@SirTapTap *nodds in agreement*

The #Enshittification of #MobileGaming is mostly in part of consumers unwilling to pay for good if not premium content.

That's why there are virtually only #PayToLoose-#Games on #Android and a lot of good games get only published to #iOS if not #AppleArcade exclusively because #Piracy on Android is so rampant, it doesn't make sense to make actual games for it for big players.

@kkarhan @SirTapTap it’s because the demographics on mobile is skewed towards super duper casual gamers who were used to playing flash games for tens of hours without paying a dime. These people feel robbed when they buy a $5 game and it has only single digit hours of content.