3D people: do you rig your 'naked' character first then copy weights to the clothes and hair, even knowing that you're going to wind up hiding all the mesh parts that are permanently hidden under the clothes, OR do you hide the parts of the body under the clothes first and then rig the whole thing all at once?

I'm having a hard time figuring out what the best practice is, tutorials point both ways.

@bfod Ive done the weight copying thing after rigging the base body since its quicker imo but depending on what the clothes or accessories are, I might adjust the weight painting and add more bones after that. Its situational.
@agentredjackal bones like for floppy parts of the clothes you mean? Or just to assist auto-weights?
@bfod For floppy parts or parts sticking out yeah, I end up going in after doing the auto-weights and adding extra bones to little parts like that (but its only if you feel its necessary to add them to give clothing a little extra movement)