Creating game architecture

For some time I've been trying to create some rudimentary hack'n'slash game. I didn't want to use ready game engine because I consider it more of an exercise in programming a game than an honest attempt at creating one if that makes sense. So I started with SFML.... #gamedev

https://kbin.social/m/gamedev/t/222459

Creating game architecture - Gamedev - kbin.social

For some time I've been trying to create some rudimentary hack'n'slash game. I didn't want to use ready game engine because I consider it more of an exercise in programming a game than an honest attempt at creating one if that makes sense. So I started with SFML....

I’m not smart or experienced enough to answer any of your questions. But I do know someone shared a post about the engine they’d made here a couple days ago, and the code is public so maybe looking at how they approached the same problems might help?
First Lemmy Post -- Figured I'd Share a 2D Game Engine I Built - gamedev - kbin.social

Hi all,...