That’s cause the way its been presented to the public stinks and caters to bag holders.
It just in general is pretty bad, for most use cases a traditional relational database is just … better

Beyond technological throughout constraints, I just genuinely don’t want the real life commodificaiton of in-game resources.

I don’t want a market existing around selling my virtual jacket in game, I don’t want loan-terms from fake in-game banks backed by a real-vslur commodity determining the investment in my guild, I don’t want to think about the macroeconomic impact of an expansion releasing and how that affects the value of my character.

If a crypto-game actually delivered on the above I bet it would have a playerbase, but they’re overwhelmingly crowd-funding/vc-funding cash grabs whose additional utility is usually less than that of the steam marketplace.

I recognize I’m someone who will never want to play a game that couples its virtual economy to the real-economy (and I think the overwhelming majority of players feel the same way).

Yeah I play games to enjoy the game, not to speculate on real money investments.