Vanishing act: 87% of classic video games are no longer available commercially | The disappearance of classic video games
Vanishing act: 87% of classic video games are no longer available commercially | The disappearance of classic video games
Piracy isn’t about preservation. Piracy doesn’t create the roms. It’s the dudes with rom dump devices who do that. And making archival copies isn’t necessarily piracy.
But yes, piracy is the only practical way for new customers to access older content that is no longer sold.
Legally speaking, you don’t own any copyrighted work; you own a license to consume that work.
Copyright law is kinda stupid in concept.
A lot of old films were lost in studio fires, or simply not putting in the effort to preserve. The software industry, and games in particular, have not learned from this at all.
For a lot of academics, the preservation of knowledge is super fascinating.
That said I don’t think there is anything exceptional about video games in the larger scheme of things. Media, like cassettes and VHS will also suffer from this issue. If you’re a Star Wars fan here’s a random example. There is apparently a stockpile of Star Wars books turned into audiobooks accessible only for the disabled and blind. This stock is stored in some Congress library. That fact always interested me.
The situation for scientific research is similar. A lot of computational work done in the 60s-80s is lost because the media was not backed up or preserved. So thousands of scientific papers are not easily reproducible.
Same goes for a lot of the internet in the 90s. Some of it was backed up but a surprising amount is lost. Projects like the Internet Archive are so important for humanity’s preservation of data.
So yeah, the video game situation is interesting but in the grand scheme of things in the early tech era, it’s normal. A lot has been preserved via roms.
Humanity’s existed for hundreds of thousands of years without any kind of permanent medium, and we still do. It’s only in the very recent history of extreme archival that we’ve come to think that information should last forever.
Houses, cities, peoples, cultures, public works, countries, knowledge, technologies, languages - all that we are is ephemeral, and we’ll continue on
Culture provides a shared experience making it easier to communicate with each other. Importantly it also provides a way for society to discuss and think about ideas as a group. That culture includes books, films, TV shows, songs, video games, oral storytelling, folk songs, etc. Each bit of culture builds upon what came before, and what is happening at the same time. The record of culture is forever imperfect, but that becomes more of a problem when parts of culture are lost for the future to be able to look at it. That loss makes it progressively harder for us to look to the past and actually understand it, besides making it harder to communicate with each other. Lack of the reference and understanding can help to perpetuate stereotypes, misunderstandings, injustice, or even actively damage stability of a society. While we are resilient, why would we want to make it harder and lose the knowledge of how we got here?
This article is arguable about forgetting a bit of history which has helped to perpetuate racism. Be aware this is about a “virulently racist song”, if that is a problem or trigger you probably shouldn’t read any further. Just know the roots of the ice cream truck song in the US at least is horrible and we should not use it. npr.org/…/recall-that-ice-cream-truck-song-we-hav…
Is there no sort of common property library of video games?
I feel like after 20 years a video game should become common property for people to download and enjoy for free.
Best I can do is 70 years.
It’s a good point that certainly complicates things. Thanks to your comment, I also found this!
…wikipedia.org/…/Intellectual_property_protection…
I think the Copyright section has good related information.
But I thought the Mickey mouse protection act has only served to increase the diversity, well-being and development of artists everywhere!
Right?
Or is the reality that Disney and Warner can just buy all the art rights, sitting on those for the next hundred years in an endless cycle of power and wealth consolidation?
Nobody saw that coming at all.
Right?
I’m pretty sure the system has been severely skewed unfavorably for normal people.
Should also add an addendum where if the developer and/or publisher goes out of business, that should also apply.
They certainly won’t be making any money off it afterwards.
A good chunk of it is due to archaic licensing rights, especially when franchises have switched publishers.
Likewise, music licensing is also notoriously a massive hold-up for these too. It’s not really Vice City if Billy Jean isn’t the first song you hear on the radio. Not to mention all of the games with EA Trax, those will likely never see a 1:1 retail re-release.
All the more reason why I’m not hopeful for the future of gaming, it feels as though the current generation will likely be the last with physical media.
Thankfully, there’s plenty of retro options available through emulation for those unwilling or unable to become retro collectors, and there’s enough quality gaming available that an individual would ever need to go past the 7th generation of consoles.