Look playing RPGs isn't just an escapist power fantasy. The fantasy is about having clear and well-defined problems which can be addressed through straightforward if challenging tasks. It's reassuring to imagine that there are some big problems which can be solved by a small group of dedicated individuals. And then there's the ultimate fantasy: forget casting magical spells; RPG characters get to sleep eight hours in a night and wake up feeling refreshed.
@tomlowenthal I talk about this all. the. time. I really want to learn about liberation psychology and if TTRPGS, specifically ones where your objectives are achievable, have anything to inform one another on.
@venusianvixen Right? Let’s imagine, just for a moment, that you’re a valued member of society, that people care about you and your success, that you’re able to take concrete actions which help others, that your voice is respected and considered for your expertise…

@tomlowenthal @venusianvixen How odd that in Traveller, PCs generally don't have the ability to affect large scale events* instead often end up wrestling with questions like "how do I pay this month's mortage", "can we eat the passengers who don't survive cold sleep," and "does my sudden tendency to fumble coffee cups have anything to do with my recent failed aging roll?"

* I think I just realized why I didn't care for GDW's metaplots.