Right on schedule, here's Godot **4.1 beta 2**!

It includes a number of important changes, be sure to read the highlights. Notably:
- Opt-out for thread safety checks
- GDExtension compat breaking ptrcall fix
- Better GDScript completion sorting

https://godotengine.org/article/dev-snapshot-godot-4-1-beta-2/

Dev snapshot: Godot 4.1 beta 2

Continuing on our planned schedule for Godot 4.1, we're advancing through the beta phase and getting ready for a stable release in early July.

Godot Engine
@akien Is there any public accounting and discussion of the planned, but dropped features of 4.1 and what that means for future development? Specifically IK?
@shuvit @akien We are not planning future releases around specific features. The rework of the IK system will be released when it's ready.