Microsoft says the 2-3 year development cycles of big-budget games are over

https://lemmy.world/post/120446

Microsoft says the 2-3 year development cycles of big-budget games are over - Lemmy.world

I just want to know why everything has to be open world today. It seems like developers are just constantly increasing scope and making games almost too big now.
Easier level design. I wouldn't be surprised if 99% of open world games just had their landscape generated and then slightly tweaked afterwards.