New video: Proton is the only hope for Steam Deck and desktop Linux
New video: Proton is the only hope for Steam Deck and desktop Linux
@gamingonlinux
While I understand that for most developers, Proton is preferred, and is just easier...
I personally would want to (as a developer) build with Linux in-mind as the primary platform, and consider Windows to be an afterthought. Now, I get that this is a really radical approach, but it's actually something that a lot of emulator developers do with their builds, prioritizing Linux.
That being said, native Linux porting from Windows is uhhhh, difficult so Proton will always have a place.
@gamingonlinux If the developers have a choice between translating their code and having to QA it, or do a check through a conversion layer; Developers (unless it just isn’t cutting it) will always choose the conversion layer.
It may take a hit to performance, but it’s always easier / better to make games more performant than it is to write the game twice.
@gamingonlinux VERY casual Linux desktop user here.
When I ran Euro Truck Sim 2 on my Steamdeck and got horrible performance then someone said to turn on Proton and suddenly the frames where smooth, I knew Proton was the way. (except for Emulators)
@gamingonlinux There are many problems with desktop Linux, but the biggest one keeping me off Linux is lack of game and application support. I want my games and applications to “just work”, I don’t care how.
If Proton makes games available on Linux in a “just works” format, that’s fantastic. Now I just need Adobe CC, Microsoft Office, etc to somehow also “just work”. I know I could mess around with Wine… or I could just run Windows, and that’s where I’m currently at.
@gamingonlinux especially with how we’re also getting a proton-equivalent for mac OS. no way around it, really.
is it my favourite version of the future? that’s a completely different question.
@gamingonlinux I agree, yet I would argue this displaces a lot of work onto Valve devs, it ain't much fair and thank god Valve can afford all that expertised gigantic compatibility work, yet it creates a single point of failure for the whole linux gaming ecosystem
Anyway that's a huge amount of brilliant work, I'll never stress enough how much thankful I am for us to have proton, at least for now
Though I'm not too afraid about it going away anytime but let's not take it for granted, shan't we
@Chobbes true, thanks to Valve's hate of microsoft holding the keys of the whole windows ecosystem and notably when microsoft threatened to ban 3rd-party market places in favor of the windows store, thankfully for them that never happened
otherwise, pretty sure there could've been deals and see no issue w/ potential decks running windows 11
yes, proton's a wonder for linux gaming, but that's a lot of work and lots of money
linux gaming shouldn't be limited to Valve's funding and Valve's doings
@aokami yeah, the windows 8 fiasco fizzling out and steam machines never taking off made the period between then and the steam deck being announced super confusing to me because like… I get that valve might still be paranoid, but there really didn’t seem to be enough Linux users to make it worth the expense of maintaining proton.
It is pretty cool that it currently makes sense for valve to support open platforms. I am still a little worried about it all crumbling at some point, but at least it seems safe for the near term.