I've got a quick question about character wealth/treasure.
I've got a quick question about character wealth/treasure.
The 2000 gp listed at level 6 isn’t a total for their entire career up to that point. It’s the amount of treasure they are suggesting be handed out to the whole party between the time the party turns level 6 and the time they turn level 7.
That said, it’s not at all far off from the amount that 4 brand new characters would get from table 10-10 Character Wealth if they were all being created at that level.
In my opinion, if the party as a whole is below that number, you should really be planning to hand out some extra rewards to try to catch them up. If they’re between that number and double or so, you’re probably fine. If they’re more than, I don’t know, like 5x that number, I would slow down on the loot for a while.
When your new campaign starts at a higher level, a new player joins an existing group, or a current player’s character dies and they need a new one, your campaign will have one or more PCs who don’t start at 1st level. In these cases, refer to Table 10–10: Character Wealth on the next page, which shows how many common permanent items of various levels the PC should have, in addition to currency. A single item on this table is always a baseline item. If the player wants armor or a weapon with property runes, they must buy the property runes separately, and for armor or a weapon made of a precious material, they must pay for the precious material separately as well.<br /><br /> These values are for a PC just starting out at the given level. If the PC is joining a party that has already made progress toward the next level, consider giving the new character an additional item of their current level. If your party has kept the treasure of dead or retired PCs and passed it on to new characters, you might need to give the new character less than the values on the table or reduce some of the treasure rewards of the next few adventures.<h2>Table 10-10: Character Wealth</h2><table class="inner"> <tr><td><b>Level</b></td><td><b>Permanent Items</b></td><td><b>Currency</b></td><td><b>Lump Sum</b></td></tr> <tr><td>1</td><td>-</td><td>15 gp</td><td>15 gp</td></tr> <tr><td>2</td><td><b>1st</b>: 1</td><td>20 gp</td><td>30 gp</td></tr> <tr><td>3</td><td><b>2nd</b>: 1, <b>1st</b>: 2</td><td>25 gp</td><td>75 gp</td></tr> <tr><td>4</td><td><b>3rd</b>: 1, <b>2nd</b>: 2, <b>1st</b>: 1</td><td>30 gp</td><td>140 gp</td></tr> <tr><td>5</td><td><b>4th</b>: 1, <b>3rd</b>: 2, <b>2nd</b>: 1, <b>1st</b>: 2</td><td>50 gp</td><td>270 gp</td></tr> <tr><td>6</td><td><b>5th</b>: 1, <b>4th</b>: 2, <b>3rd</b>: 1, <b>2nd</b>: 2</td><td>80 gp</td><td>450 gp</td></tr> <tr><td>7</td><td><b>6th</b>: 1, <b>5th</b>: 2, <b>4th</b>: 1, <b>3rd</b>: 2</td><td>125 gp</td><td>720 gp</td></tr> <tr><td>8</td><td><b>7th</b>: 1, <b>6th</b>: 2, <b>5th</b>: 1, <b>4th</b>: 2</td><td>180 gp</td><td>1,100 gp</td></tr> <tr><td>9</td><td><b>8th</b>: 1, <b>7th</b>: 2, <b>6th</b>: 1, <b>5th</b>: 2</td><td>250 gp</td><td>1,600 gp</td></tr> <tr><td>10</td><td><b>9th</b>: 1, <b>8th</b>: 2, <b>7th</b>: 1, <b>6th</b>: 2</td><td>350 gp</td><td>2,300 gp</td></tr> <tr><td>11</td><td><b>10th</b>: 1, <b>9th</b>: 2, <b>8th</b>: 1, <b>7th</b>: 2</td><td>500 gp</td><td>3,200 gp</td></tr> <tr><td>12</td><td><b>11th</b>: 1, <b>10th</b>: 2, <b>9th</b>: 1, <b>8th</b>: 2</td><td>700 gp</td><td>4,500 gp</td></tr> <tr><td>13</td><td><b>12th</b>: 1, <b>11th</b>: 2, <b>10th</b>: 1, <b>9th</b>: 2</td><td>1,000 gp</td><td>6,400 gp</td></tr> <tr><td>14</td><td><b>13th</b>: 1, <b>12th</b>: 2, <b>11th</b>: 1, <b>10th</b>: 2</td><td>1,500 gp</td><td>9,300 gp</td></tr> <tr><td>15</td><td><b>14th</b>: 1, <b>13th</b>: 2, <b>12th</b>: 1, <b>11th</b>: 2</td><td>2,250 gp</td><td>13,500 gp</td></tr> <tr><td>16</td><td><b>15th</b>: 1, <b>14th</b>: 2, <b>13th</b>: 1, <b>12th</b>: 2</td><td>3,250 gp</td><td>20,000 gp</td></tr> <tr><td>17</td><td><b>16th</b>: 1, <b>15th</b>: 2, <b>14th</b>: 1, <b>13th</b>: 2</td><td>5,000 gp</td><td>30,000 gp</td></tr> <tr><td>18</td><td><b>17th</b>: 1, <b>16th</b>: 2, <b>15th</b>: 1, <b>14th</b>: 2</td><td>7,500 gp</td><td>45,000 gp</td></tr> <tr><td>19</td><td><b>18th</b>: 1, <b>17th</b>: 2, <b>16th</b>: 1, <b>15th</b>: 2</td><td>12,000 gp</td><td>69,000 gp</td></tr> <tr><td>20</td><td><b>19th</b>: 1, <b>18th</b>: 2, <b>17th</b>: 1, <b>16th</b>: 2</td><td>20,000 gp</td><td>112,000 gp</td></tr> </table>
I think there are two tables of interest to get a feel for things. We have the Treasure by Level section, and the Treasure for New Characters section.
Looking at the Treasure by Level chart, we see that while the characters were level 5, they should have gotten about 1320 gp worth of treasure for the whole group. The suggested spread for that is a couple of level 5 items, a couple of level 6 items, a handful of consumables ranging from 4th to 6th level, plus about 320 gold. Over the course of an entire career running from 1st level to just turning 6th level, the party probably should have gotten about 3175 gp worth of stuff, split amongst the entire group. Some of the consumables probably should have been used over the course of those levels, and some magic items may well have been sold, so they should probably have a bit less than that left. Again, that’s for the entire party. It sounds like your PCs have about 4000 gp worth of stuff split between 4 characters. That’s a bit more than the chart calls for.
If we look at the Treasure for New Characters charts, we see that a brand new 6th level character would get either a handful of items ranging from 2nd to 5th level plus some gold, or else a lump sum of 450 gp. It’s normal that characters that were played through the lower levels end up with more stuff than a character who just goes shopping at level six. The characters who played through those levels may well have some less-than-optimal items, just because they found them along the way, plus they get some advantages just from having been in play longer.
All of that says that your PCs sound like they’re a little more wealthy than the guidelines, but not by a ton. If you wanted to, it would be fine to back off on the loot a bit over the course of level 6. On the other hand, I think you’re basically pretty close. If you’re comfortable with the power level of their gear, just keep on with what you’ve been doing and don’t worry about it.
Table 10–9: Party Treasure by Level on the next page shows how much treasure you should give out over the course of a level for a group of four PCs. The Total Value column gives an approximate total value of all the treasure, in case you want to spend it like a budget. The next several columns provide suggestions for breaking down that total into permanent items, which the PCs keep and use for a long time; consumables, which are destroyed after being used once; and currency, which includes coins, gems, and other valuables primarily spent to acquire items or services. The final column gives the amount of currency to add for each PC beyond four in the group; use this only if you have more than four characters in the game. (Different Party Sizes on page 510 provides more guidance on this.)<br /><br /> For instance, between the time your PCs reach 3rd level and the time they reach 4th level, you should give them the treasure listed in the table for 3rd level, worth approximately 500 gp: two 4th-level permanent items, two 3rd-level permanent items, two 4th-level consumables, two 3rd-level consumables, two 2nd-level consumables, and 120 gp worth of currency.<br /><br /> When assigning 1st-level permanent items, your best options are armor, weapons, and other gear from Chapter 6 worth between 10 and 20 gp. The treasure listed in the row for 20th level represents a full level’s worth of adventures, even though there is no way to reach 21st level.<br /><br /> Some creature entries in the <i>Pathfinder Bestiary</i> list treasure that can be gained by defeating an individual creature; this counts toward the treasure for any given level. Published adventures include a suitable amount of treasure throughout the adventure, though you should still monitor the party’s capabilities as the PCs progress through the adventure to make sure they don’t end up behind.<h2>Table 10-9: Party Treasure by Level</h2><table class="inner"> <tr><td><b>Level</b></td><td><b>Total Value</b></td><td><b>Permanent Items (By Item Level)</b></td><td><b>Consumables (By Item Level)</b></td><td><b>Party Currency</b></td><td><b>Currency per Additional PC</b></td></tr> <tr><td>1</td><td>175 gp</td><td><b>2nd</b>: 2, <b>1st</b>: 2</td><td><b>2nd</b>: 2, <b>1st</b>: 3</td><td>40 gp</td><td>10 gp</td></tr> <tr><td>2</td><td>300 gp</td><td><b>3rd</b>: 2, <b>2nd</b>: 2</td><td><b>3rd</b>: 2, <b>2nd</b>: 2, <b>1st</b>: 2</td><td>70 gp</td><td>18 gp</td></tr> <tr><td>3</td><td>500 gp</td><td><b>4th</b>: 2, <b>3rd</b>: 2</td><td><b>4th</b>: 2, <b>3rd</b>: 2, <b>2nd</b>: 2</td><td>120 gp</td><td>30 gp</td></tr> <tr><td>4</td><td>850 gp</td><td><b>5th</b>: 2, <b>4th</b>: 2</td><td><b>5th</b>: 2, <b>4th</b>: 2, <b>3rd</b>: 2</td><td>200 gp</td><td>50 gp</td></tr> <tr><td>5</td><td>1,350 gp</td><td><b>6th</b>: 2, <b>5th</b>: 2</td><td><b>6th</b>: 2, <b>5th</b>: 2, <b>4th</b>: 2</td><td>320 gp</td><td>80 gp</td></tr> <tr><td>6</td><td>2,000 gp</td><td><b>7th</b>: 2, <b>6th</b>: 2</td><td><b>7th</b>: 2, <b>6th</b>: 2, <b>5th</b>: 2</td><td>500 gp</td><td>125 gp</td></tr> <tr><td>7</td><td>2,900 gp</td><td><b>8th</b>: 2, <b>7th</b>: 2</td><td><b>8th</b>: 2, <b>7th</b>: 2, <b>6th</b>: 2</td><td>720 gp</td><td>180 gp</td></tr> <tr><td>8</td><td>4,000 gp</td><td><b>9th</b>: 2, <b>8th</b>: 2</td><td><b>9th</b>: 2, <b>8th</b>: 2, <b>7th</b>: 2</td><td>1,000 gp</td><td>250 gp</td></tr> <tr><td>9</td><td>5,700 gp</td><td><b>10th</b>: 2, <b>9th</b>: 2</td><td><b>10th</b>: 2, <b>9th</b>: 2, <b>8th</b>: 2</td><td>1,400 gp</td><td>350 gp</td></tr> <tr><td>10</td><td>8,000 gp</td><td><b>11th</b>: 2, <b>10th</b>: 2</td><td><b>11th</b>: 2, <b>10th</b>: 2, <b>9th</b>: 2</td><td>2,000 gp</td><td>500 gp</td></tr> <tr><td>11</td><td>11,500 gp</td><td><b>12th</b>: 2, <b>11th</b>: 2</td><td><b>12th</b>: 2, <b>11th</b>: 2, <b>10th</b>: 2</td><td>2,800 gp</td><td>700 gp</td></tr> <tr><td>12</td><td>16,500 gp</td><td><b>13th</b>: 2, <b>12th</b>: 2</td><td><b>13th</b>: 2, <b>12th</b>: 2, <b>11th</b>: 2</td><td>4,000 gp</td><td>1,000 gp</td></tr> <tr><td>13</td><td>25,000 gp</td><td><b>14th</b>: 2, <b>13th</b>: 2</td><td><b>14th</b>: 2, <b>13th</b>: 2, <b>12th</b>: 2</td><td>6,000 gp</td><td>1,500 gp</td></tr> <tr><td>14</td><td>36,500 gp</td><td><b>15th</b>: 2, <b>14th</b>: 2</td><td><b>15th</b>: 2, <b>14th</b>: 2, <b>13th</b>: 2</td><td>9,000 gp</td><td>2,250 gp</td></tr> <tr><td>15</td><td>54,500 gp</td><td><b>16th</b>: 2, <b>15th</b>: 2</td><td><b>16th</b>: 2, <b>15th</b>: 2, <b>14th</b>: 2</td><td>13,000 gp</td><td>3,250 gp</td></tr> <tr><td>16</td><td>82,500 gp</td><td><b>17th</b>: 2, <b>16th</b>: 2</td><td><b>17th</b>: 2, <b>16th</b>: 2, <b>15th</b>: 2</td><td>20,000 gp</td><td>5,000 gp</td></tr> <tr><td>17</td><td>128,000 gp</td><td><b>18th</b>: 2, <b>17th</b>: 2</td><td><b>18th</b>: 2, <b>17th</b>: 2, <b>16th</b>: 2</td><td>30,000 gp</td><td>7,500 gp</td></tr> <tr><td>18</td><td>208,000 gp</td><td><b>19th</b>: 2, <b>18th</b>: 2</td><td><b>19th</b>: 2, <b>18th</b>: 2, <b>17th</b>: 2</td><td>48,000 gp</td><td>12,000 gp</td></tr> <tr><td>19</td><td>355,000 gp</td><td><b>20th</b>: 2, <b>19th</b>: 2</td><td><b>20th</b>: 2, <b>19th</b>: 2, <b>18th</b>: 2</td><td>80,000 gp</td><td>20,000 gp</td></tr> <tr><td>20</td><td>490,000 gp</td><td><b>20th</b>: 4</td><td><b>20th</b>: 4, <b>19th</b>: 2</td><td>140,000 gp</td><td>35,000 gp</td></tr> </table>