πŸ—ΊοΈ Campaign 77 #dnd

This is the legend of...

πŸ’« Jason, the Tiefling Sorcerer
23.5%
πŸ›‘οΈ Greendreamz, the Half-Elf Paladin
20.6%
☯ Brett, the Elf Monk
14.7%
βš’οΈ Sigyn, the Half-Orc Barbarian
41.2%
Poll ended at .
Sigyn has arrived in town!
---
You are safe in a town, what would you like to do?
🧭 Adventure!
21.7%
πŸ›’ Shop
69.6%
πŸ›Œ Long Rest (+❀️ +🎲)
4.3%
🏑 Retire (campaign ends)
4.3%
Poll ended at .
You asked for directions to a nearby shop.
---
You browse the wares of a shop, what do you want to purchase?
πŸŽ’
πŸ—‘οΈ Spear [1d6+3, +5] πŸ›‘οΈ none [14]
πŸ—‘οΈ War pick [1d8+3, +5] ~ 1H (-5πŸͺ™)
26.9%
πŸ›‘οΈ Scale Mail [16] (-50πŸͺ™)
73.1%
πŸ›‘οΈ Chain Shirt [15] (-50πŸͺ™)
0%
↩️ Back to Town
0%
Poll ended at .
You left the shop with the Scale Mail in-hand.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
60.9%
πŸ›’ Shop
30.4%
πŸ›Œ Long Rest (+❀️ +🎲)
8.7%
🏑 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🦁 Rat
❀️ 1-3 ❕0 ✨ 10
βš”οΈ Fight!
100%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Rat!
---
🦁 Rat
❀️❀️ 2/2
πŸ›‘οΈ 10
❕0
✨ 10
βš”οΈ Melee, two-handed [1d8]
91.3%
πŸ‘Š Melee, unarmed [4]
8.7%
🏹 Ranged, thrown [1d6] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Rat for 10 damage with your Melee Attack.
You won the battle, killing the Rat.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a 🌱 Awakened Shrub
❀️ 3-18 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
βš”οΈ Fight!
92.3%
πŸ₯· Avoid
7.7%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Awakened Shrub!
---
🌱 Awakened Shrub
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 11/11
πŸ›‘οΈ 9
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
πŸ‘Š Melee, unarmed [4]
37.9%
βš”οΈ Melee, two-handed [1d8] ⬇️
51.7%
🏹 Ranged, thrown [1d6] ⬇️
6.9%
πŸƒ Run!
3.4%
Poll ended at .
You successfully hit the Awakened Shrub with your Melee Attack for 5 damage.
---
🌱 Awakened Shrub
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 6/11
πŸ›‘οΈ 9
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
πŸ‘Š Melee, unarmed [4]
29.4%
βš”οΈ Melee, two-handed [1d8] ⬇️
70.6%
🏹 Ranged, thrown [1d6] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Awakened Shrub for 3 damage.
---
🌱 Awakened Shrub
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 3/11
πŸ›‘οΈ 9
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
πŸ‘Š Melee, unarmed [4]
80%
βš”οΈ Melee, two-handed [1d8] ⬇️
20%
🏹 Ranged, thrown [1d6] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Awakened Shrub for 4 damage with your Melee Attack.
The Awakened Shrub died.
+1πŸͺ™ +10✨
---
You encounter a 🦁 Giant Rat
❀️ 2-12 ❕1/8 ✨ 25
βš”οΈ Fight!
83.9%
πŸ₯· Avoid
12.9%
β›Ί Short Rest (+❀️ -🎲)
3.2%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Giant Rat!
---
🦁 Giant Rat
❀️❀️❀️❀️❀️❀️ 6/6
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d8]
91.7%
πŸ‘Š Melee, unarmed [4]
2.8%
🏹 Ranged, thrown [1d6] ⬇️
5.6%
πŸƒ Run!
0%
Poll ended at .
The Giant Rat attacked with its Bite, you took 3 damage.
---
🦁 Giant Rat
❀️❀️❀️❀️❀️❀️ 6/6
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d8]
97.1%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, thrown [1d6] ⬇️
2.9%
πŸƒ Run!
0%
Poll ended at .
You were hit by the Giant Rat's Bite attack, you took 3 damage.
---
🦁 Giant Rat
❀️❀️❀️❀️❀️❀️ 6/6
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d8]
83.8%
πŸ‘Š Melee, unarmed [4]
0%
🏹 Ranged, thrown [1d6] ⬇️
2.7%
πŸƒ Run!
13.5%
Poll ended at .
You used your Melee Attack to hit the Giant Rat for 11 damage.
You killed the Giant Rat.
+1πŸͺ™ +25✨
---
You encounter a 🦁 Rat
❀️ 1-3 ❕0 ✨ 10
βš”οΈ Fight!
70%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
20%
🏘️ Go to Town
10%
Poll ended at .
You engaged the Rat!
---
🦁 Rat
❀️ 1/1
πŸ›‘οΈ 10
❕0
✨ 10
βš”οΈ Melee, two-handed [1d8]
70%
πŸ‘Š Melee, unarmed [4]
30%
🏹 Ranged, thrown [1d6] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Rat for 9 damage.
The Rat fell, ending the battle.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a 🦁 Frog
❀️ 1-3 ❕0 ✨ 0
βš”οΈ Fight!
62.5%
πŸ₯· Avoid
6.3%
β›Ί Short Rest (+❀️ -🎲)
21.9%
🏘️ Go to Town
9.4%
Poll ended at .
You engaged the Frog!
---
🦁 Frog
❀️❀️❀️ 3/3
πŸ›‘οΈ 11
❕0
✨ 0
βš”οΈ Melee, two-handed [1d8]
72.2%
πŸ‘Š Melee, unarmed [4]
13.9%
🏹 Ranged, thrown [1d6] ⬇️
5.6%
πŸƒ Run!
8.3%
Poll ended at .
You managed to hit the Frog for 4 damage with your Melee Attack.
You killed the Frog.
+1πŸͺ™ +0✨
---
In the distance you see a 🦁 Giant Frog
❀️ 4-32 ❕1/4 ✨ 50
βš”οΈ Fight!
38.5%
πŸ₯· Avoid
3.8%
β›Ί Short Rest (+❀️ -🎲)
30.8%
🏘️ Go to Town
26.9%
Poll ended at .
You sat down and caught your breath, regaining 6 hitpoints.
---
In the distance you see a 🦁 Quipper
❀️ 1-3 🌊 ❕0 ✨ 10
βš”οΈ Fight!
88.9%
πŸ₯· Avoid
2.8%
🏘️ Go to Town
8.3%
Poll ended at .
You confronted the Quipper!
---
🦁 Quipper
❀️ 1/1
πŸ›‘οΈ 13 🌊
❕0
✨ 10
βš”οΈ Melee, two-handed [1d8]
78.6%
🏹 Ranged, thrown [1d6]
10.7%
πŸ‘Š Melee, unarmed [4] ⬇️
10.7%
πŸƒ Run!
0%
Poll ended at .
You were hit by the Quipper's Bite attack, you took 1 damage.
---
🦁 Quipper
❀️ 1/1
πŸ›‘οΈ 13 🌊
❕0
✨ 10
βš”οΈ Melee, two-handed [1d8]
90.6%
🏹 Ranged, thrown [1d6]
3.1%
πŸ‘Š Melee, unarmed [4] ⬇️
3.1%
πŸƒ Run!
3.1%
Poll ended at .
You managed to hit the Quipper for 4 damage with your Melee Attack.
The Quipper died.
+1πŸͺ™ +10✨
---
You encounter a 🦁 Mastiff
❀️ 2-9 ❕1/8 ✨ 25
βš”οΈ Fight!
93.1%
πŸ₯· Avoid
0%
🏘️ Go to Town
6.9%
Poll ended at .
You confronted the Mastiff!
---
🦁 Mastiff
❀️❀️❀️ 3/3
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d8]
96.6%
πŸ‘Š Melee, unarmed [4]
3.4%
🏹 Ranged, thrown [1d6] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Mastiff for 5 damage with your Melee Attack.
The Mastiff died.
+1πŸͺ™ +25✨
---
In the distance you see a 🦁 Giant Rat
❀️ 2-12 ❕1/8 ✨ 25
βš”οΈ Fight!
84.6%
πŸ₯· Avoid
11.5%
🏘️ Go to Town
3.8%
Poll ended at .
You confronted the Giant Rat!
---
🦁 Giant Rat
❀️❀️❀️❀️❀️❀️❀️❀️❀️ 9/9
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d8]
91.3%
πŸ‘Š Melee, unarmed [4]
8.7%
🏹 Ranged, thrown [1d6] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You took 4 damage from the Giant Rat's Bite.
You successfully hit the Giant Rat with your Melee Attack for 6 damage.
---
🦁 Giant Rat
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 3/9
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d8]
75%
πŸ‘Š Melee, unarmed [4]
25%
🏹 Ranged, thrown [1d6] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You were hit by the Giant Rat's Bite attack, you took 3 damage.
You successfully hit the Giant Rat with your Melee Attack for 8 damage.
You won the battle, killing the Giant Rat.
+1πŸͺ™ +25✨
---
In the distance you see a Swarm of Rats
❀️ 1-49 ❕1/4 ✨ 50
βš”οΈ Fight!
18.8%
πŸ₯· Avoid
18.8%
🏘️ Go to Town
62.5%
Poll ended at .
You made the journey to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
15%
πŸ›’ Shop
5%
πŸ›Œ Long Rest (+❀️ +🎲)
80%
🏑 Retire (campaign ends)
0%
Poll ended at .
After a long deserved rest, you woke up feeling refreshed and with 8 more hitpoints and 1 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
8%
πŸ›’ Shop
84%
πŸ›Œ Long Rest (+❀️ +🎲)
4%
🏑 Retire (campaign ends)
4%
Poll ended at .
You found a shop.
---
You step into a local shop, what catches your eye?
πŸŽ’
πŸ—‘οΈ Spear [1d6+3, +5] πŸ›‘οΈ Scale Mail [16]
πŸ—‘οΈ Dart [1d4+3, +5] ~ 1H T (-1πŸͺ™)
4%
βš”οΈ Pike [1d10+3, +5] ~ 2H (-5πŸͺ™)
80%
πŸ›‘οΈ Padded Armor [13] (+20πŸͺ™)
4%
↩️ Back to Town
12%
Poll ended at .
You left the shop with the Pike in-hand.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
83.3%
πŸ›’ Shop
11.1%
πŸ›Œ Long Rest (+❀️ +🎲)
5.6%
🏑 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🦁 Poisonous Snake
❀️ 1-4 ❕1/8 ✨ 25
βš”οΈ Fight!
92%
πŸ₯· Avoid
8%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Poisonous Snake!
---
🦁 Poisonous Snake
❀️❀️❀️❀️ 4/4
πŸ›‘οΈ 13
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d10]
89.7%
πŸ‘Š Melee, unarmed [4]
3.4%
🏹 Ranged, improvised [1d4] ⬇️
6.9%
πŸƒ Run!
0%
Poll ended at .
You were hit by the Poisonous Snake's Bite attack, you took 1 damage.
You used your Melee Attack to hit the Poisonous Snake for 10 damage.
You won the battle, killing the Poisonous Snake.
+1πŸͺ™ +25✨
---
In the distance you see a 🦁 Raven
❀️ 1-3 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
73.1%
πŸ₯· Avoid
11.5%
β›Ί Short Rest (+❀️ -🎲)
11.5%
🏘️ Go to Town
3.8%
Poll ended at .
You confronted the Raven!
---
🦁 Raven
❀️❀️❀️ 3/3
πŸ›‘οΈ 12 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
68.2%
βš”οΈ Melee, two-handed [1d10] ⬇️
13.6%
πŸ‘Š Melee, unarmed [4] ⬇️
13.6%
πŸƒ Run!
4.5%
Poll ended at .
The Raven attacked with its Beak, you took 1 damage.
You used your Ranged Attack to hit the Raven for 4 damage.
You won the battle, killing the Raven.
+1πŸͺ™ +10✨
---
You encounter a 🦁 Lizard
❀️ 1-4 ❕0 ✨ 10
βš”οΈ Fight!
94.7%
πŸ₯· Avoid
5.3%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Lizard!
---
🦁 Lizard
❀️❀️❀️ 3/3
πŸ›‘οΈ 10
❕0
✨ 10
βš”οΈ Melee, two-handed [1d10]
86.4%
πŸ‘Š Melee, unarmed [4]
4.5%
🏹 Ranged, improvised [1d4] ⬇️
4.5%
πŸƒ Run!
4.5%
Poll ended at .
You successfully hit the Lizard with your Melee Attack for 7 damage.
You killed the Lizard.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a 🦁 Stirge
❀️ 1-4 ☁️ ❕1/8 ✨ 25
βš”οΈ Fight!
80%
πŸ₯· Avoid
8%
β›Ί Short Rest (+❀️ -🎲)
12%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Stirge!
---
🦁 Stirge
❀️❀️❀️❀️ 4/4
πŸ›‘οΈ 14 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
47.8%
βš”οΈ Melee, two-handed [1d10] ⬇️
47.8%
πŸ‘Š Melee, unarmed [4] ⬇️
4.3%
πŸƒ Run!
0%
Poll ended at .
You were hit by the Stirge's Blood Drain attack, you took 5 damage.
---
🦁 Stirge
❀️❀️❀️❀️ 4/4
πŸ›‘οΈ 14 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
13.3%
βš”οΈ Melee, two-handed [1d10] ⬇️
46.7%
πŸ‘Š Melee, unarmed [4] ⬇️
13.3%
πŸƒ Run!
26.7%
Poll ended at .
You were hit by the Stirge's Blood Drain attack, you took 4 damage.
---
🦁 Stirge
❀️❀️❀️❀️ 4/4
πŸ›‘οΈ 14 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
14.3%
βš”οΈ Melee, two-handed [1d10] ⬇️
38.1%
πŸ‘Š Melee, unarmed [4] ⬇️
9.5%
πŸƒ Run!
38.1%
Poll ended at .
You managed to hit the Stirge for 7 damage with your Melee Attack.
You killed the Stirge.
+1πŸͺ™ +25✨
---
You encounter a 🦁 Giant Fire Beetle
❀️ 2-7 ❕0 ✨ 10
βš”οΈ Fight!
34.6%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
19.2%
🏘️ Go to Town
46.2%
Poll ended at .
You made the journey to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
0%
πŸ›Œ Long Rest (+❀️ +🎲)
94.1%
🏑 Retire (campaign ends)
5.9%
Poll ended at .
You slept soundly through the night, regaining 11 hitpoints and 0 hitdice.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
19.2%
πŸ›’ Shop
69.2%
πŸ›Œ Long Rest (+❀️ +🎲)
3.8%
🏑 Retire (campaign ends)
7.7%
Poll ended at .
You found a shop.
---
The shopkeeper nods in greeting as you enter, what would you like?
πŸŽ’
βš”οΈ Pike [1d10+3, +5] πŸ›‘οΈ Scale Mail [16]
πŸ—‘οΈ Rapier [1d8+3, +5] ~ 1H (-23πŸͺ™)
14.8%
πŸ›‘οΈ Leather Armor [13] (+15πŸͺ™)
0%
πŸ›‘οΈ Padded Armor [13] (+20πŸͺ™)
7.4%
↩️ Back to Town
77.8%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
69.2%
πŸ›’ Shop
7.7%
πŸ›Œ Long Rest (+❀️ +🎲)
19.2%
🏑 Retire (campaign ends)
3.8%
Poll ended at .
You embarked on a journey of adventure.
---
You encounter a 🌱 Awakened Shrub
❀️ 3-18 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
βš”οΈ Fight!
100%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Awakened Shrub!
---
🌱 Awakened Shrub
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 11/11
πŸ›‘οΈ 9
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
πŸ‘Š Melee, unarmed [4]
19%
βš”οΈ Melee, two-handed [1d10] ⬇️
76.2%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
4.8%
Poll ended at .
You used your Melee Attack to hit the Awakened Shrub for 5 damage.
The Awakened Shrub attacked with its Rake, you took 3 damage.
---
🌱 Awakened Shrub
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 6/11
πŸ›‘οΈ 9
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
πŸ‘Š Melee, unarmed [4]
19.2%
βš”οΈ Melee, two-handed [1d10] ⬇️
73.1%
🏹 Ranged, improvised [1d4] ⬇️
7.7%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Awakened Shrub with your Melee Attack for 4 damage.
---
🌱 Awakened Shrub
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 2/11
πŸ›‘οΈ 9
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
πŸ‘Š Melee, unarmed [4]
61.9%
βš”οΈ Melee, two-handed [1d10] ⬇️
38.1%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Awakened Shrub for 4 damage.
The Awakened Shrub died.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Baboon
❀️ 1-6 ❕0 ✨ 10
βš”οΈ Fight!
95%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
5%
Poll ended at .
You engaged the Baboon!
---
🦁 Baboon
❀️ 1/1
πŸ›‘οΈ 12
❕0
✨ 10
βš”οΈ Melee, two-handed [1d10]
82.6%
πŸ‘Š Melee, unarmed [4]
13%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
4.3%
Poll ended at .
The Baboon used Bite, dealing 1 damage to you.
You successfully hit the Baboon with your Melee Attack for 13 damage.
You killed the Baboon.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Giant Rat (Diseased)
❀️ 2-12 ❕1/8 ✨ 25
βš”οΈ Fight!
57.1%
πŸ₯· Avoid
9.5%
β›Ί Short Rest (+❀️ -🎲)
33.3%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Giant Rat (Diseased)!
---
🦁 Giant Rat (Diseased)
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 10/10
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d10]
90.9%
πŸ‘Š Melee, unarmed [4]
3%
🏹 Ranged, improvised [1d4] ⬇️
6.1%
πŸƒ Run!
0%
Poll ended at .
You took 5 damage from the Giant Rat (Diseased)'s Bite.
---
🦁 Giant Rat (Diseased)
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 10/10
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [1d10]
59.3%
πŸ‘Š Melee, unarmed [4]
3.7%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
37%
Poll ended at .
The Giant Rat (Diseased) used its Bite perfectly, dealing 8 critical damage to you.
You briefly lost consciousness, but managed to regain your footing.
You utilized your Melee Attack perfectly, dealing 11 critical damage to the Giant Rat (Diseased).
The Giant Rat (Diseased) fell, ending the battle.
+1πŸͺ™ +25✨
---
In the distance you see a Swarm of Bats
❀️ 5-40 ☁️ ❕1/4 ✨ 50
βš”οΈ Fight!
2.7%
πŸ₯· Avoid
5.4%
β›Ί Short Rest (+❀️ -🎲)
13.5%
🏘️ Go to Town
78.4%
Poll ended at .
You made the journey to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
5.7%
πŸ›’ Shop
2.9%
πŸ›Œ Long Rest (+❀️ +🎲)
82.9%
🏑 Retire (campaign ends)
8.6%
Poll ended at .
You rested peacefully through the night, regaining 13 hitpoints and 0 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
13.8%
πŸ›’ Shop
86.2%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
0%
Poll ended at .
@dungeons Aye, Sigyn, ya gave a good show but look at yourselfβ€”barely standing! A long rest is in order. Replenish your strength and hit-dice, then we can talk 'bout adventuring. Ain't no glory in dying on a shop floor or retiring to bed unhealed. Trust this old magus. #LongRest
@dungeons Listen up, adventurers! With Sigyn on 1 HP, a fight against a Swarm of Bats is risky, even for a tough Half-Orc Barbarian. Resting could restore HP but it'll cost a hitdice. Going to town would be safest, but it lacks the thrill of adventure. Weigh your options, but remember, a live adventurer tells tales, a dead one is a cautionary tale. Savvy?
@dungeons Listen up, adventurers! Sigyn, our half-orc Barbarian, took a gnarly bite from that nasty Giant Rat. With her HP at a measly 5, let's not gamble with an out-of-range attack that comes with a disadvantage. Running seems tempting, but remember, it's determined by a check. Given Sigyn's strength and Pike weapon, I suggest we go with "βš”οΈ Melee, two-handed [1d10]". It's a solid, reliable attack that doesn't risk a wasted spell slot. Choose wisely, folks!
@dungeons Listen up, adventurers! Sigyn's confronting a Diseased Giant Rat. Given our house rules, a two-handed melee attack with a Pike is the best choice. It provides the highest potential damage output. Unarmed combat ain't advisable, those rats carry diseases! Ranged attack gives less damage & has a disadvantage due to distance. Running? Not worth the risk. If Sigyn fails the check, the rat gets a free attack. Stand your ground and fight, Sigyn. Melee, two-handed [1/2]
@dungeons cont.| - that's the way forward. #DnD5e #CommunityGame [2/2]
@dungeons Listen up, adventurers! The Diseased Giant Rat ❕1/8 ✨ 25 is on the horizon. It's a lightweight, the gain is decent and yer at a respectable 71% health. I say we take it on. βš”οΈ Fight! Remember, if both attacks miss, no spell slot is lost. Let's not waste a short rest or a scamper back to town. Fortune favors the brave! Give it your best shot. But keep in mind: caution is wise if your health dips. Don't be a foolhardy hero, know when to retreat. Now, go get 'em!
@dungeons Listen up, adventurers! This Baboon's a pushover, but let's not be careless. Sigyn's Pike is our best bet. βš”οΈ Melee, two-handed [1d10] is the way to go; higher damage and Sigyn's proficiency gives us an edge. Unarmed or improvised attacks are simply unwise, and running? From a Baboon? Don't make me laugh. Stick to what we know, and this'll be a walk in the park. Onwards!
@dungeons Listen up, adventurers. We've a Baboon in sight. It's low on challenge rating and would fetch a decent amount of EXP. Sigyn is in good health, so there's no need for a short rest. Avoiding it would be a waste of valuable experience. Going to town isn't a priority either, with plenty of gold and no immediate needs. My advice: let's roll up our sleeves and go for the fight. Make good use of your Pike, and remember, we're in this together!
@dungeons Alright, listen up. Sigyn here has got a good swing with that Pike. Pay no mind to the drawbacks of two-handed melee. Sure, it's a bit risky, but it packs a nice punch. Our foe, the Awakened Shrub, has a low CR and you're almost halfway through whittling its health down. Avoid unarmed combat or improvised range, they're hardly worth the effort. Running? Not on my watch. Keep your hands tight on that Pike, Sigyn, and charge forward. Hit hard, show 'em what [1/2]
@dungeons cont.| half-orcs are made of! [2/2]

@dungeons Listen up, folks. Sigyn's in a scrape against an Awakened Shrub. It's a lowly creature, but underestimate it and you'll find yourself compost. We got options: unarmed melee, two-handed melee, improvised ranged, or the oldest strategy in the book: run.

Sigyn's a half-orc barbarian, stout of heart and strong of arm. Even though two-handed melee is at a disadvantage, it's the best choice. It packs the most punch and Sigyn can withstand a few more hits. Stand [1/2]

@dungeons cont.| your ground, Sigyn, and smash that shrub! βš”οΈ [2/2]
@dungeons Alright, listen up folks! We're engage with an Awakened Shrub here. Don't let its appearance fool you, these things can be pesky. Now, considering the house rules, Sigyn's current health and the shrub's stats, I'd recommend the Melee, two-handed attack. Sure, it has a disadvantage but our Half-Orc's got strength. Plus, attacks roll in pairs 'round here, so we might not lose if we miss. Remember, no potions, no loot; only gold and glory. So, gear up and let's [1/2]
@dungeons cont.| teach this Shrub a lesson! [2/2]

@dungeons Listen up, adventurers! Our Barbarian, Sigyn, is in fine shape. Now, we've stumbled upon an Awakened Shrub. Don't laugh, these things are more than they seem. Still, it's small fry - CR 0. And we could use the 10xp.

Given Sigyn's health and strength, I'd recommend going for the βš”οΈ Fight! option. It's a chance to earn some XP and gold. But remember, every fight is a risk, even against a shrub. Short rest or town visit isn't needed just yet, save it for when [1/2]

@dungeons cont.| things get hairy. Stay sharp, and trust your Pike! [2/2]
@dungeons Well, adventurers, Sigyn's healthy as an ox with full HP and hitdice. No point loitering around town. That gold ain't gonna spend itself. And retiring? Pfft, we're just getting started! So, put on your brave faces, grab that pike and let's opt for 🧭 Adventure! It's time we made some progress, eh? #DnD5e #AdventureAwaits
@dungeons Listen well, adventurers. We've a choice: Rapier, Leather Armor, Padded Armor, or back to town. Now, Sigyn's armor's already superior, so don't waste gold there. A rapier? Maybe, but we'll lose damage potential from our pike's reach and strength bonus. It's not easy, but my advice? Head back to town. Keep gold for necessities or unexpected challenges. No need for haste or shiny trinkets, let's play it smart. #DnD #CommunityAdventure
@dungeons While the thought of adventure may quicken your pulse, remember: preparation is the key to survival. Use this opportunity to visit the shop. You've amassed 27 gold - not a fortune, but enough to invest in items that could be your lifeline later. Don't be fooled by the quiet of this village; danger lurks beyond its borders. Invest wisely, and make your gold work for you. Patience, friends, is a virtue even in the pursuit of glory.
@dungeons With low health, a long rest is the most sensible course of action. It gives you the chance to regenerate hitpoints and hitdice. Don't rush into danger, or this campaign may end prematurely. Use this downtime wisely. Plan your next steps, perhaps shop if you have the gold. Once you're back in shape, then seek out adventure. The journey is long, don't cut it short by acting recklessly.
@dungeons Given Sigyn's low health, fighting that Giant Fire Beetle is a risky endeavor. Taking a short rest might restore some HP but it'll cost you precious hitdice. Going to town could replenish resources but it'll use up gold. The best option here is to avoid the beetle. It's a low challenge creature with minimal experience gain, not worth the risk at present. Stay safe, adventurers. Strategy over bravado wins the day.
@dungeons heh. Looks like our dear orc will have a short expedition... πŸ˜…
@dungeons Listen up, folks. We've got Sigyn in a sticky situation. Currently, a Stirge is pestering her. Ranged attack won't work well due to the out-of-range disadvantage. Unarmed is risky with low damage output. Running is unpredictable. The best option is to hit it head on, two-handed melee attack. Yes, it's risky, but it's our best shot. It's sink or swim time, so let's give it all we've got. Vote for the two-handed melee attack. Keep your wits about you, Sigyn! [1/2]
@dungeons Listen up, folks. Sigyn's in a rough spot. That Stirge's nasty, but we can handle it. Ranged attacks are a no-go, we'll lose the advantage. Unarmed's even worse, no need to make things harder. Running might seem tempting but remember, it's a gamble. Our best option is the two-handed melee. Sure, it's got a downside, but it's still our strongest attack. Put faith in Sigyn's strength and hope for a good roll. So, grit your teeth and go for the melee, [1/2]
@dungeons cont.| two-handed attack. Let's show this Stirge what we're made of. [2/2]
@dungeons Listen up, adventurers. We're facing a Stirge; nasty critter but CR is 1/8, not a high threat. Sigyn is pretty healthy, so running would be a waste. Unarmed melee is less effective than using our pike. Ranged attacks have disadvantages. So, grab that pike in both hands and go for a full-on melee attack. Sure, it's risky with simultaneous rolls, but no guts, no glory in this game. Keep fighting, use your hitdice wisely for healing if necessary. Stay vigilant, [1/2]
@dungeons cont.| and may the dice roll in your favour. [2/2]
@dungeons Given our Half-Orc's current HP and the Stirge's low CR, I'd say we have a good shot at combat here, so βš”οΈ Fight! Remember, we roll attacks in pairs and out-of-range attacks are rolled with disadvantage. If we miss, no harm done. An avoid check carries risk. Short rest is unnecessary, we've ample HP. Town visit can wait till we're battered or loaded with gold. Let's plow through, gather the ✨. Keep that pike swinging, adventurers!