What game feels 'timeless' to you?

https://lemm.ee/post/1689641

What game feels 'timeless' to you? - lemm.ee

For me it’s Chrono Trigger. I always want to play it. I want to show it to my children. I hope it will be regarded as a masterpiece for generations to come.

I’m a fan of some even earlier RPGs… Miracle Warriors, Phantasy Star, Phantasy Star II and Ys.
Caesar III
Honestly after playing newer entries like Pharaoh and Zeus, it’s starting to show its age. But then the Augustus mod came and it feels truly timeless now.
Augustus was sent to us by gods
The best crack? OG WoW.
My husband is currently trying Chrono Trigger for the first time, the music is catchy and the game is too, even though he’s currently stuck right now. We’re big video game fans sharing our passion with our little. We’ve been Mario Kart 8ing together, so fun!
I hope I will be able to do the same when I start a family :) best wishes to you guys
Have you ever played CT? If not, you should do that.
Portal 1&2
Portal 2 is still beautiful 12 years after its release and puzzle games will be relevent even in 50 years.
Mega man X! The musics are so sick
Skyrim, actually. It’s quite dated by today’s standards, but just recently I started another playthrough on a whim and ended up playing 20h or so even though I’ve played the game a bunch of times for several hundreds of hours throughout the years already.

Will be interesting to see if TES6 will replace Skyrim as the mainstream culturally relevant icon of gaming type of way.

After all Morrowind and Oblivion were both massively popular cornerstones of gaming in their own right in their time, but Skyrim has definitely overtaken them as fas as mainstream recognition goes.

It’d be cool if it did, and I wouldn’t be surprised if it did somewhere down the line.
Oblivion was good, but even at the time of the release the graphics, especially faces, are potato. Skyrim is probably peak graphics at release, and still beautiful even now. Gameplay is a little dumbed down, but still enjoyable for both casual and hardcore gamers. Combine that with active modding scene and continuous support from Bethesda, Skyrim ages longer than any game has right to be.

Baldur’s Gate. Probably not timeless to everyone, but will always be for me.

Also, Lords of the Realm II. Not sure why.

Agree on Lords of the Realm 2! Just something about it.

Yup, I just replayed the campaign last weekend.

If I ever make a game, it’ll be a LotR2 remake. I have some ideas I’d like to play with these take it in a completely different direction from Total War games, such as:

  • play as the merchant
  • play as a general in the battles, while someone else handles empire management
  • play as a mercenary band

All of these could play together in MP, and each has a separate win condition.

But every time I get excited about building it, I replay the game and it scratches that itch.

Also Chrono Cross, definitely one of the better stories Square has written.
Morrowind feels like returning home, every time.
Hearing the music and the cry of a silt strider just makes me feel home
Heroes of Might and Magic III.
There’s a game called Heroes Hour on steam that is like the pixel version of an expanded HoMM3, the over world and town building and unit recruiting is all almost the same, but the fights are real-time auto-battler that you can pause to cast spells or give directions to units. Really scratches the itch left by HoMM3
It did for me at first then I got mad at it when I felt like all the battles were so unexpected and undefined. There’s no damage, health or dmg/sec listed its just hope your mobs are more mob than those mob
It does feel like the battles are very player dependant until you hit high enough amounts of mobs. Keeping you back line protected is super important. It also does a terrible job of understanding special abilities for mobs or towns. For example there are some mobs with the special ability “immortal” where about 30 sec after they die they will rez, and each time after the chance halves. Using them as a front line with strong ranged is very powerful and can win fights the game says are impossible. Another one is the Pyre faction building, Infernal Gate. It summons units into battle for you based on how much it’s upgraded with sulphur. With just a few upgrades it becomes a practically non stop stream of free units that refreshes ever fight. As long as you keep your real units alive it’s very difficult to lose a fight after a certain point with enough upgrades.
Oh I’m gonna check this out. I actually liked some of the newer homm games too but it was frustrating to play them because of all the bugs. The core gameplay of all of them is just so much fun for me though
If you’re going to buy HOMM3, get it from GOG. The steam version only has the base game, the GOG version has all the expansions. I’d also recommend downloading the HD Mod - it’s still being updated with new features. And there’s Horn of the Abyss - a fan-made expansion complete with new town types and some things that were started but never made it into the official expansions.
Something about 3 never clicked with me while I still play the second one all the time.
How does it compares with Might and Magic IV?

Heroes (of Might and Magic) is a turn-based strategy game. You start with a hero and a castle, and you objective is usually to take over all the castles on the map. The computer, or other players, will be trying to do the same.

One of the craziest things, is that the game is almost 25 years old, but through the “HD Mod” it’s still getting regular updates, and there’s still annual world championships.

Thanks, I used to play might and magic iv for hours. But everyone recommends III. Just wanted to know why.

Definitely Chrono Trigger for me. I’ve seen most of the endings. One day I will see them all!

Also, portal 1 and 2, tf2 and l4d2.

The original Mario Kart. I could play any course with Donkey Kong without taking my finger off the accelerator – I was a power sliding king.

Heroes of might and magic III. I play it 25 years later and it would be great to share some time on it with my child, one she grows up.
It is the best one, still fun. A lot of great memories playing that game
There’s a game called Heroes Hour on steam that is like the pixel version of an expanded HoMM3, the over world and town building and unit recruiting is all almost the same, but the fights are real-time auto-battler that you can pause to cast spells or give directions to units. Really scratches the itch left by HoMM3

Final Fantasy Tactics Advance and Minish Cap, I rarely play things twice but those two are just so pretty and well done. I play them every few years.

I’d like to try Chrono Trigger but for some reason I just can’t get into it

Didn’t know FF:TA was an Isekai the first time I played it and that somehow added to the experience lol
Baba Is You. It could be 30 years old - or could have been produced in 20 years - but still would be the same and Great!

Streets of Rage 2 feels remarkably good to play today. Homeworld 1 and 2 are great to play today, too, especially since RTSs are so rare. The remasters do clean up the visuals a lot, but for the time gap between the originals and the remasters the originals hold up amazingly well.

And then puzzle games. The TGM tetris series may as well be a new release. Puzzle Bubble 1-4 actually look and sound better than the new sequel that came out this year.

And if we fast forward to more modern 3D games, Batman Arkham City, which is now twelve years old (damn) would be a perfectly current open world game if released now, and Burnout Paradise, which is now fifteen years old (double damn) is such a nice racing game that when they remastered you could barely tell the difference.

Definitely Golden Sun.
Considering the limitations of the console it’s incredible just how high quality the game is, the music especially. Timeless masterpiece.
And it’s direct sequel, The Lost Age.

Legend of Zelda: A Link to the Past

Totally still works as a modern Zelda game. Especially since Nintendo hasn’t really changed the core mechanics since it’s release!

Looks pretty good for such an old game.
DooM (1993), but mostly because of the community. Constant new levels, mods, engine updates, total conversions. Even commercial games released on the engine. It just never stops.
A good level in that game goes harder than any current AAA fps I can think of. Probably the remakes get pretty close, and they blew everyone away because they were a massive improvement to the fps formula, but idk if I’d ever call the remakes “timeless”.

This is the first Doom, right?

Any links to the community?

First off you’re gonna want to grab yourself a source port like GZDoom so you can run it on a modern PC with all the extra bells and whistles. Go grab the original DooM and DooM 2 off Steam for $10 each if you somehow don’t already have them. A lot of stuff still needs access to the original .wad files.

Then check out Doomworld, the Zdoom forums and modDB for a literal ton of extra content. I suggest checking out Brutal Doom, Rekkr, Ashes, Sonic Robo Blast and Hedon for examples of what the modernised engine can do.

ZDoom - Downloads

Very interesting. Thanks.

While I do love the things people have done with GZDoom, I always find myself coming back to a more classic doom experience. Something like dsda-doom that tries to stick to rules of the originals is more my jam, and it has some nice quality of life features that don’t alter the core gameplay. There is just something about the basic and simple mechanics of base Doom II that is timeless.

If you are looking for quality WAD recommendations, there is a continually updated Doomworld Community Top WADs of All Time or you can check out the annual Cacowards that attempt to acknowledge the best new doom content created every year. Many of these wads dramatically outdo the originals in terms of map design. Eviternity—which is a favorite of mine—which comes in at #6 on that list actually had it’s creator scouted to do the maps for the boomer shooter Prodeus .

Also, even though I prefer the classic experience, my favorite weapon mod has to be Final Doomer. Brutal Doom always gets all the hype, but this one deserves a lot of love for the fact that it tried to add weapons to fit specific wads. It gave the wads it was made for so much more flavor, and, while definitely more powerful than vanilla weapons, it wasn’t to an absurd level like brutal doom.

dsda-doom v0.25.6 [2023-01-15]

dsda-doom v0.25.0 Happy 25 years of doom open source! This update is the biggest yet, including improvements in many areas of the port. There is a new indexed light mode by @Xaser (software fidelity in opengl), expanded doom-in-hexen coverage, improved controller support, a new HUD system with ne...

Doomworld
For real. That game will never die.
Undertale. It will always be beautiful even if it doesn’t have detailed graphics.

The Legend of Zelda. My kid finished Breath of the Wild and Tears and wanted more, so I put him on the original.

Hasn’t aged a day. Still mind blowing. Still a ton of fun.

I would say Chrono Trigger, but if Chrono Trigger was timeless, what would be the plot? :P
I have a Mr. Do! arcade machine which feels pretty timeless to me.

The Legend of Zelda: A Link to the Past

From the art to the music to the plot to the gameplay, it’s just iconic.

Was looking for this!