The current iteration of Nextworld is mostly 5e-adjacent with some PF2e stuff mixed in around my own ideas. I think I'm going to rework the classes to be a bit more 5e and trim out the PF2e stuff then write a separate version that is PF2e compatible.

Coming along nicely on the SWADE version. First draft of the mechanics is done. Adding in the lore and flavor elements that are mostly written from the 5e version, but also adding to those to make it more thematically complete.

Speaking of other settings:

Nextworld 1563, the setting that introduces everything. AU Earth with elfs & orcs etc, set in an arcane punk version of the 16th century. The first period of prolonged peace in nearly 2000 years has ushered in an era of exploration & exploitation, but dangers still lurk.

The Nightmare Islands, a horror supplement being written concurrently with 1563 but meant to be usable attached to any Nextworld setting. Think something like the Domains of Dread but for Nextworld.

Nextworld 1878, a steampunk Western centered around cattle wars and outlaw gangs. The European conquest of the New World never happened here, but that doesn't mean everything worked out fine. New dangers and new explorations await.

Goblins by Gaslight, set concurrently with 1878 but back over in Londinium where we began. Using the Forged in the Dark system, we play as goblin gangs pulling heists and committing crimes in their ongoing quest for equal rights and a place to call home.

Nextworld 1936 and Nextworld 2019 are still very rough outlines but essentially a diesel punk setting of a world getting ready for war as horrors from the Nightmare Islands creep in and a cyberpunk setting after the world has fallen apart and been rebuilt.

Lots of writing ahead! Plans should keep me busy for the foreseeable future and, knowing me, I'll revise them many times along the way. We'll see what happens. Hope you'll follow along.