generative art version of the halting problem: it is generally impossible to determine if letting an algorithm continue will produce a better or worse artwork #generativeart #abstractart #digitalart #haltingproblem

@robertoranon
Hi Roberto,
What software do you use to produce these graphics.
Is there any tip you can give me if i want to try something similar.

Thanks

@reziplikativ Hi, these are produced using javascript code written by me - which in turn uses various libraries, mainly those at https://github.com/thi-ng/umbrella/
The algorithm I wrote basically lays down several lines (thousands, in the second image) and I play a lot with rules to decide colors, starting point, direction, length, ... of each line
GitHub - thi-ng/umbrella: â›± Broadly scoped ecosystem & mono-repository of 200 TypeScript projects (and ~180 examples) for general purpose, functional, data driven development

â›± Broadly scoped ecosystem & mono-repository of 200 TypeScript projects (and ~180 examples) for general purpose, functional, data driven development - thi-ng/umbrella

GitHub

@robertoranon
Thanks for the Info.

I did something similar years (many years) ago with 'Milkdrop'.

https://en.wikipedia.org/wiki/MilkDrop

This is a plugin for Winamp-Musicplayer and there you can do your own programming for videoeffects.

MilkDrop - Wikipedia

@reziplikativ cool! that was a sort of shadertoy with music inputs, right?

@robertoranon
Uhm, 'toy' - well - let's say shader-programming with lots of math.

I started out here :
http://www.geisswerks.com/milkdrop/milkdrop_preset_authoring.html
and made a few presets - but in the end it was a litte to complicated for me.

#Milkdrop is still part of #Winamp - if you want to try out.

or here online 🙂
https://webamp.org/

@reziplikativ I meant shadertoy in this sense: https://www.shadertoy.com 😀

@robertoranon
Ah, ok - i didn't know this website.
But then - "yes"