I guess I'll start using mastodon rather than my NSFW twitter to scream about dumb twitter in interactions but I said 'other genres are just as confusing as fighting games, you just can't hide behind a team to learn' and now someone is arguing with me that MOBAs are more visibly clear and understandable and I want to die
@kayin one of the things I kept trying to point out to my designer friends is that you can't toss away a genre's 'cruft' and still have the same game with the same appeal after.
Each genre evolves to have these increasingly confusing mechanics because it helps reinforce what both players and designers wanted out of the genre, and you can't simply write them off.