Here's a technical breakdown of the sediment in Somerville, from myself and @jaysteen

Gameplay systems: https://store.steampowered.com/news/app/1671410/view/6814551096763305277

Visuals: https://store.steampowered.com/news/app/1671410/view/3693562733652084110

Somerville - Building Sediment Part 1: Gameplay Systems - Steam News

Hello again, Following our case study on Somerville's art, we now have a technical breakdown of sediment by our programmer Jay Steen and graphics programmer Thomas Hooper. It's a long and detailed update, so we are publishing it in two parts. The following is part 1, and part 2 is here Building Sediment Part 2: Visuals; we hope you enjoy it!

@tdhooper @jaysteen Looks fantastic. I love how you just hide the instances that are left in the empty areas, so simple. Thanks for sharing your technique.