3D people: do you rig your 'naked' character first then copy weights to the clothes and hair, even knowing that you're going to wind up hiding all the mesh parts that are permanently hidden under the clothes, OR do you hide the parts of the body under the clothes first and then rig the whole thing all at once?

I'm having a hard time figuring out what the best practice is, tutorials point both ways.

@bfod method 2 is fast enough if you do it like a lazy bad artist — I just throw it in accurig, import in game, see if it looks 90% passable from like 5 meters away, and then never fix the problems
@radiatoryang 'never fix the problems' is already part of my core skillset