@sinvega It’s started to amuse me that the first Halo game started with a look/walk test because that was thought to be a necessary accessibility check. It was the dawn of gamepad gaming and they felt they couldn’t assume the stick directions you’d prefer, and would auto-invert or ask to invert directions based on your first few motions. I think so many games copied it without realizing that accessibility check to it, including later Halo games. I started “failing” them to see which ones offer 😹