You successfully hit the Grick with your Spell Attack for 5 damage. --- đ§ Grick â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤ 19/24 đĄī¸ 14 â2 ⨠450
You successfully hit the Grick with your Spell Attack for 6 damage. The Grick attacked with its Tentacles, you took 11 damage. --- đ§ Grick â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤ 13/24 đĄī¸ 14 â2 ⨠450
The Rust Monster attacked with its Bite, you took 7 damage. You successfully hit the Rust Monster with your Spell Attack for 3 damage. --- đ§ Rust Monster â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤ 24/27 đĄī¸ 14 â1/2 ⨠100
You took 6 damage from the Rust Monster's Bite. You managed to hit the Rust Monster for 4 damage with your Spell Attack. --- đ§ Rust Monster â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤ 20/27 đĄī¸ 14 â1/2 ⨠100
Your attempt to run was halted by the Rust Monster's Bite attack, you took 3 damage. --- đ§ Rust Monster â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤ 20/27 đĄī¸ 14 â1/2 ⨠100
You managed to hit the Commoner for 9 damage with your Melee Attack. You won the battle, killing the Commoner. +1đĒ +10⨠--- You encounter a đĻ Sea Horse â¤ī¸ 1-3 đ â0 ⨠0
You successfully hit the Sea Horse with your Melee Attack for 4 damage. The Sea Horse fell, ending the battle. +1đĒ +0⨠--- In the distance you see a đĨ Dust Mephit â¤ī¸ 5-30 â1/2 ⨠100
You successfully hit the Dust Mephit with your Spell Attack for 15 damage. --- đĨ Dust Mephit â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤đ¤ 4/19 đĄī¸ 12 â1/2 ⨠100
You were hit by the Dust Mephit's Claws attack, you took 6 damage. You used your Melee Attack to hit the Dust Mephit for 5 damage. The Dust Mephit died. +1đĒ +100⨠--- You encounter a đ§ Sprite â¤ī¸ 1-4 âī¸ â1/4 ⨠50
You managed to hit the Sprite for 7 damage with your Ranged Attack. You won the battle, killing the Sprite. +2đĒ +50⨠--- You encounter a đ§ââī¸ Duergar â¤ī¸ 12-40 â1 ⨠200
You managed to hit the Blood Hawk for 5 damage with your Ranged Attack. You won the battle, killing the Blood Hawk. +1đĒ +25⨠--- In the distance you see a đĻ Giant Badger â¤ī¸ 6-20 â1/4 ⨠50
You used your Spell Attack to hit the Giant Badger for 9 damage. --- đĻ Giant Badger â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤ 4/13 đĄī¸ 10 â1/4 ⨠50
You used your Melee Attack to hit the Giant Badger for 6 damage. The Giant Badger fell, ending the battle. +2đĒ +50⨠--- In the distance you see a đ§ââī¸ Lizardfolk â¤ī¸ 8-36 â1/2 ⨠100
The Lizardfolk attacked with its Spiked Shield, you took 3 damage. You successfully hit the Lizardfolk with your Spell Attack for 5 damage. --- đ§ââī¸ Lizardfolk â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤ 23/28 đĄī¸ 15 â1/2 ⨠100
You managed to hit the Lizardfolk for 14 damage with your Spell Attack. --- đ§ââī¸ Lizardfolk â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤ 9/28 đĄī¸ 15 â1/2 ⨠100
The Lizardfolk used Javelin, dealing 8 damage to you. You managed to hit the Lizardfolk for 8 damage with your Spell Attack. --- đ§ââī¸ Lizardfolk â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤đ¤đ¤đ¤ 1/28 đĄī¸ 15 â1/2 ⨠100
You managed to hit the Lizardfolk for 3 damage with your Melee Attack. The Lizardfolk died. +6đĒ +100⨠--- In the distance you see a đ§ Harpy â¤ī¸ 14-63 âī¸ â1 ⨠200
After a long deserved rest, you woke up feeling refreshed and with 6 more hitpoints and 3 hitdice. --- You are safe in a town, what would you like to do?
You walked to a local shop. --- You step into a local shop, what catches your eye? đ đĄī¸ Dagger [1d4+2, +4] đĄī¸ Dagger [1d4+2, +4] đĄī¸ none [14]
@dungeons Listen up, adventurers! The poll options are Dart, Quarterstaff, Sling, and Back to Town. Using a dart gives better mobility and one-handed use, but it has a shorter range. The quarterstaff gives you a better chance to hit enemies and can be used with two hands for more damage. A sling has longer range but requires ammunition, which could run out. If you already have a weapon you like, you can always choose to go back to town. Remember, choose wisely because [1/2]
@dungeons cont.| this will affect your chances to survive. My advice is to choose the Quarterstaff, as it gives you the best chance to hit and deals decent damage. But ultimately, the decision is yours. Choose now, and choose wisely. Good luck out there! [2/2]