You engaged the Noble!
---
πŸ§β€β™‚οΈ Noble
❀️❀️❀️❀️❀️ 5/5
πŸ›‘οΈ 15
❕1/8
✨ 25
βš”οΈ Melee, two-handed [2d6]
81.8%
πŸ‘Š Melee, unarmed [3]
9.1%
🏹 Ranged, improvised [1d4] ⬇️
9.1%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Noble with your Melee Attack for 13 damage.
You won the battle, killing the Noble.
+2πŸͺ™ +25✨
---
You encounter a 🦁 Giant Lizard
❀️ 6-33 ❕1/4 ✨ 50
βš”οΈ Fight!
90%
πŸ₯· Avoid
10%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Giant Lizard!
---
🦁 Giant Lizard
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 16/16
πŸ›‘οΈ 12
❕1/4
✨ 50
βš”οΈ Melee, two-handed [2d6]
95.7%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
4.3%
πŸƒ Run!
0%
Poll ended at .
You took 8 damage from the Giant Lizard's Bite.
You successfully hit the Giant Lizard with your Melee Attack for 7 damage.
---
🦁 Giant Lizard
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 9/16
πŸ›‘οΈ 12
❕1/4
✨ 50
βš”οΈ Melee, two-handed [2d6]
82.8%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
17.2%
Poll ended at .
The Giant Lizard used its Bite perfectly, dealing 15 critical damage to you.
You got knocked down, but somehow found the strength to get back up.
You managed to hit the Giant Lizard for 4 damage with your Melee Attack.
---
🦁 Giant Lizard
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 5/16
πŸ›‘οΈ 12
❕1/4
✨ 50
βš”οΈ Melee, two-handed [2d6]
48.1%
πŸ‘Š Melee, unarmed [3]
3.7%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
48.1%
Poll ended at .
You managed to hit the Giant Lizard for 9 damage with your Melee Attack.
The Giant Lizard died.
+2πŸͺ™ +50✨
---
You encounter a 🦁 Warhorse
❀️ 6-33 ❕1/2 ✨ 100
https://dnd5eapi.co/api/images/monsters/warhorse.png
βš”οΈ Fight!
3.8%
πŸ₯· Avoid
3.8%
β›Ί Short Rest (+❀️ -🎲)
34.6%
🏘️ Go to Town
57.7%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
8%
πŸ›’ Shop
12%
πŸ›Œ Long Rest (+❀️ +🎲)
80%
🏑 Retire (campaign ends)
0%
Poll ended at .
After a long deserved rest, you woke up feeling refreshed and with 17 more hitpoints and 0 hitdice.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
25.8%
πŸ›’ Shop
67.7%
πŸ›Œ Long Rest (+❀️ +🎲)
3.2%
🏑 Retire (campaign ends)
3.2%
Poll ended at .
You walked to a local shop.
---
You enter a shop and see a variety of items, what do you want to buy?
πŸŽ’
βš”οΈ Maul [2d6+2, +4] πŸ›‘οΈ Studded Leather Armor [17]
πŸ—‘οΈ Quarterstaff [1d6+2, +4] ~ 1H V (+4πŸͺ™)
3.3%
πŸ›‘οΈ Padded Armor [16] (+17πŸͺ™)
3.3%
πŸ›‘οΈ Shield [+2] ~ 1H (-5πŸͺ™)
30%
↩️ Back to Town
63.3%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
66.7%
πŸ›’ Shop
30.3%
πŸ›Œ Long Rest (+❀️ +🎲)
3%
🏑 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
In the distance you see a 🧟 Rust Monster
❀️ 10-45 ❕1/2 ✨ 100
βš”οΈ Fight!
55.6%
πŸ₯· Avoid
37%
β›Ί Short Rest (+❀️ -🎲)
3.7%
🏘️ Go to Town
3.7%
Poll ended at .
You confronted the Rust Monster!
---
🧟 Rust Monster
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 26/26
πŸ›‘οΈ 14
❕1/2
✨ 100
βš”οΈ Melee, two-handed [2d6]
75%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
9.4%
πŸƒ Run!
15.6%
Poll ended at .
You managed to hit the Rust Monster for 13 damage with your Melee Attack.
---
🧟 Rust Monster
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 13/26
πŸ›‘οΈ 14
❕1/2
✨ 100
βš”οΈ Melee, two-handed [2d6]
94.3%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
2.9%
πŸƒ Run!
2.9%
Poll ended at .
You successfully hit the Rust Monster with your Melee Attack for 7 damage.
---
🧟 Rust Monster
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 6/26
πŸ›‘οΈ 14
❕1/2
✨ 100
βš”οΈ Melee, two-handed [2d6]
92.3%
πŸ‘Š Melee, unarmed [3]
2.6%
🏹 Ranged, improvised [1d4] ⬇️
2.6%
πŸƒ Run!
2.6%
Poll ended at .
You used your Melee Attack to hit the Rust Monster for 8 damage.
You killed the Rust Monster.
+5πŸͺ™ +100✨
---
Ahead of your path, you see a Swarm of Wasps
❀️ 5-40 ☁️ ❕1/2 ✨ 100
βš”οΈ Fight!
28.1%
πŸ₯· Avoid
53.1%
β›Ί Short Rest (+❀️ -🎲)
9.4%
🏘️ Go to Town
9.4%
Poll ended at .
You snuck past the Swarm of Wasps.
---
You encounter a 🦁 Wolf
❀️ 4-18 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/wolf.png
βš”οΈ Fight!
89.7%
πŸ₯· Avoid
3.4%
β›Ί Short Rest (+❀️ -🎲)
3.4%
🏘️ Go to Town
3.4%
Poll ended at .
You confronted the Wolf!
---
🦁 Wolf
❀️❀️❀️❀️❀️❀️❀️ 7/7
πŸ›‘οΈ 13
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/wolf.png
βš”οΈ Melee, two-handed [2d6]
95.8%
πŸ‘Š Melee, unarmed [3]
4.2%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack with incredible skill, critically hitting the Wolf for 17 damage.
The Wolf fell, ending the battle.
+2πŸͺ™ +50✨
---
Ahead of your path, you see a πŸ‘Ί Dretch
❀️ 8-28 ❕1/4 ✨ 25
βš”οΈ Fight!
72.2%
πŸ₯· Avoid
13.9%
β›Ί Short Rest (+❀️ -🎲)
8.3%
🏘️ Go to Town
5.6%
Poll ended at .
You confronted the Dretch!
---
πŸ‘Ί Dretch
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 13/13
πŸ›‘οΈ 11
❕1/4
✨ 25
βš”οΈ Melee, two-handed [2d6]
95.2%
πŸ‘Š Melee, unarmed [3]
4.8%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Dretch with your Melee Attack for 7 damage.
The Dretch attacked with its Bite, you took 4 damage.
---
πŸ‘Ί Dretch
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 6/13
πŸ›‘οΈ 11
❕1/4
✨ 25
βš”οΈ Melee, two-handed [2d6]
95.7%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
4.3%
πŸƒ Run!
0%
Poll ended at .
πŸ”„
---
Ahead of your path, you see a πŸ’€ Shadow
❀️ 6-27 ❕1/2 ✨ 100
βš”οΈ Fight!
41.4%
πŸ₯· Avoid
27.6%
β›Ί Short Rest (+❀️ -🎲)
20.7%
🏘️ Go to Town
10.3%
Poll ended at .
πŸ”„
---
In the distance you see a πŸ’€ Shadow
❀️ 6-27 ❕1/2 ✨ 100
βš”οΈ Fight!
50%
πŸ₯· Avoid
31.8%
🏘️ Go to Town
18.2%
Poll ended at .
You engaged the Shadow!
---
πŸ’€ Shadow
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 19/19
πŸ›‘οΈ 12
❕1/2
✨ 100
βš”οΈ Melee, two-handed [2d6]
94.7%
πŸ‘Š Melee, unarmed [3]
5.3%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Shadow for 7 damage.
---
πŸ’€ Shadow
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 12/19
πŸ›‘οΈ 12
❕1/2
✨ 100
βš”οΈ Melee, two-handed [2d6]
95.7%
πŸ‘Š Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
4.3%
Poll ended at .
You successfully hit the Shadow with your Melee Attack for 10 damage.
The Shadow used Strength Drain, dealing 7 damage to you.
---
πŸ’€ Shadow
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 2/19
πŸ›‘οΈ 12
❕1/2
✨ 100
βš”οΈ Melee, two-handed [2d6]
91.3%
πŸ‘Š Melee, unarmed [3]
8.7%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Shadow for 10 damage with your Melee Attack.
You killed the Shadow.
+3πŸͺ™ +100✨
---
You encounter a πŸ§β€β™‚οΈ Cultist
❀️ 2-16 ❕1/8 ✨ 25
βš”οΈ Fight!
52.2%
πŸ₯· Avoid
0%
🏘️ Go to Town
47.8%
Poll ended at .
You confronted the Cultist!
---
πŸ§β€β™‚οΈ Cultist
❀️❀️❀️❀️ 4/4
πŸ›‘οΈ 12
❕1/8
✨ 25
βš”οΈ Melee, two-handed [2d6]
88.5%
πŸ‘Š Melee, unarmed [3]
3.8%
🏹 Ranged, improvised [1d4] ⬇️
3.8%
πŸƒ Run!
3.8%
Poll ended at .
⭐ Nathaniel reached level 3! #levelup
+11❀️
+11️⃣
+ πŸ›‘οΈAlarm
You successfully hit the Cultist with your Melee Attack for 9 damage.
The Cultist fell, ending the battle.
+2πŸͺ™ +25✨
---
You encounter a 🦁 Bat
❀️ 1-3 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
54.5%
πŸ₯· Avoid
9.1%
🏘️ Go to Town
36.4%
Poll ended at .
You confronted the Bat!
---
🦁 Bat
❀️❀️❀️ 3/3
πŸ›‘οΈ 12 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
81%
βš”οΈ Melee, two-handed [2d6] ⬇️
9.5%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
9.5%
Poll ended at .
The Bat attacked with its Bite, you took 1 damage.
---
🦁 Bat
❀️❀️❀️ 3/3
πŸ›‘οΈ 12 ☁️
❕0
✨ 10
🏹 Ranged, improvised [1d4]
60.9%
βš”οΈ Melee, two-handed [2d6] ⬇️
13%
πŸ‘Š Melee, unarmed [3] ⬇️
8.7%
πŸƒ Run!
17.4%
Poll ended at .
You managed to hit the Bat for 7 damage with your Ranged Attack.
You won the battle, killing the Bat.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a 🦁 Pony
❀️ 4-18 ❕1/8 ✨ 25
βš”οΈ Fight!
21.1%
πŸ₯· Avoid
15.8%
🏘️ Go to Town
63.2%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
4.3%
πŸ›’ Shop
13%
πŸ›Œ Long Rest (+❀️ +🎲)
78.3%
🏑 Retire (campaign ends)
4.3%
Poll ended at .
You drifted off to sleep, regaining 19 hitpoints and 3 hitdice when you woke.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
45.5%
πŸ›’ Shop
54.5%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
0%
Poll ended at .
You walked to a local shop.
---
The shopkeeper greets you as you enter, what catches your eye?
πŸŽ’
βš”οΈ Maul [2d6+2, +4] πŸ›‘οΈ Studded Leather Armor [17]
βš”οΈ Halberd [1d10+2, +4] ~ 2H (-15πŸͺ™)
13.3%
πŸ—‘οΈ Sickle [1d4+2, +4] ~ 1H L (+4πŸͺ™)
26.7%
πŸ›‘οΈ Shield [+2] ~ 1H (-5πŸͺ™)
20%
↩️ Back to Town
40%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
64.7%
πŸ›’ Shop
29.4%
πŸ›Œ Long Rest (+❀️ +🎲)
5.9%
🏑 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🧟 Darkmantle
❀️ 10-35 ☁️ ❕1/2 ✨ 100
βš”οΈ Fight!
60%
πŸ₯· Avoid
40%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Darkmantle!
---
🧟 Darkmantle
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 16/16
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
🏹 Ranged, improvised [1d4]
56%
βš”οΈ Melee, two-handed [2d6] ⬇️
24%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
20%
Poll ended at .
You managed to hit the Darkmantle for 9 damage with your Ranged Attack.
---
🧟 Darkmantle
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 7/16
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
🏹 Ranged, improvised [1d4]
83.3%
βš”οΈ Melee, two-handed [2d6] ⬇️
16.7%
πŸ‘Š Melee, unarmed [3] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
@dungeons Listen up, adventurers. Nathaniel the Halfling Ranger is facing off against a Darkmantle with 7 out of 16 hit points left. Your options are Ranged, improvised [1d4], Melee, two-handed [2d6] ⬇️, Melee, unarmed [3] ⬇️, and Run!. Running away will risk a check to see if you can escape. Nathaniel's current hit points are at maximum, and has three out of three hit dice. There's only one spell slot left for Nathaniel to use. I'd recommend using an attack that has [1/2]
@dungeons cont.| an advantage such as Ranged, improvised [1d4] to increase the odds of landing a hit. Using a spell slot now may not be necessary as Nathaniel's health is still at 100%. Be sure to choose the most effective option to end the battle quickly. Good luck! [2/2]