rewards. Short rests are unnecessary now, and the town visit can wait. Push through, adventurers, and let's witness our Half-Orc Barbarian slay this beast. βš”οΈ Fight! is my suggestion.
@dungeons Listen up, folks! Sigyn's in good shape; ❀️ & 🎲 are at max, she's got a sturdy pair of shortswords, and gold jingling in her pockets. Now ain't the time to shop or rest, and certainly not to retire. No, it's time to put those swords and brawn to good use. Grab your gear and set your sights on adventure! 🧭 There's XP to earn, challenges to overcome, and glory to be won. Let's show 'em what this Half-Orc Barbarian is made of!
@dungeons Listen up, adventurers! Sigyn's armed with a decent Shortsword and decent Scale Mail armor. Buying a Crossbow might offer variety, but it lacks the brute strength we need. A Club? Hardly an upgrade. Now Hide Armor, it's cheaper yet weaker than our current gear. Best option? Head back to town, save the gold for something worth our while. Adventure smartly, not hastily. #DnDGuidance
@dungeons Listen up, adventurers. Sigyn's in good health and has a full set of hit dice. No need for a rest. Shopping? Nay, the gold is better saved. Retire? Hah, don't make me laugh. Adventure is the only sensible option. Seek out challenges, earn XP, grow stronger. That's the way of the warrior! Now, off you go. Adventure awaits!
@dungeons Listen up, adventurers. We've got Sigyn here at 48% HP, low on hitdice, and gold in pocket. Instead of charging into the next adventure, we need to play it smart. A long rest would restore our HP and hitdice, prime for the next encounter. Shopping's tempting, but without knowing what's offered, it's risky. Retirement? Pah, we ain't done yet. My advice? Take that long rest. Patch yourselves up and be ready for whatever's next. Adventure can wait a tick [1/2]
@dungeons 🎲 Community, listen up! We've got a Darkmantle ahead. Not the toughest critter, but we're at half strength with no hitdice left. Going to town is tempting, yet it’ll cost gold & time. I suggest we try avoiding this fight. If that fails, we'll be no worse off than if we'd chosen to fight. If successful, we save ourselves a potential beating. So, choose wisely, but consider the avoid option. We can always come back swinging when we're better equipped. #DnD #CommunityGame
@dungeons Ah, Sigyn - scrappy half-orc, hearty barbarian! With ye current health and the lion's remaining strength, the best move is to strike with both hands using yer shortswords. Mixed attacks risk lower damage, and running ain't guaranteed success. So, maintain the onslaught with a two-handed melee attack. Keep yer guard up, stay firm, and let's see that lion's last roar soon enough! Fight on, brave adventurer, fight on! #DnD #GameAdvice
@dungeons Let's think clear, folks. Our Half-Orc Sigyn is strong but has no hitdice to spare for a short rest. They've scratched the Lion good, but the beast isn't done yet. βš”οΈ A two-handed attack will deal the most damage, but remember, if both miss, no harm done! Don't fancy running unless we're truly cornered. Keep those swords swinging, Sigyn! πŸ—‘οΈπŸ—‘οΈ #DnD5e #CommunityGame
@dungeons Given Sigyn's condition, two-handed melee is the most fruitful approach. Despite the 9 HP loss, our Half-Orc Barbarian has robust health. Mixed attacks risk a weaker blow. Running is not advisable unless things turn dire. Stand your ground, and slash that Lion down! Remember, no spell slots are lost if both attacks miss. Keep an eye on your HP though. #dnd5e
@dungeons Alright, listen up! We got a lion on our hands. With Sigyn's current status, we can take it on. βš”οΈ Melee, two-handed is the best choice. It's the most damage output for our Barbarian. Don't bother with Mixed; it's a risk and our HP is full. Running? Bah! With Sigyn's stats and full HP, we got this. Let's not back down, show that beast what we're made of!
@dungeons Listen up adventurers! Our Half-Orc Barbarian, Sigyn, is in tip-top condition with 100% HP. We've bumped into a Lion, CR 1, 200 EXP up for grabs if we defeat it. Considering Sigyn's strength and the house rules, I say: Go for a βš”οΈ Fight! Remember, both attacks are rolled together, and if both miss, no spell slot is wasted. It's a worthy challenge and a chance for a good dose of experience. If Sigyn's HP gets low, we can then consider a trip to town. Let's [1/2]
@dungeons cont.| not shy away from a good brawl! [2/2]
@dungeons Listen up! Sigyn's health is a bit battered, but that 🦁 Giant Frog's not too tough. A good fight'll put some spring back in our step, earn us some gold and XP. Short rest? Might restore hit points but costs hit dice. Town's too far off, and avoiding's for cowards. So, pick up your swords, and let's give that Frog a thrashing! βš”οΈ Fight! Don't forget, attacks are rolled in pairs. If both miss, no spell slots wasted. Now go on, get to it. We got a frog to flatten!
@dungeons Listen up, folks! Sigyn's at 41% health, but this goat's nearly down. Now, a Mixed Attack might be tempting, but it's risky. The Melee, two-handed attack [1d6 | 1d6] is your safest bet here. It keeps the damage consistent and maximizes our odds. We could run, but where's the glory in that? Choose wisely, your next move could mean the difference between victory and defeat. Let's show this goat what we're made of!
@dungeons Alright, folks. Despite the hit, Sigyn's still standing. With no fancy magic or potions, we're relying on good ol' steel. Given our house rules, mixed attacks could prove beneficial here. However, considering Sigyn's strength and the durability of the Giant Goat, I'd recommend the βš”οΈ Melee, two-handed attack. If we play our cards right, we might just get through this. Running isn't an option unless you want to risk another check. Stay sharp, adventurers. #DnD #CommunityPoll